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Global Smartphone and Tablet Graphics Cards Market Research Report 2025

Global Smartphone and Tablet Graphics Cards Market Research Report 2025

Publishing Date : Mar, 2025

License Type :
 

Report Code : 1624378

No of Pages : 89

Synopsis
This report focuses on the GPU (Graphics Cards) that end up in a smartphone or tablet.
The global Smartphone and Tablet Graphics Cards market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Smartphone and Tablet Graphics Cards is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Smartphone and Tablet Graphics Cards is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global manufacturers of Smartphone and Tablet Graphics Cards include Arm, Qualcomm, Apple, Imagination Technologies, Intel, Vivante and NVIDIA, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Smartphone and Tablet Graphics Cards, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Smartphone and Tablet Graphics Cards.
Report Scope
The Smartphone and Tablet Graphics Cards market size, estimations, and forecasts are provided in terms of output/shipments (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Smartphone and Tablet Graphics Cards market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Smartphone and Tablet Graphics Cards manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, production, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Arm
Qualcomm
Apple
Imagination Technologies
Intel
Vivante
NVIDIA
Segment by Type
Smartphone GPU
Tablet GPU
Segment by Application
Personal Products
Commercial Products
Production by Region
North America
Europe
China
Japan
South Korea
Taiwan
Consumption by Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America, Middle East & Africa
Mexico
Brazil
Turkey
GCC Countries
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Smartphone and Tablet Graphics Cards manufacturers competitive landscape, price, production and value market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Production/output, value of Smartphone and Tablet Graphics Cards by region/country. It provides a quantitative analysis of the market size and development potential of each region in the next six years.
Chapter 4: Consumption of Smartphone and Tablet Graphics Cards in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and production of each country in the world.
Chapter 5: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 6: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product production/output, value, price, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 10: The main points and conclusions of the report.
Index
1 Smartphone and Tablet Graphics Cards Market Overview
1.1 Product Definition
1.2 Smartphone and Tablet Graphics Cards Segment by Type
1.2.1 Global Smartphone and Tablet Graphics Cards Market Value Growth Rate Analysis by Type 2023 VS 2030
1.2.2 Smartphone GPU
1.2.3 Tablet GPU
1.3 Smartphone and Tablet Graphics Cards Segment by Application
1.3.1 Global Smartphone and Tablet Graphics Cards Market Value Growth Rate Analysis by Application: 2023 VS 2030
1.3.2 Personal Products
1.3.3 Commercial Products
1.4 Global Market Growth Prospects
1.4.1 Global Smartphone and Tablet Graphics Cards Production Value Estimates and Forecasts (2019-2030)
1.4.2 Global Smartphone and Tablet Graphics Cards Production Capacity Estimates and Forecasts (2019-2030)
1.4.3 Global Smartphone and Tablet Graphics Cards Production Estimates and Forecasts (2019-2030)
1.4.4 Global Smartphone and Tablet Graphics Cards Market Average Price Estimates and Forecasts (2019-2030)
1.5 Assumptions and Limitations
2 Market Competition by Manufacturers
2.1 Global Smartphone and Tablet Graphics Cards Production Market Share by Manufacturers (2019-2024)
2.2 Global Smartphone and Tablet Graphics Cards Production Value Market Share by Manufacturers (2019-2024)
2.3 Global Key Players of Smartphone and Tablet Graphics Cards, Industry Ranking, 2022 VS 2023 VS 2024
2.4 Global Smartphone and Tablet Graphics Cards Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.5 Global Smartphone and Tablet Graphics Cards Average Price by Manufacturers (2019-2024)
2.6 Global Key Manufacturers of Smartphone and Tablet Graphics Cards, Manufacturing Base Distribution and Headquarters
2.7 Global Key Manufacturers of Smartphone and Tablet Graphics Cards, Product Offered and Application
2.8 Global Key Manufacturers of Smartphone and Tablet Graphics Cards, Date of Enter into This Industry
2.9 Smartphone and Tablet Graphics Cards Market Competitive Situation and Trends
2.9.1 Smartphone and Tablet Graphics Cards Market Concentration Rate
2.9.2 Global 5 and 10 Largest Smartphone and Tablet Graphics Cards Players Market Share by Revenue
2.10 Mergers & Acquisitions, Expansion
3 Smartphone and Tablet Graphics Cards Production by Region
3.1 Global Smartphone and Tablet Graphics Cards Production Value Estimates and Forecasts by Region: 2019 VS 2023 VS 2030
3.2 Global Smartphone and Tablet Graphics Cards Production Value by Region (2019-2030)
3.2.1 Global Smartphone and Tablet Graphics Cards Production Value Market Share by Region (2019-2024)
3.2.2 Global Forecasted Production Value of Smartphone and Tablet Graphics Cards by Region (2025-2030)
3.3 Global Smartphone and Tablet Graphics Cards Production Estimates and Forecasts by Region: 2019 VS 2023 VS 2030
