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Global Gaming Keyboards Market Research Report 2025

Global Gaming Keyboards Market Research Report 2025

Publishing Date : Mar, 2025

License Type :
 

Report Code : 1578212

No of Pages : 116

Synopsis
Gaming keyboards are keyboards designed for gaming, with features such as mechanical switches, RGB backlight, macro keys, and anti-ghosting.
The global Gaming Keyboards market was valued at US$ 325.3 million in 2023 and is anticipated to reach US$ 467.7 million by 2030, witnessing a CAGR of 5.4% during the forecast period 2024-2030.
North American market for Gaming Keyboards is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Gaming Keyboards is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global manufacturers of Gaming Keyboards include Razer, Corsair, BLOODY, Logitech, RAPOO, SteelSeries, Genius, Microsoft and A4TECH, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Gaming Keyboards, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Gaming Keyboards.
Report Scope
The Gaming Keyboards market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Gaming Keyboards market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Gaming Keyboards manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Razer
Corsair
BLOODY
Logitech
RAPOO
SteelSeries
Genius
Microsoft
A4TECH
MADCATZ
Roccat
Cyborg R.A.T
Mionix
Duble Swallow
HP
Lenovo
Avocent
Blackweb
AZio
Corsair
ASUS
Encore
Kensington
Segment by Type
Wired
Wireless
Segment by Application
Computer
TV
Game Machines
Other
Consumption by Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Indonesia
Thailand
Malaysia
Philippines
Vietnam
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
U.A.E
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Gaming Keyboards manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Sales, revenue of Gaming Keyboards in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 9: The main points and conclusions of the report.
Index
1 Gaming Keyboards Market Overview
1.1 Product Overview and Scope of Gaming Keyboards
1.2 Gaming Keyboards Segment by Type
1.2.1 Global Gaming Keyboards Market Value Comparison by Type (2024-2030)
1.2.2 Wired
1.2.3 Wireless
1.3 Gaming Keyboards Segment by Application
1.3.1 Global Gaming Keyboards Market Value by Application: (2024-2030)
1.3.2 Computer
1.3.3 TV
1.3.4 Game Machines
1.3.5 Other
1.4 Global Gaming Keyboards Market Size Estimates and Forecasts
1.4.1 Global Gaming Keyboards Revenue 2019-2030
1.4.2 Global Gaming Keyboards Sales 2019-2030
1.4.3 Global Gaming Keyboards Market Average Price (2019-2030)
1.5 Assumptions and Limitations
2 Gaming Keyboards Market Competition by Manufacturers
2.1 Global Gaming Keyboards Sales Market Share by Manufacturers (2019-2024)
2.2 Global Gaming Keyboards Revenue Market Share by Manufacturers (2019-2024)
2.3 Global Gaming Keyboards Average Price by Manufacturers (2019-2024)
2.4 Global Gaming Keyboards Industry Ranking 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Gaming Keyboards, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Gaming Keyboards, Product Type & Application
2.7 Gaming Keyboards Market Competitive Situation and Trends
2.7.1 Gaming Keyboards Market Concentration Rate
2.7.2 The Global Top 5 and Top 10 Largest Gaming Keyboards Players Market Share by Revenue
2.7.3 Global Gaming Keyboards Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.8 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Gaming Keyboards Retrospective Market Scenario by Region
3.1 Global Gaming Keyboards Market Size by Region: 2019 Versus 2023 Versus 2030
3.2 Global Gaming Keyboards Global Gaming Keyboards Sales by Region: 2019-2030
3.2.1 Global Gaming Keyboards Sales by Region: 2019-2024
3.2.2 Global Gaming Keyboards Sales by Region: 2025-2030
3.3 Global Gaming Keyboards Global Gaming Keyboards Revenue by Region: 2019-2030
3.3.1 Global Gaming Keyboards Revenue by Region: 2019-2024
3.3.2 Global Gaming Keyboards Revenue by Region: 2025-2030
3.4 North America Gaming Keyboards Market Facts & Figures by Country
3.4.1 North America Gaming Keyboards Market Size by Country: 2019 VS 2023 VS 2030
3.4.2 North America Gaming Keyboards Sales by Country (2019-2030)
3.4.3 North America Gaming Keyboards Revenue by Country (2019-2030)
3.4.4 U.S.
3.4.5 Canada
3.5 Europe Gaming Keyboards Market Facts & Figures by Country
3.5.1 Europe Gaming Keyboards Market Size by Country: 2019 VS 2023 VS 2030
3.5.2 Europe Gaming Keyboards Sales by Country (2019-2030)
