Synopsis
Gesture recognition is the ability of a device to identify and respond to different gestures, such as movement of hands, fingers, arms, head, or the entire body, of an individual.
The global Gesture Recognition for Desktop and Portable PCs market size is expected to reach US$ million by 2029, growing at a CAGR of % from 2023 to 2029. The market is mainly driven by the significant applications of Gesture Recognition for Desktop and Portable PCs in various end use industries. The expanding demands from the Desktop and Portable PCs, are propelling Gesture Recognition for Desktop and Portable PCs market. 2D Gesture Recognition, one of the segments analysed in this report, is projected to record % CAGR and reach US$ million by the end of the analysis period. Growth in the 3D Gesture Recognition segment is estimated at % CAGR for the next seven-year period.
This technology is used in the electronic devices such as smartphones, gaming consoles, laptops, tablets, smart televisions, and smart wearable devices. It is estimated that gaming and smartphones gesture recognition market will grow rapidly from 2013 to 2020 when compared to others. For example, in 2013 the worldwide sales of smartphones are estimated to be 970 million units, and are estimated to reach 2.8 billion units by 2020. Hence the gesture recognition technology in the smartphones grows rapidly. Gesture recognition technology is based on the sensors such as image sensors, light sensors, infrared sensors, MEMS and others. The market for Image sensors and infrared sensors are growing rapidly as these sensors are included in all the gesture recognition products. The detailed market analysis, factors responsible for driving the market, challenges, and constraints, the new technologies are also explained in this report.
Report Objectives
This report provides market insight on the different segments, by players, by Type, by Application. Market size and forecast (2018-2029) has been provided in the report. The primary objectives of this report are to provide 1) global market size and forecasts, growth rates, market dynamics, industry structure and developments, market situation, trends; 2) global market share and ranking by company; 3) comprehensive presentation of the global market for Gesture Recognition for Desktop and Portable PCs, with both quantitative and qualitative analysis through detailed segmentation; 4) detailed value chain analysis and review of growth factors essential for the existing market players and new entrants; 5) emerging opportunities in the market and the future impact of major drivers and restraints of the market.
Key Features of The Study:
This report provides in-depth analysis of the global Gesture Recognition for Desktop and Portable PCs market, and provides market size (US$ million) and CAGR for the forecast period (2023-2029), considering 2022 as the base year.
This report profiles key players in the global Gesture Recognition for Desktop and Portable PCs market based on the following parameters - company details (found date, headquarters, manufacturing bases), products portfolio, Gesture Recognition for Desktop and Portable PCs sales data, market share and ranking.
This report elucidates potential market opportunities across different segments and explains attractive investment proposition matrices for this market.
This report illustrates key insights about market drivers, restraints, opportunities, market trends, regional outlook.
Key companies of Gesture Recognition for Desktop and Portable PCs covered in this report include eyeSight Technologies, Intel, PointGrab and SoftKinetic, etc.
The global Gesture Recognition for Desktop and Portable PCs market report caters to various stakeholders in this industry including investors, suppliers, product players, distributors, new entrants, and financial analysts.
Market Segmentation
Company Profiles:
eyeSight Technologies
Intel
PointGrab
SoftKinetic
Global Gesture Recognition for Desktop and Portable PCs market, by region:
North America (U.S., Canada, Mexico)
Europe (Germany, France, UK, Italy, etc.)
Asia Pacific (China, Japan, South Korea, Southeast Asia, India, etc.)
South America (Brazil, etc.)
Middle East and Africa (Turkey, GCC Countries, Africa, etc.)
Global Gesture Recognition for Desktop and Portable PCs market, Segment by Type:
2D Gesture Recognition
3D Gesture Recognition
Global Gesture Recognition for Desktop and Portable PCs market, by Application
Desktop
Portable PCs
Core Chapters
Chapter One: Introduces the report scope of the report, executive summary of global and regional market size and CAGR for the history and forecast period (2018-2023, 2024-2029). It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter Two: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter Three: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter Four: Detailed analysis of Gesture Recognition for Desktop and Portable PCs companies’ competitive landscape, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter Five: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product introduction, revenue, recent development, etc.
