Index
1 Report Overview
    1.1 Study Scope
    1.2 Market Analysis by Type
        1.2.1 Global Computer Games Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
        1.2.2 Webgame
        1.2.3 Client Game
    1.3 Market by Application
        1.3.1 Global Computer Games Market Growth by Application: 2019 VS 2023 VS 2030
        1.3.2 <15 Years Old
        1.3.3 15-25 Years Old
        1.3.4 25-35 Years Old
        1.3.5 35-45 Years Old
        1.3.6 > 45 Years Old
    1.4 Study Objectives
    1.5 Years Considered
    1.6 Years Considered
2 Global Growth Trends
    2.1 Global Computer Games Market Perspective (2019-2030)
    2.2 Computer Games Growth Trends by Region
        2.2.1 Global Computer Games Market Size by Region: 2019 VS 2023 VS 2030
        2.2.2 Computer Games Historic Market Size by Region (2019-2024)
        2.2.3 Computer Games Forecasted Market Size by Region (2025-2030)
    2.3 Computer Games Market Dynamics
        2.3.1 Computer Games Industry Trends
        2.3.2 Computer Games Market Drivers
        2.3.3 Computer Games Market Challenges
        2.3.4 Computer Games Market Restraints
3 Competition Landscape by Key Players
    3.1 Global Top Computer Games Players by Revenue
        3.1.1 Global Top Computer Games Players by Revenue (2019-2024)
        3.1.2 Global Computer Games Revenue Market Share by Players (2019-2024)
    3.2 Global Computer Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
    3.3 Players Covered: Ranking by Computer Games Revenue
    3.4 Global Computer Games Market Concentration Ratio
        3.4.1 Global Computer Games Market Concentration Ratio (CR5 and HHI)
        3.4.2 Global Top 10 and Top 5 Companies by Computer Games Revenue in 2023
    3.5 Computer Games Key Players Head office and Area Served
    3.6 Key Players Computer Games Product Solution and Service
    3.7 Date of Enter into Computer Games Market
    3.8 Mergers & Acquisitions, Expansion Plans
4 Computer Games Breakdown Data by Type
    4.1 Global Computer Games Historic Market Size by Type (2019-2024)
    4.2 Global Computer Games Forecasted Market Size by Type (2025-2030)
5 Computer Games Breakdown Data by Application
    5.1 Global Computer Games Historic Market Size by Application (2019-2024)
    5.2 Global Computer Games Forecasted Market Size by Application (2025-2030)
6 North America
    6.1 North America Computer Games Market Size (2019-2030)
    6.2 North America Computer Games Market Growth Rate by Country: 2019 VS 2023 VS 2030
    6.3 North America Computer Games Market Size by Country (2019-2024)
    6.4 North America Computer Games Market Size by Country (2025-2030)
    6.5 United States
    6.6 Canada
7 Europe
    7.1 Europe Computer Games Market Size (2019-2030)
    7.2 Europe Computer Games Market Growth Rate by Country: 2019 VS 2023 VS 2030
    7.3 Europe Computer Games Market Size by Country (2019-2024)
    7.4 Europe Computer Games Market Size by Country (2025-2030)
    7.5 Germany
    7.6 France
    7.7 U.K.
    7.8 Italy
    7.9 Russia
    7.10 Nordic Countries
8 Asia-Pacific
    8.1 Asia-Pacific Computer Games Market Size (2019-2030)
    8.2 Asia-Pacific Computer Games Market Growth Rate by Region: 2019 VS 2023 VS 2030
    8.3 Asia-Pacific Computer Games Market Size by Region (2019-2024)
    8.4 Asia-Pacific Computer Games Market Size by Region (2025-2030)
    8.5 China
    8.6 Japan
    8.7 South Korea
    8.8 Southeast Asia
    8.9 India
    8.10 Australia
9 Latin America
    9.1 Latin America Computer Games Market Size (2019-2030)
    9.2 Latin America Computer Games Market Growth Rate by Country: 2019 VS 2023 VS 2030
    9.3 Latin America Computer Games Market Size by Country (2019-2024)
    9.4 Latin America Computer Games Market Size by Country (2025-2030)
    9.5 Mexico
    9.6 Brazil
10 Middle East & Africa
    10.1 Middle East & Africa Computer Games Market Size (2019-2030)
    10.2 Middle East & Africa Computer Games Market Growth Rate by Country: 2019 VS 2023 VS 2030
    10.3 Middle East & Africa Computer Games Market Size by Country (2019-2024)
    10.4 Middle East & Africa Computer Games Market Size by Country (2025-2030)
    10.5 Turkey
    10.6 Saudi Arabia
    10.7 UAE
11 Key Players Profiles
    11.1 Tencent
        11.1.1 Tencent Company Detail
        11.1.2 Tencent Business Overview
