SynopsisSales acceleration technology is a group of software designed to maximize sales revenue by driving sales efficiencies and improving sales effectiveness. The global Sales Acceleration Software market size is expected to reach US$ 12200 million by 2029, gr.....
SynopsisMarket Analysis and Insights: Global Optogenetics Actuators and Sensors Market The global Optogenetics Actuators and Sensors market was valued at US$ XX million in 2019 and it is expected to reach US$ XX million by the end of 2026, growing at a CAGR of X.....
SynopsisVideo conferencing system endpoints are physical equipment or software that people use to make video connections. Video conferencing endpoint mainly includes collaboration room endpoints and collaboration personal endpoints. The global Video Confe.....
SynopsisAnti-static Clean Gloves are the use of special anti-static Dacron cloth production, and a conductive substrate is made of Dacron fibers, conductive fiber spacing of 4mm, 5mm or 10mm, gloves have excellent flexibility and anti-static properties, static electri.....
SynopsisUnderwater electrical cable connectors are submersible, waterproof electrical and optical connectors,and they are for power and data transmission for a wide variety of harsh environments. The global Underwater Electrical Cable Connectors market was value.....
SynopsisThe 3D Accelerometer measures acceleration with a minimum full scale range of ± 3 g. The device is intended for use in physiological measurements. The global 3D Accelerometer and Color Sensor market was valued at US$ million in 2023 and is anticipated to.....
SynopsisElectronic Data Capture System Software is a platform software suitable for clinical trial data collection and transmission. With the advancement of technology, more and more data management functions have been added to the Electronic Data Capture System. The .....
SynopsisGlobal Movie Streaming Service market is projected to reach US$ million in 2029, increasing from US$ million in 2022, with the CAGR of % during the period of 2023 to 2029. Influencing issues, such as economy environments, COVID-19 and Russia-Ukraine War, have .....
Synopsis The global Online Entertainment market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030. North American market for Online Entertainment is es.....
SynopsisEnterprise 2.0 Technologies is 2.0 times of enterprise innovation form, through mobile technology as a representative of cloud computing, Internet of things such as a new generation of information technology tools and SNS, social media as a representative of s.....