Chapter Six, Seven, Eight, Nine and Ten: North America, Europe, Asia Pacific, Latin America, Middle East & Africa, revenue by country.
Chapter Eleven: this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter Twelve: Research Finding/Conclusion
Index
1 Market Overview of Gesture Recognition for Desktop and Portable PCs
1.1 Gesture Recognition for Desktop and Portable PCs Market Overview
1.1.1 Gesture Recognition for Desktop and Portable PCs Product Scope
1.1.2 Gesture Recognition for Desktop and Portable PCs Market Status and Outlook
1.2 Global Gesture Recognition for Desktop and Portable PCs Market Size Overview by Region 2018 VS 2022 VS 2029
1.3 Global Gesture Recognition for Desktop and Portable PCs Market Size by Region (2018-2029)
1.4 Global Gesture Recognition for Desktop and Portable PCs Historic Market Size by Region (2018-2023)
1.5 Global Gesture Recognition for Desktop and Portable PCs Market Size Forecast by Region (2024-2029)
1.6 Key Regions, Gesture Recognition for Desktop and Portable PCs Market Size (2018-2029)
1.6.1 North America Gesture Recognition for Desktop and Portable PCs Market Size (2018-2029)
1.6.2 Europe Gesture Recognition for Desktop and Portable PCs Market Size (2018-2029)
1.6.3 Asia-Pacific Gesture Recognition for Desktop and Portable PCs Market Size (2018-2029)
1.6.4 Latin America Gesture Recognition for Desktop and Portable PCs Market Size (2018-2029)
1.6.5 Middle East & Africa Gesture Recognition for Desktop and Portable PCs Market Size (2018-2029)
2 Gesture Recognition for Desktop and Portable PCs Market by Type
2.1 Introduction
2.1.1 2D Gesture Recognition
2.1.2 3D Gesture Recognition
2.2 Global Gesture Recognition for Desktop and Portable PCs Market Size by Type: 2018 VS 2022 VS 2029
2.2.1 Global Gesture Recognition for Desktop and Portable PCs Historic Market Size by Type (2018-2023)
2.2.2 Global Gesture Recognition for Desktop and Portable PCs Forecasted Market Size by Type (2024-2029)
2.3 Key Regions Market Size by Type
2.3.1 North America Gesture Recognition for Desktop and Portable PCs Revenue Breakdown by Type (2018-2029)
2.3.2 Europe Gesture Recognition for Desktop and Portable PCs Revenue Breakdown by Type (2018-2029)
2.3.3 Asia-Pacific Gesture Recognition for Desktop and Portable PCs Revenue Breakdown by Type (2018-2029)
2.3.4 Latin America Gesture Recognition for Desktop and Portable PCs Revenue Breakdown by Type (2018-2029)
2.3.5 Middle East and Africa Gesture Recognition for Desktop and Portable PCs Revenue Breakdown by Type (2018-2029)
3 Gesture Recognition for Desktop and Portable PCs Market Overview by Application
3.1 Introduction
3.1.1 Desktop
3.1.2 Portable PCs
3.2 Global Gesture Recognition for Desktop and Portable PCs Market Size by Application: 2018 VS 2022 VS 2029
3.2.1 Global Gesture Recognition for Desktop and Portable PCs Historic Market Size by Application (2018-2023)
3.2.2 Global Gesture Recognition for Desktop and Portable PCs Forecasted Market Size by Application (2024-2029)
3.3 Key Regions Market Size by Application
3.3.1 North America Gesture Recognition for Desktop and Portable PCs Revenue Breakdown by Application (2018-2029)
3.3.2 Europe Gesture Recognition for Desktop and Portable PCs Revenue Breakdown by Application (2018-2029)
3.3.3 Asia-Pacific Gesture Recognition for Desktop and Portable PCs Revenue Breakdown by Application (2018-2029)
3.3.4 Latin America Gesture Recognition for Desktop and Portable PCs Revenue Breakdown by Application (2018-2029)
3.3.5 Middle East and Africa Gesture Recognition for Desktop and Portable PCs Revenue Breakdown by Application (2018-2029)
