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Global 3D-Model Platforms Market Research Report 2024

Global 3D-Model Platforms Market Research Report 2024

Publishing Date : Jan, 2024

License Type :
 

Report Code : 1746515

No of Pages : 109

Synopsis
A 3D model is a mathematical representation of something three-dimensional. 3D models are used to portray real-world and conceptual visuals for art, 3D models are used by game developers, news agencies, architects, visual effects studios, advertisers and creative professionals around the world, 3D models for download, files in 3ds, max, c4d, maya, blend, obj, fbx with low poly, animated, rigged, game, and VR options.
The global 3D-Model Platforms market was valued at US$ 1553.6 million in 2023 and is anticipated to reach US$ 3292.1 million by 2030, witnessing a CAGR of 11.2% during the forecast period 2024-2030.
The major global companies of 3D-Model Platforms include TurboSquid (Shutterstock), Unity Asset Store, Adobe Stock, Sketchfab (Epic Games), Unreal Marketplace (Epic Games), Envato, CGTrader, Creative Market, Crytek, Mixamo (Adobe), Quixel (Epic Games), Gumroad, Hun3D, CGAxis, Sheyi, 3D66, Cubebrush, Blender Market, OUMOO, CGModel, Fippednormals, 3DXia, ArtStation (Epic Games), Xiadele, Qingmo, etc. the world's top three vendors accounted for approximately 36% of the revenue.
This report aims to provide a comprehensive presentation of the global market for 3D-Model Platforms, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding 3D-Model Platforms.
Report Scope
The 3D-Model Platforms market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global 3D-Model Platforms market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the 3D-Model Platforms companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
TurboSquid (Shutterstock)
TurboSquid (Shutterstock)
Unity Asset Store
Adobe Stock
Sketchfab (Epic Games)
Unreal Marketplace (Epic Games)
Envato
CGTrader
Creative Market
Crytek
Mixamo (Adobe)
Quixel (Epic Games)
Gumroad
Hun3D
CGAxis
Sheyi
3D66
Cubebrush
Blender Market
OUMOO
CGModel
Fippednormals
3DXia
ArtStation (Epic Games)
Xiadele
Qingmo
Segment by Type
3ds Max Models
Maya Models
Cinema 4D Models
Blender Models
Obj Models
FBX Models
Others
Segment by Application
Film and Television
Animation
Retail
Game
Advertising
Architecture
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of 3D-Model Platforms companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global 3D-Model Platforms Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 3ds Max Models
1.2.3 Maya Models
1.2.4 Cinema 4D Models
1.2.5 Blender Models
1.2.6 Obj Models
1.2.7 FBX Models
1.2.8 Others
1.3 Market by Application
1.3.1 Global 3D-Model Platforms Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Film and Television
1.3.3 Animation
1.3.4 Retail
1.3.5 Game
1.3.6 Advertising
1.3.7 Architecture
1.3.8 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global 3D-Model Platforms Market Perspective (2019-2030)
2.2 3D-Model Platforms Growth Trends by Region
2.2.1 Global 3D-Model Platforms Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 3D-Model Platforms Historic Market Size by Region (2019-2024)
2.2.3 3D-Model Platforms Forecasted Market Size by Region (2025-2030)
2.3 3D-Model Platforms Market Dynamics
2.3.1 3D-Model Platforms Industry Trends
2.3.2 3D-Model Platforms Market Drivers
2.3.3 3D-Model Platforms Market Challenges
2.3.4 3D-Model Platforms Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top 3D-Model Platforms Players by Revenue
3.1.1 Global Top 3D-Model Platforms Players by Revenue (2019-2024)
3.1.2 Global 3D-Model Platforms Revenue Market Share by Players (2019-2024)
3.2 Global 3D-Model Platforms Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by 3D-Model Platforms Revenue
3.4 Global 3D-Model Platforms Market Concentration Ratio
3.4.1 Global 3D-Model Platforms Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by 3D-Model Platforms Revenue in 2023
3.5 3D-Model Platforms Key Players Head office and Area Served
3.6 Key Players 3D-Model Platforms Product Solution and Service
3.7 Date of Enter into 3D-Model Platforms Market
3.8 Mergers & Acquisitions, Expansion Plans
4 3D-Model Platforms Breakdown Data by Type
