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Global Gaming Peripherals Market Research Report 2024

Global Gaming Peripherals Market Research Report 2024

Publishing Date : Feb, 2024

License Type :
 

Report Code : 1705229

No of Pages : 95

Synopsis
Gaming Peripherals are hardware devices, such as mice, keyboards, headsets, surfaces and controllers, used to play games in conjunction.
The global Gaming Peripherals market was valued at US$ 3067 million in 2023 and is anticipated to reach US$ 4481.3 million by 2030, witnessing a CAGR of 5.5% during the forecast period 2024-2030.
The major players in global Gaming Peripherals market include Razer, Logitech G (ASTRO), Turtle Beach, etc. The top 3 players occupy about 25% shares of the global market. North America and Europe are main markets, they occupy about 65% of the global market. Gaming Mouse is the main type, with a share about 40%. Commercial is the main application, which holds a share about 85%.
This report aims to provide a comprehensive presentation of the global market for Gaming Peripherals, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Gaming Peripherals.
Report Scope
The Gaming Peripherals market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Gaming Peripherals market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Gaming Peripherals companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Razer
Logitech G (ASTRO)
Turtle Beach
Corsair
Sennheiser
Plantronics
SteelSeries
Mad Catz
ROCCAT
QPAD
Thrustmaster
HyperX
Tt eSPORTS
Cooler Master
ZOWIE
Sharkoon
Trust
Microsoft
Segment by Type
Gaming Mouse
Gaming Keyboards
Headset
Controllers
Others
Segment by Application
Personal
Commercial
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Gaming Peripherals companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Gaming Peripherals Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Gaming Mouse
1.2.3 Gaming Keyboards
1.2.4 Headset
1.2.5 Controllers
1.2.6 Others
1.3 Market by Application
1.3.1 Global Gaming Peripherals Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Personal
1.3.3 Commercial
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Gaming Peripherals Market Perspective (2019-2030)
2.2 Gaming Peripherals Growth Trends by Region
2.2.1 Global Gaming Peripherals Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Gaming Peripherals Historic Market Size by Region (2019-2024)
2.2.3 Gaming Peripherals Forecasted Market Size by Region (2025-2030)
2.3 Gaming Peripherals Market Dynamics
2.3.1 Gaming Peripherals Industry Trends
2.3.2 Gaming Peripherals Market Drivers
2.3.3 Gaming Peripherals Market Challenges
2.3.4 Gaming Peripherals Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Gaming Peripherals Players by Revenue
3.1.1 Global Top Gaming Peripherals Players by Revenue (2019-2024)
3.1.2 Global Gaming Peripherals Revenue Market Share by Players (2019-2024)
3.2 Global Gaming Peripherals Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Gaming Peripherals Revenue
3.4 Global Gaming Peripherals Market Concentration Ratio
3.4.1 Global Gaming Peripherals Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Gaming Peripherals Revenue in 2023
3.5 Gaming Peripherals Key Players Head office and Area Served
3.6 Key Players Gaming Peripherals Product Solution and Service
3.7 Date of Enter into Gaming Peripherals Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Gaming Peripherals Breakdown Data by Type
4.1 Global Gaming Peripherals Historic Market Size by Type (2019-2024)
4.2 Global Gaming Peripherals Forecasted Market Size by Type (2025-2030)
5 Gaming Peripherals Breakdown Data by Application
5.1 Global Gaming Peripherals Historic Market Size by Application (2019-2024)
5.2 Global Gaming Peripherals Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Gaming Peripherals Market Size (2019-2030)
6.2 North America Gaming Peripherals Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Gaming Peripherals Market Size by Country (2019-2024)
6.4 North America Gaming Peripherals Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Gaming Peripherals Market Size (2019-2030)
7.2 Europe Gaming Peripherals Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Gaming Peripherals Market Size by Country (2019-2024)
7.4 Europe Gaming Peripherals Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Gaming Peripherals Market Size (2019-2030)