4 Gesture Recognition for Desktop and Portable PCs Competition Analysis by Players
4.1 Global Gesture Recognition for Desktop and Portable PCs Market Size by Players (2018-2023)
4.2 Global Top Players by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Gesture Recognition for Desktop and Portable PCs as of 2022)
4.3 Date of Key Players Enter into Gesture Recognition for Desktop and Portable PCs Market
4.4 Global Top Players Gesture Recognition for Desktop and Portable PCs Headquarters and Area Served
4.5 Key Players Gesture Recognition for Desktop and Portable PCs Product Solution and Service
4.6 Competitive Status
4.6.1 Gesture Recognition for Desktop and Portable PCs Market Concentration Rate
4.6.2 Mergers & Acquisitions, Expansion Plans
5 Company (Top Players) Profiles
5.1 eyeSight Technologies
5.1.1 eyeSight Technologies Profile
5.1.2 eyeSight Technologies Main Business
5.1.3 eyeSight Technologies Gesture Recognition for Desktop and Portable PCs Products, Services and Solutions
5.1.4 eyeSight Technologies Gesture Recognition for Desktop and Portable PCs Revenue (US$ Million) & (2018-2023)
5.1.5 eyeSight Technologies Recent Developments
5.2 Intel
5.2.1 Intel Profile
5.2.2 Intel Main Business
5.2.3 Intel Gesture Recognition for Desktop and Portable PCs Products, Services and Solutions
5.2.4 Intel Gesture Recognition for Desktop and Portable PCs Revenue (US$ Million) & (2018-2023)
5.2.5 Intel Recent Developments
5.3 PointGrab
5.3.1 PointGrab Profile
5.3.2 PointGrab Main Business
5.3.3 PointGrab Gesture Recognition for Desktop and Portable PCs Products, Services and Solutions
5.3.4 PointGrab Gesture Recognition for Desktop and Portable PCs Revenue (US$ Million) & (2018-2023)
5.3.5 SoftKinetic Recent Developments
5.4 SoftKinetic
5.4.1 SoftKinetic Profile
5.4.2 SoftKinetic Main Business
5.4.3 SoftKinetic Gesture Recognition for Desktop and Portable PCs Products, Services and Solutions
5.4.4 SoftKinetic Gesture Recognition for Desktop and Portable PCs Revenue (US$ Million) & (2018-2023)
5.4.5 SoftKinetic Recent Developments
6 North America
6.1 North America Gesture Recognition for Desktop and Portable PCs Market Size by Country (2018-2029)
6.2 U.S.
6.3 Canada
7 Europe
7.1 Europe Gesture Recognition for Desktop and Portable PCs Market Size by Country (2018-2029)
7.2 Germany
7.3 France
7.4 U.K.
7.5 Italy
7.6 Russia
7.7 Nordic Countries
7.8 Rest of Europe
8 Asia-Pacific
8.1 Asia-Pacific Gesture Recognition for Desktop and Portable PCs Market Size by Region (2018-2029)
8.2 China
8.3 Japan
8.4 South Korea
8.5 Southeast Asia
8.6 India
8.7 Australia
8.8 Rest of Asia-Pacific
9 Latin America
9.1 Latin America Gesture Recognition for Desktop and Portable PCs Market Size by Country (2018-2029)
9.2 Mexico
9.3 Brazil
9.4 Rest of Latin America
10 Middle East & Africa
10.1 Middle East & Africa Gesture Recognition for Desktop and Portable PCs Market Size by Country (2018-2029)
10.2 Turkey
10.3 Saudi Arabia
10.4 UAE
10.5 Rest of Middle East & Africa
11 Gesture Recognition for Desktop and Portable PCs Market Dynamics
11.1 Gesture Recognition for Desktop and Portable PCs Industry Trends
11.2 Gesture Recognition for Desktop and Portable PCs Market Drivers
11.3 Gesture Recognition for Desktop and Portable PCs Market Challenges
11.4 Gesture Recognition for Desktop and Portable PCs Market Restraints
12 Research Finding /Conclusion
13 Methodology and Data Source
13.1 Methodology/Research Approach
13.1.1 Research Programs/Design
13.1.2 Market Size Estimation
13.1.3 Market Breakdown and Data Triangulation
13.2 Data Source
13.2.1 Secondary Sources
13.2.2 Primary Sources
13.3 Disclaimer
13.4 Author List