4.1 Global 3D-Model Platforms Historic Market Size by Type (2019-2024)
4.2 Global 3D-Model Platforms Forecasted Market Size by Type (2025-2030)
5 3D-Model Platforms Breakdown Data by Application
5.1 Global 3D-Model Platforms Historic Market Size by Application (2019-2024)
5.2 Global 3D-Model Platforms Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America 3D-Model Platforms Market Size (2019-2030)
6.2 North America 3D-Model Platforms Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America 3D-Model Platforms Market Size by Country (2019-2024)
6.4 North America 3D-Model Platforms Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe 3D-Model Platforms Market Size (2019-2030)
7.2 Europe 3D-Model Platforms Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe 3D-Model Platforms Market Size by Country (2019-2024)
7.4 Europe 3D-Model Platforms Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific 3D-Model Platforms Market Size (2019-2030)
8.2 Asia-Pacific 3D-Model Platforms Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific 3D-Model Platforms Market Size by Region (2019-2024)
8.4 Asia-Pacific 3D-Model Platforms Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America 3D-Model Platforms Market Size (2019-2030)
9.2 Latin America 3D-Model Platforms Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America 3D-Model Platforms Market Size by Country (2019-2024)
9.4 Latin America 3D-Model Platforms Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa 3D-Model Platforms Market Size (2019-2030)
10.2 Middle East & Africa 3D-Model Platforms Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa 3D-Model Platforms Market Size by Country (2019-2024)
10.4 Middle East & Africa 3D-Model Platforms Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 TurboSquid (Shutterstock)
11.1.1 TurboSquid (Shutterstock) Company Detail
11.1.2 TurboSquid (Shutterstock) Business Overview
11.1.3 TurboSquid (Shutterstock) 3D-Model Platforms Introduction
11.1.4 TurboSquid (Shutterstock) Revenue in 3D-Model Platforms Business (2019-2024)
11.1.5 TurboSquid (Shutterstock) Recent Development
11.2 TurboSquid (Shutterstock)
11.2.1 TurboSquid (Shutterstock) Company Detail
11.2.2 TurboSquid (Shutterstock) Business Overview
11.2.3 TurboSquid (Shutterstock) 3D-Model Platforms Introduction
11.2.4 TurboSquid (Shutterstock) Revenue in 3D-Model Platforms Business (2019-2024)
11.2.5 TurboSquid (Shutterstock) Recent Development
11.3 Unity Asset Store
11.3.1 Unity Asset Store Company Detail
11.3.2 Unity Asset Store Business Overview
11.3.3 Unity Asset Store 3D-Model Platforms Introduction
11.3.4 Unity Asset Store Revenue in 3D-Model Platforms Business (2019-2024)
11.3.5 Unity Asset Store Recent Development
11.4 Adobe Stock
11.4.1 Adobe Stock Company Detail
11.4.2 Adobe Stock Business Overview
11.4.3 Adobe Stock 3D-Model Platforms Introduction
11.4.4 Adobe Stock Revenue in 3D-Model Platforms Business (2019-2024)
11.4.5 Adobe Stock Recent Development
11.5 Sketchfab (Epic Games)
11.5.1 Sketchfab (Epic Games) Company Detail
11.5.2 Sketchfab (Epic Games) Business Overview
11.5.3 Sketchfab (Epic Games) 3D-Model Platforms Introduction
11.5.4 Sketchfab (Epic Games) Revenue in 3D-Model Platforms Business (2019-2024)
11.5.5 Sketchfab (Epic Games) Recent Development
11.6 Unreal Marketplace (Epic Games)
11.6.1 Unreal Marketplace (Epic Games) Company Detail
11.6.2 Unreal Marketplace (Epic Games) Business Overview
11.6.3 Unreal Marketplace (Epic Games) 3D-Model Platforms Introduction
11.6.4 Unreal Marketplace (Epic Games) Revenue in 3D-Model Platforms Business (2019-2024)
11.6.5 Unreal Marketplace (Epic Games) Recent Development
11.7 Envato
11.7.1 Envato Company Detail
11.7.2 Envato Business Overview
11.7.3 Envato 3D-Model Platforms Introduction
11.7.4 Envato Revenue in 3D-Model Platforms Business (2019-2024)
11.7.5 Envato Recent Development
11.8 CGTrader
11.8.1 CGTrader Company Detail
11.8.2 CGTrader Business Overview
11.8.3 CGTrader 3D-Model Platforms Introduction
11.8.4 CGTrader Revenue in 3D-Model Platforms Business (2019-2024)
11.8.5 CGTrader Recent Development
11.9 Creative Market
11.9.1 Creative Market Company Detail
11.9.2 Creative Market Business Overview
11.9.3 Creative Market 3D-Model Platforms Introduction
11.9.4 Creative Market Revenue in 3D-Model Platforms Business (2019-2024)
