Index
1 Market Overview
1.1 Product Overview and Scope of Brain Exercise Programs and Games
1.2 Market Estimation Caveats and Base Year
1.3 Classification of Brain Exercise Programs and Games by Type
1.3.1 Overview: Global Brain Exercise Programs and Games Market Size by Type: 2018 Versus 2022 Versus 2029
1.3.2 Global Brain Exercise Programs and Games Consumption Value Market Share by Type in 2022
1.3.3 Attention Training
1.3.4 Memory Training
1.3.5 Others
1.4 Global Brain Exercise Programs and Games Market by Application
1.4.1 Overview: Global Brain Exercise Programs and Games Market Size by Application: 2018 Versus 2022 Versus 2029
1.4.2 Computer
1.4.3 Cell Phone
1.4.4 Others
1.5 Global Brain Exercise Programs and Games Market Size & Forecast
1.6 Global Brain Exercise Programs and Games Market Size and Forecast by Region
1.6.1 Global Brain Exercise Programs and Games Market Size by Region: 2018 VS 2022 VS 2029
1.6.2 Global Brain Exercise Programs and Games Market Size by Region, (2018-2029)
1.6.3 North America Brain Exercise Programs and Games Market Size and Prospect (2018-2029)
1.6.4 Europe Brain Exercise Programs and Games Market Size and Prospect (2018-2029)
1.6.5 Asia-Pacific Brain Exercise Programs and Games Market Size and Prospect (2018-2029)
1.6.6 South America Brain Exercise Programs and Games Market Size and Prospect (2018-2029)
1.6.7 Middle East and Africa Brain Exercise Programs and Games Market Size and Prospect (2018-2029)
2 Company Profiles
2.1 Confit
2.1.1 Confit Details
2.1.2 Confit Major Business
2.1.3 Confit Brain Exercise Programs and Games Product and Solutions
2.1.4 Confit Brain Exercise Programs and Games Revenue, Gross Margin and Market Share (2018-2023)
2.1.5 Confit Recent Developments and Future Plans
2.2 Elevate
2.2.1 Elevate Details
2.2.2 Elevate Major Business
2.2.3 Elevate Brain Exercise Programs and Games Product and Solutions
2.2.4 Elevate Brain Exercise Programs and Games Revenue, Gross Margin and Market Share (2018-2023)
2.2.5 Elevate Recent Developments and Future Plans
2.3 Peak
2.3.1 Peak Details
2.3.2 Peak Major Business
2.3.3 Peak Brain Exercise Programs and Games Product and Solutions
2.3.4 Peak Brain Exercise Programs and Games Revenue, Gross Margin and Market Share (2018-2023)
2.3.5 Peak Recent Developments and Future Plans
2.4 Rosetta Stone Ltd
2.4.1 Rosetta Stone Ltd Details
2.4.2 Rosetta Stone Ltd Major Business
2.4.3 Rosetta Stone Ltd Brain Exercise Programs and Games Product and Solutions
2.4.4 Rosetta Stone Ltd Brain Exercise Programs and Games Revenue, Gross Margin and Market Share (2018-2023)
2.4.5 Rosetta Stone Ltd Recent Developments and Future Plans
2.5 Earning
2.5.1 Earning Details
2.5.2 Earning Major Business
2.5.3 Earning Brain Exercise Programs and Games Product and Solutions
2.5.4 Earning Brain Exercise Programs and Games Revenue, Gross Margin and Market Share (2018-2023)
2.5.5 Earning Recent Developments and Future Plans
2.6 Lumosity
2.6.1 Lumosity Details
2.6.2 Lumosity Major Business
2.6.3 Lumosity Brain Exercise Programs and Games Product and Solutions
2.6.4 Lumosity Brain Exercise Programs and Games Revenue, Gross Margin and Market Share (2018-2023)
2.6.5 Lumosity Recent Developments and Future Plans
2.7 Happy Neuron Inc
2.7.1 Happy Neuron Inc Details
2.7.2 Happy Neuron Inc Major Business
2.7.3 Happy Neuron Inc Brain Exercise Programs and Games Product and Solutions
2.7.4 Happy Neuron Inc Brain Exercise Programs and Games Revenue, Gross Margin and Market Share (2018-2023)
2.7.5 Happy Neuron Inc Recent Developments and Future Plans
2.8 Wise Therapeutics Inc
2.8.1 Wise Therapeutics Inc Details
2.8.2 Wise Therapeutics Inc Major Business
2.8.3 Wise Therapeutics Inc Brain Exercise Programs and Games Product and Solutions
2.8.4 Wise Therapeutics Inc Brain Exercise Programs and Games Revenue, Gross Margin and Market Share (2018-2023)
2.8.5 Wise Therapeutics Inc Recent Developments and Future Plans
2.9 Easy Brain
2.9.1 Easy Brain Details
2.9.2 Easy Brain Major Business
2.9.3 Easy Brain Brain Exercise Programs and Games Product and Solutions
2.9.4 Easy Brain Brain Exercise Programs and Games Revenue, Gross Margin and Market Share (2018-2023)
2.9.5 Easy Brain Recent Developments and Future Plans
2.10 Happify Inc
2.10.1 Happify Inc Details
2.10.2 Happify Inc Major Business
2.10.3 Happify Inc Brain Exercise Programs and Games Product and Solutions
2.10.4 Happify Inc Brain Exercise Programs and Games Revenue, Gross Margin and Market Share (2018-2023)
2.10.5 Happify Inc Recent Developments and Future Plans
3 Market Competition, by Players
3.1 Global Brain Exercise Programs and Games Revenue and Share by Players (2018-2023)
3.2 Market Share Analysis (2022)
3.2.1 Market Share of Brain Exercise Programs and Games by Company Revenue
3.2.2 Top 3 Brain Exercise Programs and Games Players Market Share in 2022