        11.1.3 Tencent Computer Games Introduction
        11.1.4 Tencent Revenue in Computer Games Business (2019-2024)
        11.1.5 Tencent Recent Development
    11.2 37 Interactive Entertainment
        11.2.1 37 Interactive Entertainment Company Detail
        11.2.2 37 Interactive Entertainment Business Overview
        11.2.3 37 Interactive Entertainment Computer Games Introduction
        11.2.4 37 Interactive Entertainment Revenue in Computer Games Business (2019-2024)
        11.2.5 37 Interactive Entertainment Recent Development
    11.3 Kingnet
        11.3.1 Kingnet Company Detail
        11.3.2 Kingnet Business Overview
        11.3.3 Kingnet Computer Games Introduction
        11.3.4 Kingnet Revenue in Computer Games Business (2019-2024)
        11.3.5 Kingnet Recent Development
    11.4 Perfect World Game
        11.4.1 Perfect World Game Company Detail
        11.4.2 Perfect World Game Business Overview
        11.4.3 Perfect World Game Computer Games Introduction
        11.4.4 Perfect World Game Revenue in Computer Games Business (2019-2024)
        11.4.5 Perfect World Game Recent Development
    11.5 7 Road
        11.5.1 7 Road Company Detail
        11.5.2 7 Road Business Overview
        11.5.3 7 Road Computer Games Introduction
        11.5.4 7 Road Revenue in Computer Games Business (2019-2024)
        11.5.5 7 Road Recent Development
    11.6 Guanghuanzhong
        11.6.1 Guanghuanzhong Company Detail
        11.6.2 Guanghuanzhong Business Overview
        11.6.3 Guanghuanzhong Computer Games Introduction
        11.6.4 Guanghuanzhong Revenue in Computer Games Business (2019-2024)
        11.6.5 Guanghuanzhong Recent Development
    11.7 Travian
        11.7.1 Travian Company Detail
        11.7.2 Travian Business Overview
        11.7.3 Travian Computer Games Introduction
        11.7.4 Travian Revenue in Computer Games Business (2019-2024)
        11.7.5 Travian Recent Development
    11.8 Hattrick
        11.8.1 Hattrick Company Detail
        11.8.2 Hattrick Business Overview
        11.8.3 Hattrick Computer Games Introduction
        11.8.4 Hattrick Revenue in Computer Games Business (2019-2024)
        11.8.5 Hattrick Recent Development
    11.9 Youxigu
        11.9.1 Youxigu Company Detail
        11.9.2 Youxigu Business Overview
        11.9.3 Youxigu Computer Games Introduction
        11.9.4 Youxigu Revenue in Computer Games Business (2019-2024)
        11.9.5 Youxigu Recent Development
    11.10 Feiyin
        11.10.1 Feiyin Company Detail
        11.10.2 Feiyin Business Overview
        11.10.3 Feiyin Computer Games Introduction
        11.10.4 Feiyin Revenue in Computer Games Business (2019-2024)
        11.10.5 Feiyin Recent Development
    11.11 Youzu
        11.11.1 Youzu Company Detail
        11.11.2 Youzu Business Overview
        11.11.3 Youzu Computer Games Introduction
        11.11.4 Youzu Revenue in Computer Games Business (2019-2024)
        11.11.5 Youzu Recent Development
    11.12 China InterActive Corp
        11.12.1 China InterActive Corp Company Detail
        11.12.2 China InterActive Corp Business Overview
        11.12.3 China InterActive Corp Computer Games Introduction
        11.12.4 China InterActive Corp Revenue in Computer Games Business (2019-2024)
        11.12.5 China InterActive Corp Recent Development
    11.13 Jagex
        11.13.1 Jagex Company Detail
        11.13.2 Jagex Business Overview
        11.13.3 Jagex Computer Games Introduction
        11.13.4 Jagex Revenue in Computer Games Business (2019-2024)
        11.13.5 Jagex Recent Development
    11.14 KADOKAWA GAMES
        11.14.1 KADOKAWA GAMES Company Detail
        11.14.2 KADOKAWA GAMES Business Overview
        11.14.3 KADOKAWA GAMES Computer Games Introduction
        11.14.4 KADOKAWA GAMES Revenue in Computer Games Business (2019-2024)
        11.14.5 KADOKAWA GAMES Recent Development
    11.15 NetEase
        11.15.1 NetEase Company Detail
        11.15.2 NetEase Business Overview
        11.15.3 NetEase Computer Games Introduction
        11.15.4 NetEase Revenue in Computer Games Business (2019-2024)
        11.15.5 NetEase Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
    13.1 Research Methodology
        13.1.1 Methodology/Research Approach
        13.1.2 Data Source
    13.2 Disclaimer
    13.3 Author Details