11.9.5 Creative Market Recent Development
11.10 Crytek
11.10.1 Crytek Company Detail
11.10.2 Crytek Business Overview
11.10.3 Crytek 3D-Model Platforms Introduction
11.10.4 Crytek Revenue in 3D-Model Platforms Business (2019-2024)
11.10.5 Crytek Recent Development
11.11 Mixamo (Adobe)
11.11.1 Mixamo (Adobe) Company Detail
11.11.2 Mixamo (Adobe) Business Overview
11.11.3 Mixamo (Adobe) 3D-Model Platforms Introduction
11.11.4 Mixamo (Adobe) Revenue in 3D-Model Platforms Business (2019-2024)
11.11.5 Mixamo (Adobe) Recent Development
11.12 Quixel (Epic Games)
11.12.1 Quixel (Epic Games) Company Detail
11.12.2 Quixel (Epic Games) Business Overview
11.12.3 Quixel (Epic Games) 3D-Model Platforms Introduction
11.12.4 Quixel (Epic Games) Revenue in 3D-Model Platforms Business (2019-2024)
11.12.5 Quixel (Epic Games) Recent Development
11.13 Gumroad
11.13.1 Gumroad Company Detail
11.13.2 Gumroad Business Overview
11.13.3 Gumroad 3D-Model Platforms Introduction
11.13.4 Gumroad Revenue in 3D-Model Platforms Business (2019-2024)
11.13.5 Gumroad Recent Development
11.14 Hun3D
11.14.1 Hun3D Company Detail
11.14.2 Hun3D Business Overview
11.14.3 Hun3D 3D-Model Platforms Introduction
11.14.4 Hun3D Revenue in 3D-Model Platforms Business (2019-2024)
11.14.5 Hun3D Recent Development
11.15 CGAxis
11.15.1 CGAxis Company Detail
11.15.2 CGAxis Business Overview
11.15.3 CGAxis 3D-Model Platforms Introduction
11.15.4 CGAxis Revenue in 3D-Model Platforms Business (2019-2024)
11.15.5 CGAxis Recent Development
11.16 Sheyi
11.16.1 Sheyi Company Detail
11.16.2 Sheyi Business Overview
11.16.3 Sheyi 3D-Model Platforms Introduction
11.16.4 Sheyi Revenue in 3D-Model Platforms Business (2019-2024)
11.16.5 Sheyi Recent Development
11.17 3D66
11.17.1 3D66 Company Detail
11.17.2 3D66 Business Overview
11.17.3 3D66 3D-Model Platforms Introduction
11.17.4 3D66 Revenue in 3D-Model Platforms Business (2019-2024)
11.17.5 3D66 Recent Development
11.18 Cubebrush
11.18.1 Cubebrush Company Detail
11.18.2 Cubebrush Business Overview
11.18.3 Cubebrush 3D-Model Platforms Introduction
11.18.4 Cubebrush Revenue in 3D-Model Platforms Business (2019-2024)
11.18.5 Cubebrush Recent Development
11.19 Blender Market
11.19.1 Blender Market Company Detail
11.19.2 Blender Market Business Overview
11.19.3 Blender Market 3D-Model Platforms Introduction
11.19.4 Blender Market Revenue in 3D-Model Platforms Business (2019-2024)
11.19.5 Blender Market Recent Development
11.20 OUMOO
11.20.1 OUMOO Company Detail
11.20.2 OUMOO Business Overview
11.20.3 OUMOO 3D-Model Platforms Introduction
11.20.4 OUMOO Revenue in 3D-Model Platforms Business (2019-2024)
11.20.5 OUMOO Recent Development
11.21 CGModel
11.21.1 CGModel Company Detail
11.21.2 CGModel Business Overview
11.21.3 CGModel 3D-Model Platforms Introduction
11.21.4 CGModel Revenue in 3D-Model Platforms Business (2019-2024)
11.21.5 CGModel Recent Development
11.22 Fippednormals
11.22.1 Fippednormals Company Detail
11.22.2 Fippednormals Business Overview
11.22.3 Fippednormals 3D-Model Platforms Introduction
11.22.4 Fippednormals Revenue in 3D-Model Platforms Business (2019-2024)
11.22.5 Fippednormals Recent Development
11.23 3DXia
11.23.1 3DXia Company Detail
11.23.2 3DXia Business Overview
11.23.3 3DXia 3D-Model Platforms Introduction
11.23.4 3DXia Revenue in 3D-Model Platforms Business (2019-2024)
11.23.5 3DXia Recent Development
11.24 ArtStation (Epic Games)
11.24.1 ArtStation (Epic Games) Company Detail
11.24.2 ArtStation (Epic Games) Business Overview
11.24.3 ArtStation (Epic Games) 3D-Model Platforms Introduction
11.24.4 ArtStation (Epic Games) Revenue in 3D-Model Platforms Business (2019-2024)
11.24.5 ArtStation (Epic Games) Recent Development
11.25 Xiadele
11.25.1 Xiadele Company Detail
11.25.2 Xiadele Business Overview
11.25.3 Xiadele 3D-Model Platforms Introduction
11.25.4 Xiadele Revenue in 3D-Model Platforms Business (2019-2024)
11.25.5 Xiadele Recent Development
11.26 Qingmo
11.26.1 Qingmo Company Detail
11.26.2 Qingmo Business Overview
11.26.3 Qingmo 3D-Model Platforms Introduction
11.26.4 Qingmo Revenue in 3D-Model Platforms Business (2019-2024)
11.26.5 Qingmo Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

Published By : QY Research

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