8.2 Asia-Pacific Gaming Peripherals Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Gaming Peripherals Market Size by Region (2019-2024)
8.4 Asia-Pacific Gaming Peripherals Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Gaming Peripherals Market Size (2019-2030)
9.2 Latin America Gaming Peripherals Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Gaming Peripherals Market Size by Country (2019-2024)
9.4 Latin America Gaming Peripherals Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Gaming Peripherals Market Size (2019-2030)
10.2 Middle East & Africa Gaming Peripherals Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Gaming Peripherals Market Size by Country (2019-2024)
10.4 Middle East & Africa Gaming Peripherals Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Razer
11.1.1 Razer Company Detail
11.1.2 Razer Business Overview
11.1.3 Razer Gaming Peripherals Introduction
11.1.4 Razer Revenue in Gaming Peripherals Business (2019-2024)
11.1.5 Razer Recent Development
11.2 Logitech G (ASTRO)
11.2.1 Logitech G (ASTRO) Company Detail
11.2.2 Logitech G (ASTRO) Business Overview
11.2.3 Logitech G (ASTRO) Gaming Peripherals Introduction
11.2.4 Logitech G (ASTRO) Revenue in Gaming Peripherals Business (2019-2024)
11.2.5 Logitech G (ASTRO) Recent Development
11.3 Turtle Beach
11.3.1 Turtle Beach Company Detail
11.3.2 Turtle Beach Business Overview
11.3.3 Turtle Beach Gaming Peripherals Introduction
11.3.4 Turtle Beach Revenue in Gaming Peripherals Business (2019-2024)
11.3.5 Turtle Beach Recent Development
11.4 Corsair
11.4.1 Corsair Company Detail
11.4.2 Corsair Business Overview
11.4.3 Corsair Gaming Peripherals Introduction
11.4.4 Corsair Revenue in Gaming Peripherals Business (2019-2024)
11.4.5 Corsair Recent Development
11.5 Sennheiser
11.5.1 Sennheiser Company Detail
11.5.2 Sennheiser Business Overview
11.5.3 Sennheiser Gaming Peripherals Introduction
11.5.4 Sennheiser Revenue in Gaming Peripherals Business (2019-2024)
11.5.5 Sennheiser Recent Development
11.6 Plantronics
11.6.1 Plantronics Company Detail
11.6.2 Plantronics Business Overview
11.6.3 Plantronics Gaming Peripherals Introduction
11.6.4 Plantronics Revenue in Gaming Peripherals Business (2019-2024)
11.6.5 Plantronics Recent Development
11.7 SteelSeries
11.7.1 SteelSeries Company Detail
11.7.2 SteelSeries Business Overview
11.7.3 SteelSeries Gaming Peripherals Introduction
11.7.4 SteelSeries Revenue in Gaming Peripherals Business (2019-2024)
11.7.5 SteelSeries Recent Development
11.8 Mad Catz
11.8.1 Mad Catz Company Detail
11.8.2 Mad Catz Business Overview
11.8.3 Mad Catz Gaming Peripherals Introduction
11.8.4 Mad Catz Revenue in Gaming Peripherals Business (2019-2024)
11.8.5 Mad Catz Recent Development
11.9 ROCCAT
11.9.1 ROCCAT Company Detail
11.9.2 ROCCAT Business Overview
11.9.3 ROCCAT Gaming Peripherals Introduction
11.9.4 ROCCAT Revenue in Gaming Peripherals Business (2019-2024)
11.9.5 ROCCAT Recent Development
11.10 QPAD
11.10.1 QPAD Company Detail
11.10.2 QPAD Business Overview
11.10.3 QPAD Gaming Peripherals Introduction
11.10.4 QPAD Revenue in Gaming Peripherals Business (2019-2024)
11.10.5 QPAD Recent Development
11.11 Thrustmaster
11.11.1 Thrustmaster Company Detail
11.11.2 Thrustmaster Business Overview
11.11.3 Thrustmaster Gaming Peripherals Introduction
11.11.4 Thrustmaster Revenue in Gaming Peripherals Business (2019-2024)
11.11.5 Thrustmaster Recent Development
11.12 HyperX
11.12.1 HyperX Company Detail
11.12.2 HyperX Business Overview
11.12.3 HyperX Gaming Peripherals Introduction
11.12.4 HyperX Revenue in Gaming Peripherals Business (2019-2024)
11.12.5 HyperX Recent Development
11.13 Tt eSPORTS
11.13.1 Tt eSPORTS Company Detail
11.13.2 Tt eSPORTS Business Overview
11.13.3 Tt eSPORTS Gaming Peripherals Introduction
11.13.4 Tt eSPORTS Revenue in Gaming Peripherals Business (2019-2024)
11.13.5 Tt eSPORTS Recent Development
11.14 Cooler Master
11.14.1 Cooler Master Company Detail
11.14.2 Cooler Master Business Overview
11.14.3 Cooler Master Gaming Peripherals Introduction
11.14.4 Cooler Master Revenue in Gaming Peripherals Business (2019-2024)
11.14.5 Cooler Master Recent Development
11.15 ZOWIE
11.15.1 ZOWIE Company Detail
11.15.2 ZOWIE Business Overview
11.15.3 ZOWIE Gaming Peripherals Introduction
11.15.4 ZOWIE Revenue in Gaming Peripherals Business (2019-2024)
11.15.5 ZOWIE Recent Development
11.16 Sharkoon
11.16.1 Sharkoon Company Detail
11.16.2 Sharkoon Business Overview