3.5.3 Europe Gaming Keyboards Revenue by Country (2019-2030)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Gaming Keyboards Market Facts & Figures by Country
3.6.1 Asia Pacific Gaming Keyboards Market Size by Country: 2019 VS 2023 VS 2030
3.6.2 Asia Pacific Gaming Keyboards Sales by Country (2019-2030)
3.6.3 Asia Pacific Gaming Keyboards Revenue by Country (2019-2030)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.6.13 Philippines
3.7 Latin America Gaming Keyboards Market Facts & Figures by Country
3.7.1 Latin America Gaming Keyboards Market Size by Country: 2019 VS 2023 VS 2030
3.7.2 Latin America Gaming Keyboards Sales by Country (2019-2030)
3.7.3 Latin America Gaming Keyboards Revenue by Country (2019-2030)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Gaming Keyboards Market Facts & Figures by Country
3.8.1 Middle East and Africa Gaming Keyboards Market Size by Country: 2019 VS 2023 VS 2030
3.8.2 Middle East and Africa Gaming Keyboards Sales by Country (2019-2030)
3.8.3 Middle East and Africa Gaming Keyboards Revenue by Country (2019-2030)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 U.A.E
4 Segment by Type
4.1 Global Gaming Keyboards Sales by Type (2019-2030)
4.1.1 Global Gaming Keyboards Sales by Type (2019-2024)
4.1.2 Global Gaming Keyboards Sales by Type (2025-2030)
4.1.3 Global Gaming Keyboards Sales Market Share by Type (2019-2030)
4.2 Global Gaming Keyboards Revenue by Type (2019-2030)
4.2.1 Global Gaming Keyboards Revenue by Type (2019-2024)
4.2.2 Global Gaming Keyboards Revenue by Type (2025-2030)
4.2.3 Global Gaming Keyboards Revenue Market Share by Type (2019-2030)
4.3 Global Gaming Keyboards Price by Type (2019-2030)
5 Segment by Application
5.1 Global Gaming Keyboards Sales by Application (2019-2030)
5.1.1 Global Gaming Keyboards Sales by Application (2019-2024)
5.1.2 Global Gaming Keyboards Sales by Application (2025-2030)
5.1.3 Global Gaming Keyboards Sales Market Share by Application (2019-2030)
5.2 Global Gaming Keyboards Revenue by Application (2019-2030)
5.2.1 Global Gaming Keyboards Revenue by Application (2019-2024)
5.2.2 Global Gaming Keyboards Revenue by Application (2025-2030)
5.2.3 Global Gaming Keyboards Revenue Market Share by Application (2019-2030)
5.3 Global Gaming Keyboards Price by Application (2019-2030)
6 Key Companies Profiled
6.1 Razer
6.1.1 Razer Corporation Information
6.1.2 Razer Description and Business Overview
6.1.3 Razer Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.1.4 Razer Gaming Keyboards Product Portfolio
6.1.5 Razer Recent Developments/Updates
6.2 Corsair
6.2.1 Corsair Corporation Information
6.2.2 Corsair Description and Business Overview
6.2.3 Corsair Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.2.4 Corsair Gaming Keyboards Product Portfolio
6.2.5 Corsair Recent Developments/Updates
6.3 BLOODY
6.3.1 BLOODY Corporation Information
6.3.2 BLOODY Description and Business Overview
6.3.3 BLOODY Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.3.4 BLOODY Gaming Keyboards Product Portfolio
6.3.5 BLOODY Recent Developments/Updates
6.4 Logitech
6.4.1 Logitech Corporation Information
6.4.2 Logitech Description and Business Overview
6.4.3 Logitech Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.4.4 Logitech Gaming Keyboards Product Portfolio
6.4.5 Logitech Recent Developments/Updates
6.5 RAPOO
6.5.1 RAPOO Corporation Information
6.5.2 RAPOO Description and Business Overview
6.5.3 RAPOO Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.5.4 RAPOO Gaming Keyboards Product Portfolio
6.5.5 RAPOO Recent Developments/Updates
6.6 SteelSeries
6.6.1 SteelSeries Corporation Information
6.6.2 SteelSeries Description and Business Overview
6.6.3 SteelSeries Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.6.4 SteelSeries Gaming Keyboards Product Portfolio
6.6.5 SteelSeries Recent Developments/Updates
6.7 Genius
6.6.1 Genius Corporation Information
6.6.2 Genius Description and Business Overview
6.6.3 Genius Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.4.4 Genius Gaming Keyboards Product Portfolio
6.7.5 Genius Recent Developments/Updates
6.8 Microsoft
6.8.1 Microsoft Corporation Information
6.8.2 Microsoft Description and Business Overview
6.8.3 Microsoft Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.8.4 Microsoft Gaming Keyboards Product Portfolio
6.8.5 Microsoft Recent Developments/Updates
6.9 A4TECH
6.9.1 A4TECH Corporation Information
6.9.2 A4TECH Description and Business Overview
6.9.3 A4TECH Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.9.4 A4TECH Gaming Keyboards Product Portfolio
6.9.5 A4TECH Recent Developments/Updates
