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Global Augmented Reality Market Research Report 2024

Global Augmented Reality Market Research Report 2024

Publishing Date : Jan, 2024

License Type :
 

Report Code : 1631098

No of Pages : 79

Synopsis

The global Augmented Reality market was valued at US$ 17930 million in 2023 and is anticipated to reach US$ 43450 million by 2030, witnessing a CAGR of 12.7% during the forecast period 2024-2030.

North American market for Augmented Reality is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

Asia-Pacific market for Augmented Reality is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

The major global manufacturers of Augmented Reality include Google, PTC, Microsoft, Wikitude, DAQRI, Zugara, Blippar, Magic Leap and Osterhout, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.

This report aims to provide a comprehensive presentation of the global market for Augmented Reality, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Augmented Reality.

Report Scope

The Augmented Reality market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Augmented Reality market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.

For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the Augmented Reality manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

Market Segmentation

By Company

  • Google
  • PTC
  • Microsoft
  • Wikitude
  • DAQRI
  • Zugara
  • Blippar
  • Magic Leap
  • Osterhout

Segment by Type

  • Head-Mounted
  • Head-Up
  • Handheld

Segment by Application

  • Enterprise
  • Consumer
  • Commercial
  • Automotive
  • Other

Consumption by Region

  • North America (United States, Canada)
  • Europe (Germany, France, U.K., Italy, Russia)
  • Asia-Pacific (China, Japan, South Korea, India, Australia, China Taiwan, Indonesia, Thailand, Malaysia)
  • Latin America (Mexico, Brazil, Argentina)
  • Middle East & Africa (Turkey, Saudi Arabia, UAE)

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Augmented Reality manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Sales, revenue of Augmented Reality in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 9: The main points and conclusions of the report.