11.16.3 Sharkoon Gaming Peripherals Introduction
11.16.4 Sharkoon Revenue in Gaming Peripherals Business (2019-2024)
11.16.5 Sharkoon Recent Development
11.17 Trust
11.17.1 Trust Company Detail
11.17.2 Trust Business Overview
11.17.3 Trust Gaming Peripherals Introduction
11.17.4 Trust Revenue in Gaming Peripherals Business (2019-2024)
11.17.5 Trust Recent Development
11.18 Microsoft
11.18.1 Microsoft Company Detail
11.18.2 Microsoft Business Overview
11.18.3 Microsoft Gaming Peripherals Introduction
11.18.4 Microsoft Revenue in Gaming Peripherals Business (2019-2024)
11.18.5 Microsoft Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
List of Tables
Table 1. Global Gaming Peripherals Market Size Growth Rate by Type (US$ Million): 2019 VS 2023 VS 2030
Table 2. Key Players of Gaming Mouse
Table 3. Key Players of Gaming Keyboards
Table 4. Key Players of Headset
Table 5. Key Players of Controllers
Table 6. Key Players of Others
Table 7. Global Gaming Peripherals Market Size Growth by Application (US$ Million): 2019 VS 2023 VS 2030
Table 8. Global Gaming Peripherals Market Size by Region (US$ Million): 2019 VS 2023 VS 2030
Table 9. Global Gaming Peripherals Market Size by Region (2019-2024) & (US$ Million)
Table 10. Global Gaming Peripherals Market Share by Region (2019-2024)
Table 11. Global Gaming Peripherals Forecasted Market Size by Region (2025-2030) & (US$ Million)
Table 12. Global Gaming Peripherals Market Share by Region (2025-2030)
Table 13. Gaming Peripherals Market Trends
Table 14. Gaming Peripherals Market Drivers
Table 15. Gaming Peripherals Market Challenges
Table 16. Gaming Peripherals Market Restraints
Table 17. Global Gaming Peripherals Revenue by Players (2019-2024) & (US$ Million)
Table 18. Global Gaming Peripherals Market Share by Players (2019-2024)
Table 19. Global Top Gaming Peripherals Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gaming Peripherals as of 2023)
Table 20. Ranking of Global Top Gaming Peripherals Companies by Revenue (US$ Million) in 2023
Table 21. Global 5 Largest Players Market Share by Gaming Peripherals Revenue (CR5 and HHI) & (2019-2024)
Table 22. Key Players Headquarters and Area Served
Table 23. Key Players Gaming Peripherals Product Solution and Service
Table 24. Date of Enter into Gaming Peripherals Market
Table 25. Mergers & Acquisitions, Expansion Plans
Table 26. Global Gaming Peripherals Market Size by Type (2019-2024) & (US$ Million)
Table 27. Global Gaming Peripherals Revenue Market Share by Type (2019-2024)
Table 28. Global Gaming Peripherals Forecasted Market Size by Type (2025-2030) & (US$ Million)
Table 29. Global Gaming Peripherals Revenue Market Share by Type (2025-2030)
Table 30. Global Gaming Peripherals Market Size by Application (2019-2024) & (US$ Million)
Table 31. Global Gaming Peripherals Revenue Market Share by Application (2019-2024)
Table 32. Global Gaming Peripherals Forecasted Market Size by Application (2025-2030) & (US$ Million)
Table 33. Global Gaming Peripherals Revenue Market Share by Application (2025-2030)
Table 34. North America Gaming Peripherals Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 35. North America Gaming Peripherals Market Size by Country (2019-2024) & (US$ Million)
Table 36. North America Gaming Peripherals Market Size by Country (2025-2030) & (US$ Million)
Table 37. Europe Gaming Peripherals Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 38. Europe Gaming Peripherals Market Size by Country (2019-2024) & (US$ Million)
Table 39. Europe Gaming Peripherals Market Size by Country (2025-2030) & (US$ Million)
Table 40. Asia-Pacific Gaming Peripherals Market Size Growth Rate by Region (US$ Million): 2019 VS 2023 VS 2030
Table 41. Asia-Pacific Gaming Peripherals Market Size by Region (2019-2024) & (US$ Million)
Table 42. Asia-Pacific Gaming Peripherals Market Size by Region (2025-2030) & (US$ Million)
Table 43. Latin America Gaming Peripherals Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 44. Latin America Gaming Peripherals Market Size by Country (2019-2024) & (US$ Million)
Table 45. Latin America Gaming Peripherals Market Size by Country (2025-2030) & (US$ Million)
Table 46. Middle East & Africa Gaming Peripherals Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 47. Middle East & Africa Gaming Peripherals Market Size by Country (2019-2024) & (US$ Million)
Table 48. Middle East & Africa Gaming Peripherals Market Size by Country (2025-2030) & (US$ Million)
Table 49. Razer Company Detail
Table 50. Razer Business Overview
Table 51. Razer Gaming Peripherals Product
Table 52. Razer Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 53. Razer Recent Development
Table 54. Logitech G (ASTRO) Company Detail
Table 55. Logitech G (ASTRO) Business Overview
Table 56. Logitech G (ASTRO) Gaming Peripherals Product
Table 57. Logitech G (ASTRO) Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 58. Logitech G (ASTRO) Recent Development
Table 59. Turtle Beach Company Detail
Table 60. Turtle Beach Business Overview
Table 61. Turtle Beach Gaming Peripherals Product
Table 62. Turtle Beach Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 63. Turtle Beach Recent Development
Table 64. Corsair Company Detail
Table 65. Corsair Business Overview
Table 66. Corsair Gaming Peripherals Product
Table 67. Corsair Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 68. Corsair Recent Development
Table 69. Sennheiser Company Detail
Table 70. Sennheiser Business Overview
Table 71. Sennheiser Gaming Peripherals Product
Table 72. Sennheiser Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 73. Sennheiser Recent Development
Table 74. Plantronics Company Detail
Table 75. Plantronics Business Overview
Table 76. Plantronics Gaming Peripherals Product
Table 77. Plantronics Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 78. Plantronics Recent Development
Table 79. SteelSeries Company Detail
Table 80. SteelSeries Business Overview
Table 81. SteelSeries Gaming Peripherals Product
Table 82. SteelSeries Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 83. SteelSeries Recent Development
Table 84. Mad Catz Company Detail
Table 85. Mad Catz Business Overview
Table 86. Mad Catz Gaming Peripherals Product
Table 87. Mad Catz Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 88. Mad Catz Recent Development
Table 89. ROCCAT Company Detail
Table 90. ROCCAT Business Overview
Table 91. ROCCAT Gaming Peripherals Product
Table 92. ROCCAT Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 93. ROCCAT Recent Development
Table 94. QPAD Company Detail
Table 95. QPAD Business Overview
Table 96. QPAD Gaming Peripherals Product
Table 97. QPAD Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 98. QPAD Recent Development
Table 99. Thrustmaster Company Detail
Table 100. Thrustmaster Business Overview
Table 101. Thrustmaster Gaming Peripherals Product
Table 102. Thrustmaster Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 103. Thrustmaster Recent Development
Table 104. HyperX Company Detail
Table 105. HyperX Business Overview
Table 106. HyperX Gaming Peripherals Product
Table 107. HyperX Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 108. HyperX Recent Development
Table 109. Tt eSPORTS Company Detail
Table 110. Tt eSPORTS Business Overview
Table 111. Tt eSPORTS Gaming Peripherals Product
Table 112. Tt eSPORTS Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 113. Tt eSPORTS Recent Development
Table 114. Cooler Master Company Detail
Table 115. Cooler Master Business Overview
Table 116. Cooler Master Gaming Peripherals Product
Table 117. Cooler Master Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 118. Cooler Master Recent Development
Table 119. ZOWIE Company Detail
Table 120. ZOWIE Business Overview
Table 121. ZOWIE Gaming Peripherals Product
Table 122. ZOWIE Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 123. ZOWIE Recent Development
Table 124. Sharkoon Company Detail
Table 125. Sharkoon Business Overview
Table 126. Sharkoon Gaming Peripherals Product
Table 127. Sharkoon Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 128. Sharkoon Recent Development
Table 129. Trust Company Detail
Table 130. Trust Business Overview
Table 131. Trust Gaming Peripherals Product
Table 132. Trust Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 133. Trust Recent Development
Table 134. Microsoft Company Detail
Table 135. Microsoft Business Overview
Table 136. Microsoft Gaming Peripherals Product
Table 137. Microsoft Revenue in Gaming Peripherals Business (2019-2024) & (US$ Million)
Table 138. Microsoft Recent Development
Table 139. Research Programs/Design for This Report
Table 140. Key Data Information from Secondary Sources
Table 141. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Gaming Peripherals Market Size Comparison by Type (2024-2030) & (US$ Million)
Figure 2. Global Gaming Peripherals Market Share by Type: 2023 VS 2030
Figure 3. Gaming Mouse Features
Figure 4. Gaming Keyboards Features
Figure 5. Headset Features
Figure 6. Controllers Features
Figure 7. Others Features
Figure 8. Global Gaming Peripherals Market Size Comparison by Application (2024-2030) & (US$ Million)
Figure 9. Global Gaming Peripherals Market Share by Application: 2023 VS 2030
Figure 10. Personal Case Studies
Figure 11. Commercial Case Studies
Figure 12. Gaming Peripherals Report Years Considered
Figure 13. Global Gaming Peripherals Market Size (US$ Million), Year-over-Year: 2019-2030
Figure 14. Global Gaming Peripherals Market Size, (US$ Million), 2019 VS 2023 VS 2030
Figure 15. Global Gaming Peripherals Market Share by Region: 2023 VS 2030
Figure 16. Global Gaming Peripherals Market Share by Players in 2023
Figure 17. Global Top Gaming Peripherals Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gaming Peripherals as of 2023)
Figure 18. The Top 10 and 5 Players Market Share by Gaming Peripherals Revenue in 2023
Figure 19. North America Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 20. North America Gaming Peripherals Market Share by Country (2019-2030)
Figure 21. United States Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 22. Canada Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 23. Europe Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 24. Europe Gaming Peripherals Market Share by Country (2019-2030)
Figure 25. Germany Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 26. France Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 27. U.K. Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 28. Italy Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 29. Russia Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 30. Nordic Countries Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 31. Asia-Pacific Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 32. Asia-Pacific Gaming Peripherals Market Share by Region (2019-2030)
Figure 33. China Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 34. Japan Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 35. South Korea Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 36. Southeast Asia Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 37. India Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 38. Australia Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 39. Latin America Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 40. Latin America Gaming Peripherals Market Share by Country (2019-2030)
Figure 41. Mexico Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 42. Brazil Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 43. Middle East & Africa Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 44. Middle East & Africa Gaming Peripherals Market Share by Country (2019-2030)
Figure 45. Turkey Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 46. Saudi Arabia Gaming Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 47. Razer Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 48. Logitech G (ASTRO) Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 49. Turtle Beach Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 50. Corsair Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 51. Sennheiser Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 52. Plantronics Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 53. SteelSeries Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 54. Mad Catz Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 55. ROCCAT Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 56. QPAD Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 57. Thrustmaster Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 58. HyperX Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 59. Tt eSPORTS Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 60. Cooler Master Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 61. ZOWIE Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 62. Sharkoon Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 63. Trust Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 64. Microsoft Revenue Growth Rate in Gaming Peripherals Business (2019-2024)
Figure 65. Bottom-up and Top-down Approaches for This Report
Figure 66. Data Triangulation
Figure 67. Key Executives Interviewed

Published By : QY Research

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