6.10 MADCATZ
6.10.1 MADCATZ Corporation Information
6.10.2 MADCATZ Description and Business Overview
6.10.3 MADCATZ Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.10.4 MADCATZ Gaming Keyboards Product Portfolio
6.10.5 MADCATZ Recent Developments/Updates
6.11 Roccat
6.11.1 Roccat Corporation Information
6.11.2 Roccat Gaming Keyboards Description and Business Overview
6.11.3 Roccat Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.11.4 Roccat Gaming Keyboards Product Portfolio
6.11.5 Roccat Recent Developments/Updates
6.12 Cyborg R.A.T
6.12.1 Cyborg R.A.T Corporation Information
6.12.2 Cyborg R.A.T Gaming Keyboards Description and Business Overview
6.12.3 Cyborg R.A.T Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.12.4 Cyborg R.A.T Gaming Keyboards Product Portfolio
6.12.5 Cyborg R.A.T Recent Developments/Updates
6.13 Mionix
6.13.1 Mionix Corporation Information
6.13.2 Mionix Gaming Keyboards Description and Business Overview
6.13.3 Mionix Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.13.4 Mionix Gaming Keyboards Product Portfolio
6.13.5 Mionix Recent Developments/Updates
6.14 Duble Swallow
6.14.1 Duble Swallow Corporation Information
6.14.2 Duble Swallow Gaming Keyboards Description and Business Overview
6.14.3 Duble Swallow Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.14.4 Duble Swallow Gaming Keyboards Product Portfolio
6.14.5 Duble Swallow Recent Developments/Updates
6.15 HP
6.15.1 HP Corporation Information
6.15.2 HP Gaming Keyboards Description and Business Overview
6.15.3 HP Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.15.4 HP Gaming Keyboards Product Portfolio
6.15.5 HP Recent Developments/Updates
6.16 Lenovo
6.16.1 Lenovo Corporation Information
6.16.2 Lenovo Gaming Keyboards Description and Business Overview
6.16.3 Lenovo Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.16.4 Lenovo Gaming Keyboards Product Portfolio
6.16.5 Lenovo Recent Developments/Updates
6.17 Avocent
6.17.1 Avocent Corporation Information
6.17.2 Avocent Gaming Keyboards Description and Business Overview
6.17.3 Avocent Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.17.4 Avocent Gaming Keyboards Product Portfolio
6.17.5 Avocent Recent Developments/Updates
6.18 Blackweb
6.18.1 Blackweb Corporation Information
6.18.2 Blackweb Gaming Keyboards Description and Business Overview
6.18.3 Blackweb Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.18.4 Blackweb Gaming Keyboards Product Portfolio
6.18.5 Blackweb Recent Developments/Updates
6.19 AZio
6.19.1 AZio Corporation Information
6.19.2 AZio Gaming Keyboards Description and Business Overview
6.19.3 AZio Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.19.4 AZio Gaming Keyboards Product Portfolio
6.19.5 AZio Recent Developments/Updates
6.20 Corsair
6.20.1 Corsair Corporation Information
6.20.2 Corsair Gaming Keyboards Description and Business Overview
6.20.3 Corsair Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.20.4 Corsair Gaming Keyboards Product Portfolio
6.20.5 Corsair Recent Developments/Updates
6.21 ASUS
6.21.1 ASUS Corporation Information
6.21.2 ASUS Gaming Keyboards Description and Business Overview
6.21.3 ASUS Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.21.4 ASUS Gaming Keyboards Product Portfolio
6.21.5 ASUS Recent Developments/Updates
6.22 Encore
6.22.1 Encore Corporation Information
6.22.2 Encore Gaming Keyboards Description and Business Overview
6.22.3 Encore Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.22.4 Encore Gaming Keyboards Product Portfolio
6.22.5 Encore Recent Developments/Updates
6.23 Kensington
6.23.1 Kensington Corporation Information
6.23.2 Kensington Gaming Keyboards Description and Business Overview
6.23.3 Kensington Gaming Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.23.4 Kensington Gaming Keyboards Product Portfolio
6.23.5 Kensington Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Gaming Keyboards Industry Chain Analysis
7.2 Gaming Keyboards Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Gaming Keyboards Production Mode & Process
7.4 Gaming Keyboards Sales and Marketing
7.4.1 Gaming Keyboards Sales Channels
7.4.2 Gaming Keyboards Distributors
7.5 Gaming Keyboards Customers
8 Gaming Keyboards Market Dynamics
8.1 Gaming Keyboards Industry Trends
8.2 Gaming Keyboards Market Drivers
8.3 Gaming Keyboards Market Challenges
8.4 Gaming Keyboards Market Restraints
9 Research Finding and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer

Published By : QY Research

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