3.2.3 Top 6 Brain Exercise Programs and Games Players Market Share in 2022
3.3 Brain Exercise Programs and Games Market: Overall Company Footprint Analysis
3.3.1 Brain Exercise Programs and Games Market: Region Footprint
3.3.2 Brain Exercise Programs and Games Market: Company Product Type Footprint
3.3.3 Brain Exercise Programs and Games Market: Company Product Application Footprint
3.4 New Market Entrants and Barriers to Market Entry
3.5 Mergers, Acquisition, Agreements, and Collaborations
4 Market Size Segment by Type
4.1 Global Brain Exercise Programs and Games Consumption Value and Market Share by Type (2018-2023)
4.2 Global Brain Exercise Programs and Games Market Forecast by Type (2024-2029)
5 Market Size Segment by Application
5.1 Global Brain Exercise Programs and Games Consumption Value Market Share by Application (2018-2023)
5.2 Global Brain Exercise Programs and Games Market Forecast by Application (2024-2029)
6 North America
6.1 North America Brain Exercise Programs and Games Consumption Value by Type (2018-2029)
6.2 North America Brain Exercise Programs and Games Consumption Value by Application (2018-2029)
6.3 North America Brain Exercise Programs and Games Market Size by Country
6.3.1 North America Brain Exercise Programs and Games Consumption Value by Country (2018-2029)
6.3.2 United States Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
6.3.3 Canada Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
6.3.4 Mexico Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
7 Europe
7.1 Europe Brain Exercise Programs and Games Consumption Value by Type (2018-2029)
7.2 Europe Brain Exercise Programs and Games Consumption Value by Application (2018-2029)
7.3 Europe Brain Exercise Programs and Games Market Size by Country
7.3.1 Europe Brain Exercise Programs and Games Consumption Value by Country (2018-2029)
7.3.2 Germany Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
7.3.3 France Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
7.3.4 United Kingdom Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
7.3.5 Russia Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
7.3.6 Italy Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
8 Asia-Pacific
8.1 Asia-Pacific Brain Exercise Programs and Games Consumption Value by Type (2018-2029)
8.2 Asia-Pacific Brain Exercise Programs and Games Consumption Value by Application (2018-2029)
8.3 Asia-Pacific Brain Exercise Programs and Games Market Size by Region
8.3.1 Asia-Pacific Brain Exercise Programs and Games Consumption Value by Region (2018-2029)
8.3.2 China Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
8.3.3 Japan Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
8.3.4 South Korea Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
8.3.5 India Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
8.3.6 Southeast Asia Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
8.3.7 Australia Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
9 South America
9.1 South America Brain Exercise Programs and Games Consumption Value by Type (2018-2029)
9.2 South America Brain Exercise Programs and Games Consumption Value by Application (2018-2029)
9.3 South America Brain Exercise Programs and Games Market Size by Country
9.3.1 South America Brain Exercise Programs and Games Consumption Value by Country (2018-2029)
9.3.2 Brazil Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
9.3.3 Argentina Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
10 Middle East & Africa
10.1 Middle East & Africa Brain Exercise Programs and Games Consumption Value by Type (2018-2029)
10.2 Middle East & Africa Brain Exercise Programs and Games Consumption Value by Application (2018-2029)
10.3 Middle East & Africa Brain Exercise Programs and Games Market Size by Country
10.3.1 Middle East & Africa Brain Exercise Programs and Games Consumption Value by Country (2018-2029)
10.3.2 Turkey Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
10.3.3 Saudi Arabia Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
10.3.4 UAE Brain Exercise Programs and Games Market Size and Forecast (2018-2029)
11 Market Dynamics
11.1 Brain Exercise Programs and Games Market Drivers
11.2 Brain Exercise Programs and Games Market Restraints
11.3 Brain Exercise Programs and Games Trends Analysis
11.4 Porters Five Forces Analysis
11.4.1 Threat of New Entrants
11.4.2 Bargaining Power of Suppliers
11.4.3 Bargaining Power of Buyers
11.4.4 Threat of Substitutes
11.4.5 Competitive Rivalry
11.5 Influence of COVID-19 and Russia-Ukraine War
11.5.1 Influence of COVID-19
11.5.2 Influence of Russia-Ukraine War
12 Industry Chain Analysis
12.1 Brain Exercise Programs and Games Industry Chain
12.2 Brain Exercise Programs and Games Upstream Analysis
12.3 Brain Exercise Programs and Games Midstream Analysis
12.4 Brain Exercise Programs and Games Downstream Analysis
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer