Index
1 Market Overview of 360° Immersive Technology
1.1 360° Immersive Technology Market Overview
1.1.1 360° Immersive Technology Product Scope
1.1.2 360° Immersive Technology Market Status and Outlook
1.2 Global 360° Immersive Technology Market Size Overview by Region 2018 VS 2022 VS 2029
1.3 Global 360° Immersive Technology Market Size by Region (2018-2029)
1.4 Global 360° Immersive Technology Historic Market Size by Region (2018-2023)
1.5 Global 360° Immersive Technology Market Size Forecast by Region (2024-2029)
1.6 Key Regions, 360° Immersive Technology Market Size (2018-2029)
1.6.1 North America 360° Immersive Technology Market Size (2018-2029)
1.6.2 Europe 360° Immersive Technology Market Size (2018-2029)
1.6.3 Asia-Pacific 360° Immersive Technology Market Size (2018-2029)
1.6.4 Latin America 360° Immersive Technology Market Size (2018-2029)
1.6.5 Middle East & Africa 360° Immersive Technology Market Size (2018-2029)
2 360° Immersive Technology Market by Type
2.1 Introduction
2.1.1 Software
2.1.2 Hardware
2.2 Global 360° Immersive Technology Market Size by Type: 2018 VS 2022 VS 2029
2.2.1 Global 360° Immersive Technology Historic Market Size by Type (2018-2023)
2.2.2 Global 360° Immersive Technology Forecasted Market Size by Type (2024-2029)
2.3 Key Regions Market Size by Type
2.3.1 North America 360° Immersive Technology Revenue Breakdown by Type (2018-2029)
2.3.2 Europe 360° Immersive Technology Revenue Breakdown by Type (2018-2029)
2.3.3 Asia-Pacific 360° Immersive Technology Revenue Breakdown by Type (2018-2029)
2.3.4 Latin America 360° Immersive Technology Revenue Breakdown by Type (2018-2029)
2.3.5 Middle East and Africa 360° Immersive Technology Revenue Breakdown by Type (2018-2029)
3 360° Immersive Technology Market Overview by Application
3.1 Introduction
3.1.1 Art Industry
3.1.2 Tourism Industry
3.1.3 Education Industry
3.1.4 Others
3.2 Global 360° Immersive Technology Market Size by Application: 2018 VS 2022 VS 2029
3.2.1 Global 360° Immersive Technology Historic Market Size by Application (2018-2023)
3.2.2 Global 360° Immersive Technology Forecasted Market Size by Application (2024-2029)
3.3 Key Regions Market Size by Application
3.3.1 North America 360° Immersive Technology Revenue Breakdown by Application (2018-2029)
3.3.2 Europe 360° Immersive Technology Revenue Breakdown by Application (2018-2029)
3.3.3 Asia-Pacific 360° Immersive Technology Revenue Breakdown by Application (2018-2029)
3.3.4 Latin America 360° Immersive Technology Revenue Breakdown by Application (2018-2029)
3.3.5 Middle East and Africa 360° Immersive Technology Revenue Breakdown by Application (2018-2029)
4 360° Immersive Technology Competition Analysis by Players
4.1 Global 360° Immersive Technology Market Size by Players (2018-2023)
4.2 Global Top Players by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in 360° Immersive Technology as of 2022)
4.3 Date of Key Players Enter into 360° Immersive Technology Market
4.4 Global Top Players 360° Immersive Technology Headquarters and Area Served
4.5 Key Players 360° Immersive Technology Product Solution and Service
4.6 Competitive Status
4.6.1 360° Immersive Technology Market Concentration Rate
4.6.2 Mergers & Acquisitions, Expansion Plans
5 Company (Top Players) Profiles
5.1 ThoroughTec
5.1.1 ThoroughTec Profile
5.1.2 ThoroughTec Main Business
5.1.3 ThoroughTec 360° Immersive Technology Products, Services and Solutions
5.1.4 ThoroughTec 360° Immersive Technology Revenue (US$ Million) & (2018-2023)
5.1.5 ThoroughTec Recent Developments
5.2 Expedia
5.2.1 Expedia Profile
5.2.2 Expedia Main Business
5.2.3 Expedia 360° Immersive Technology Products, Services and Solutions
5.2.4 Expedia 360° Immersive Technology Revenue (US$ Million) & (2018-2023)
5.2.5 Expedia Recent Developments
5.3 Priceline
5.3.1 Priceline Profile
5.3.2 Priceline Main Business
5.3.3 Priceline 360° Immersive Technology Products, Services and Solutions
5.3.4 Priceline 360° Immersive Technology Revenue (US$ Million) & (2018-2023)
5.3.5 Aveva Group Recent Developments
5.4 Aveva Group
5.4.1 Aveva Group Profile
5.4.2 Aveva Group Main Business
5.4.3 Aveva Group 360° Immersive Technology Products, Services and Solutions
5.4.4 Aveva Group 360° Immersive Technology Revenue (US$ Million) & (2018-2023)
5.4.5 Aveva Group Recent Developments
5.5 ESI Group
5.5.1 ESI Group Profile
5.5.2 ESI Group Main Business
5.5.3 ESI Group 360° Immersive Technology Products, Services and Solutions
5.5.4 ESI Group 360° Immersive Technology Revenue (US$ Million) & (2018-2023)
5.5.5 ESI Group Recent Developments
5.6 Schneider Electric
5.6.1 Schneider Electric Profile
5.6.2 Schneider Electric Main Business
5.6.3 Schneider Electric 360° Immersive Technology Products, Services and Solutions
5.6.4 Schneider Electric 360° Immersive Technology Revenue (US$ Million) & (2018-2023)
5.6.5 Schneider Electric Recent Developments
5.7 Siemens
5.7.1 Siemens Profile
5.7.2 Siemens Main Business
5.7.3 Siemens 360° Immersive Technology Products, Services and Solutions
5.7.4 Siemens 360° Immersive Technology Revenue (US$ Million) & (2018-2023)
5.7.5 Siemens Recent Developments
5.8 Applied Research Associate
5.8.1 Applied Research Associate Profile
5.8.2 Applied Research Associate Main Business
5.8.3 Applied Research Associate 360° Immersive Technology Products, Services and Solutions
5.8.4 Applied Research Associate 360° Immersive Technology Revenue (US$ Million) & (2018-2023)
5.8.5 Applied Research Associate Recent Developments
5.9 Designing Digitally
5.9.1 Designing Digitally Profile
5.9.2 Designing Digitally Main Business
5.9.3 Designing Digitally 360° Immersive Technology Products, Services and Solutions
5.9.4 Designing Digitally 360° Immersive Technology Revenue (US$ Million) & (2018-2023)
5.9.5 Designing Digitally Recent Developments
5.10 Immerse Learning
5.10.1 Immerse Learning Profile
5.10.2 Immerse Learning Main Business
5.10.3 Immerse Learning 360° Immersive Technology Products, Services and Solutions
5.10.4 Immerse Learning 360° Immersive Technology Revenue (US$ Million) & (2018-2023)
5.10.5 Immerse Learning Recent Developments
5.11 Mass Virtual
5.11.1 Mass Virtual Profile
5.11.2 Mass Virtual Main Business
5.11.3 Mass Virtual 360° Immersive Technology Products, Services and Solutions
5.11.4 Mass Virtual 360° Immersive Technology Revenue (US$ Million) & (2018-2023)
5.11.5 Mass Virtual Recent Developments
5.12 Fly Elise-ng
5.12.1 Fly Elise-ng Profile
5.12.2 Fly Elise-ng Main Business
5.12.3 Fly Elise-ng 360° Immersive Technology Products, Services and Solutions
5.12.4 Fly Elise-ng 360° Immersive Technology Revenue (US$ Million) & (2018-2023)
5.12.5 Fly Elise-ng Recent Developments
6 North America
6.1 North America 360° Immersive Technology Market Size by Country (2018-2029)
6.2 United States
6.3 Canada
7 Europe
7.1 Europe 360° Immersive Technology Market Size by Country (2018-2029)
7.2 Germany
7.3 France
7.4 U.K.
7.5 Italy
7.6 Russia
7.7 Nordic Countries
7.8 Rest of Europe
8 Asia-Pacific
8.1 Asia-Pacific 360° Immersive Technology Market Size by Region (2018-2029)
8.2 China
8.3 Japan
8.4 South Korea
8.5 Southeast Asia
8.6 India
8.7 Australia
8.8 Rest of Asia-Pacific
9 Latin America
9.1 Latin America 360° Immersive Technology Market Size by Country (2018-2029)
9.2 Mexico
9.3 Brazil
9.4 Rest of Latin America
10 Middle East & Africa
10.1 Middle East & Africa 360° Immersive Technology Market Size by Country (2018-2029)
10.2 Turkey
10.3 Saudi Arabia
10.4 UAE
10.5 Rest of Middle East & Africa
11 360° Immersive Technology Market Dynamics
11.1 360° Immersive Technology Industry Trends
11.2 360° Immersive Technology Market Drivers
11.3 360° Immersive Technology Market Challenges
11.4 360° Immersive Technology Market Restraints
12 Research Finding /Conclusion
13 Methodology and Data Source
13.1 Methodology/Research Approach
13.1.1 Research Programs/Design
13.1.2 Market Size Estimation
13.1.3 Market Breakdown and Data Triangulation
13.2 Data Source
13.2.1 Secondary Sources
13.2.2 Primary Sources
13.3 Disclaimer
13.4 Author List