Index

1 Augmented Reality Market Overview
1.1 Product Overview and Scope of Augmented Reality
1.2 Augmented Reality Segment by Type
1.2.1 Global Augmented Reality Market Value Comparison by Type (2024-2030)
1.2.2 Head-Mounted
1.2.3 Head-Up
1.2.4 Handheld
1.3 Augmented Reality Segment by Application
1.3.1 Global Augmented Reality Market Value by Application: (2024-2030)
1.3.2 Enterprise
1.3.3 Consumer
1.3.4 Commercial
1.3.5 Automotive
1.3.6 Other
1.4 Global Augmented Reality Market Size Estimates and Forecasts
1.4.1 Global Augmented Reality Revenue 2019-2030
1.4.2 Global Augmented Reality Sales 2019-2030
1.4.3 Global Augmented Reality Market Average Price (2019-2030)
1.5 Assumptions and Limitations
2 Augmented Reality Market Competition by Manufacturers
2.1 Global Augmented Reality Sales Market Share by Manufacturers (2019-2024)
2.2 Global Augmented Reality Revenue Market Share by Manufacturers (2019-2024)
2.3 Global Augmented Reality Average Price by Manufacturers (2019-2024)
2.4 Global Augmented Reality Industry Ranking 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Augmented Reality, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Augmented Reality, Product Type & Application
2.7 Augmented Reality Market Competitive Situation and Trends
2.7.1 Augmented Reality Market Concentration Rate
2.7.2 The Global Top 5 and Top 10 Largest Augmented Reality Players Market Share by Revenue
2.7.3 Global Augmented Reality Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.8 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Augmented Reality Retrospective Market Scenario by Region
3.1 Global Augmented Reality Market Size by Region: 2019 Versus 2023 Versus 2030
3.2 Global Augmented Reality Global Augmented Reality Sales by Region: 2019-2030
3.2.1 Global Augmented Reality Sales by Region: 2019-2024
3.2.2 Global Augmented Reality Sales by Region: 2025-2030
3.3 Global Augmented Reality Global Augmented Reality Revenue by Region: 2019-2030
3.3.1 Global Augmented Reality Revenue by Region: 2019-2024
3.3.2 Global Augmented Reality Revenue by Region: 2025-2030
3.4 North America Augmented Reality Market Facts & Figures by Country
3.4.1 North America Augmented Reality Market Size by Country: 2019 VS 2023 VS 2030
3.4.2 North America Augmented Reality Sales by Country (2019-2030)
3.4.3 North America Augmented Reality Revenue by Country (2019-2030)
3.4.4 U.S.
3.4.5 Canada
3.5 Europe Augmented Reality Market Facts & Figures by Country
3.5.1 Europe Augmented Reality Market Size by Country: 2019 VS 2023 VS 2030
3.5.2 Europe Augmented Reality Sales by Country (2019-2030)
3.5.3 Europe Augmented Reality Revenue by Country (2019-2030)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Augmented Reality Market Facts & Figures by Country
3.6.1 Asia Pacific Augmented Reality Market Size by Country: 2019 VS 2023 VS 2030
3.6.2 Asia Pacific Augmented Reality Sales by Country (2019-2030)
3.6.3 Asia Pacific Augmented Reality Revenue by Country (2019-2030)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.6.13 Philippines
3.7 Latin America Augmented Reality Market Facts & Figures by Country
3.7.1 Latin America Augmented Reality Market Size by Country: 2019 VS 2023 VS 2030
3.7.2 Latin America Augmented Reality Sales by Country (2019-2030)
3.7.3 Latin America Augmented Reality Revenue by Country (2019-2030)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Augmented Reality Market Facts & Figures by Country
3.8.1 Middle East and Africa Augmented Reality Market Size by Country: 2019 VS 2023 VS 2030
3.8.2 Middle East and Africa Augmented Reality Sales by Country (2019-2030)
3.8.3 Middle East and Africa Augmented Reality Revenue by Country (2019-2030)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Augmented Reality Sales by Type (2019-2030)
4.1.1 Global Augmented Reality Sales by Type (2019-2024)
4.1.2 Global Augmented Reality Sales by Type (2025-2030)
4.1.3 Global Augmented Reality Sales Market Share by Type (2019-2030)
4.2 Global Augmented Reality Revenue by Type (2019-2030)
4.2.1 Global Augmented Reality Revenue by Type (2019-2024)
4.2.2 Global Augmented Reality Revenue by Type (2025-2030)
4.2.3 Global Augmented Reality Revenue Market Share by Type (2019-2030)
4.3 Global Augmented Reality Price by Type (2019-2030)
5 Segment by Application
5.1 Global Augmented Reality Sales by Application (2019-2030)
5.1.1 Global Augmented Reality Sales by Application (2019-2024)
5.1.2 Global Augmented Reality Sales by Application (2025-2030)
5.1.3 Global Augmented Reality Sales Market Share by Application (2019-2030)
5.2 Global Augmented Reality Revenue by Application (2019-2030)
5.2.1 Global Augmented Reality Revenue by Application (2019-2024)
5.2.2 Global Augmented Reality Revenue by Application (2025-2030)
5.2.3 Global Augmented Reality Revenue Market Share by Application (2019-2030)
5.3 Global Augmented Reality Price by Application (2019-2030)
6 Key Companies Profiled
6.1 Google
6.1.1 Google Corporation Information
6.1.2 Google Description and Business Overview
6.1.3 Google Augmented Reality Sales, Revenue and Gross Margin (2019-2024)
6.1.4 Google Augmented Reality Product Portfolio
6.1.5 Google Recent Developments/Updates
6.2 PTC
6.2.1 PTC Corporation Information
6.2.2 PTC Description and Business Overview
6.2.3 PTC Augmented Reality Sales, Revenue and Gross Margin (2019-2024)
6.2.4 PTC Augmented Reality Product Portfolio
6.2.5 PTC Recent Developments/Updates
6.3 Microsoft
6.3.1 Microsoft Corporation Information
6.3.2 Microsoft Description and Business Overview
6.3.3 Microsoft Augmented Reality Sales, Revenue and Gross Margin (2019-2024)
6.3.4 Microsoft Augmented Reality Product Portfolio
6.3.5 Microsoft Recent Developments/Updates
6.4 Wikitude
6.4.1 Wikitude Corporation Information
6.4.2 Wikitude Description and Business Overview
6.4.3 Wikitude Augmented Reality Sales, Revenue and Gross Margin (2019-2024)
6.4.4 Wikitude Augmented Reality Product Portfolio
6.4.5 Wikitude Recent Developments/Updates
6.5 DAQRI
6.5.1 DAQRI Corporation Information
6.5.2 DAQRI Description and Business Overview
6.5.3 DAQRI Augmented Reality Sales, Revenue and Gross Margin (2019-2024)
6.5.4 DAQRI Augmented Reality Product Portfolio
6.5.5 DAQRI Recent Developments/Updates
6.6 Zugara
6.6.1 Zugara Corporation Information
6.6.2 Zugara Description and Business Overview
6.6.3 Zugara Augmented Reality Sales, Revenue and Gross Margin (2019-2024)
6.6.4 Zugara Augmented Reality Product Portfolio
6.6.5 Zugara Recent Developments/Updates
6.7 Blippar
6.6.1 Blippar Corporation Information
6.6.2 Blippar Description and Business Overview
6.6.3 Blippar Augmented Reality Sales, Revenue and Gross Margin (2019-2024)
6.4.4 Blippar Augmented Reality Product Portfolio
6.7.5 Blippar Recent Developments/Updates
6.8 Magic Leap
6.8.1 Magic Leap Corporation Information
6.8.2 Magic Leap Description and Business Overview
6.8.3 Magic Leap Augmented Reality Sales, Revenue and Gross Margin (2019-2024)
6.8.4 Magic Leap Augmented Reality Product Portfolio
6.8.5 Magic Leap Recent Developments/Updates
6.9 Osterhout
6.9.1 Osterhout Corporation Information
6.9.2 Osterhout Description and Business Overview
6.9.3 Osterhout Augmented Reality Sales, Revenue and Gross Margin (2019-2024)
6.9.4 Osterhout Augmented Reality Product Portfolio
6.9.5 Osterhout Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Augmented Reality Industry Chain Analysis
7.2 Augmented Reality Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Augmented Reality Production Mode & Process
7.4 Augmented Reality Sales and Marketing
7.4.1 Augmented Reality Sales Channels
7.4.2 Augmented Reality Distributors
7.5 Augmented Reality Customers
8 Augmented Reality Market Dynamics
8.1 Augmented Reality Industry Trends
8.2 Augmented Reality Market Drivers
8.3 Augmented Reality Market Challenges
8.4 Augmented Reality Market Restraints
9 Research Finding and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer

Published By : QY Research

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