3.4 Global Smartphone and Tablet Graphics Cards Production by Region (2019-2030)
3.4.1 Global Smartphone and Tablet Graphics Cards Production Market Share by Region (2019-2024)
3.4.2 Global Forecasted Production of Smartphone and Tablet Graphics Cards by Region (2025-2030)
3.5 Global Smartphone and Tablet Graphics Cards Market Price Analysis by Region (2019-2024)
3.6 Global Smartphone and Tablet Graphics Cards Production and Value, Year-over-Year Growth
3.6.1 North America Smartphone and Tablet Graphics Cards Production Value Estimates and Forecasts (2019-2030)
3.6.2 Europe Smartphone and Tablet Graphics Cards Production Value Estimates and Forecasts (2019-2030)
3.6.3 China Smartphone and Tablet Graphics Cards Production Value Estimates and Forecasts (2019-2030)
3.6.4 Japan Smartphone and Tablet Graphics Cards Production Value Estimates and Forecasts (2019-2030)
3.6.5 South Korea Smartphone and Tablet Graphics Cards Production Value Estimates and Forecasts (2019-2030)
3.6.6 Taiwan Smartphone and Tablet Graphics Cards Production Value Estimates and Forecasts (2019-2030)
4 Smartphone and Tablet Graphics Cards Consumption by Region
4.1 Global Smartphone and Tablet Graphics Cards Consumption Estimates and Forecasts by Region: 2019 VS 2023 VS 2030
4.2 Global Smartphone and Tablet Graphics Cards Consumption by Region (2019-2030)
4.2.1 Global Smartphone and Tablet Graphics Cards Consumption by Region (2019-2024)
4.2.2 Global Smartphone and Tablet Graphics Cards Forecasted Consumption by Region (2025-2030)
4.3 North America
4.3.1 North America Smartphone and Tablet Graphics Cards Consumption Growth Rate by Country: 2019 VS 2023 VS 2030
4.3.2 North America Smartphone and Tablet Graphics Cards Consumption by Country (2019-2030)
4.3.3 United States
4.3.4 Canada
4.4 Europe
4.4.1 Europe Smartphone and Tablet Graphics Cards Consumption Growth Rate by Country: 2019 VS 2023 VS 2030
4.4.2 Europe Smartphone and Tablet Graphics Cards Consumption by Country (2019-2030)
4.4.3 Germany
4.4.4 France
4.4.5 U.K.
4.4.6 Italy
4.4.7 Russia
4.5 Asia Pacific
4.5.1 Asia Pacific Smartphone and Tablet Graphics Cards Consumption Growth Rate by Region: 2019 VS 2023 VS 2030
4.5.2 Asia Pacific Smartphone and Tablet Graphics Cards Consumption by Region (2019-2030)
4.5.3 China
4.5.4 Japan
4.5.5 South Korea
4.5.6 China Taiwan
4.5.7 Southeast Asia
4.5.8 India
4.6 Latin America, Middle East & Africa
4.6.1 Latin America, Middle East & Africa Smartphone and Tablet Graphics Cards Consumption Growth Rate by Country: 2019 VS 2023 VS 2030
4.6.2 Latin America, Middle East & Africa Smartphone and Tablet Graphics Cards Consumption by Country (2019-2030)
4.6.3 Mexico
4.6.4 Brazil
4.6.5 Turkey
5 Segment by Type
5.1 Global Smartphone and Tablet Graphics Cards Production by Type (2019-2030)
5.1.1 Global Smartphone and Tablet Graphics Cards Production by Type (2019-2024)
5.1.2 Global Smartphone and Tablet Graphics Cards Production by Type (2025-2030)
5.1.3 Global Smartphone and Tablet Graphics Cards Production Market Share by Type (2019-2030)
5.2 Global Smartphone and Tablet Graphics Cards Production Value by Type (2019-2030)
5.2.1 Global Smartphone and Tablet Graphics Cards Production Value by Type (2019-2024)
5.2.2 Global Smartphone and Tablet Graphics Cards Production Value by Type (2025-2030)
5.2.3 Global Smartphone and Tablet Graphics Cards Production Value Market Share by Type (2019-2030)
5.3 Global Smartphone and Tablet Graphics Cards Price by Type (2019-2030)
6 Segment by Application
6.1 Global Smartphone and Tablet Graphics Cards Production by Application (2019-2030)
6.1.1 Global Smartphone and Tablet Graphics Cards Production by Application (2019-2024)
6.1.2 Global Smartphone and Tablet Graphics Cards Production by Application (2025-2030)
6.1.3 Global Smartphone and Tablet Graphics Cards Production Market Share by Application (2019-2030)
6.2 Global Smartphone and Tablet Graphics Cards Production Value by Application (2019-2030)
6.2.1 Global Smartphone and Tablet Graphics Cards Production Value by Application (2019-2024)
6.2.2 Global Smartphone and Tablet Graphics Cards Production Value by Application (2025-2030)
6.2.3 Global Smartphone and Tablet Graphics Cards Production Value Market Share by Application (2019-2030)
6.3 Global Smartphone and Tablet Graphics Cards Price by Application (2019-2030)
7 Key Companies Profiled
7.1 Arm
7.1.1 Arm Smartphone and Tablet Graphics Cards Corporation Information
7.1.2 Arm Smartphone and Tablet Graphics Cards Product Portfolio
7.1.3 Arm Smartphone and Tablet Graphics Cards Production, Value, Price and Gross Margin (2019-2024)
7.1.4 Arm Main Business and Markets Served
7.1.5 Arm Recent Developments/Updates
7.2 Qualcomm
7.2.1 Qualcomm Smartphone and Tablet Graphics Cards Corporation Information
7.2.2 Qualcomm Smartphone and Tablet Graphics Cards Product Portfolio
7.2.3 Qualcomm Smartphone and Tablet Graphics Cards Production, Value, Price and Gross Margin (2019-2024)
7.2.4 Qualcomm Main Business and Markets Served
7.2.5 Qualcomm Recent Developments/Updates
7.3 Apple
7.3.1 Apple Smartphone and Tablet Graphics Cards Corporation Information
7.3.2 Apple Smartphone and Tablet Graphics Cards Product Portfolio
7.3.3 Apple Smartphone and Tablet Graphics Cards Production, Value, Price and Gross Margin (2019-2024)
7.3.4 Apple Main Business and Markets Served
7.3.5 Apple Recent Developments/Updates
7.4 Imagination Technologies
7.4.1 Imagination Technologies Smartphone and Tablet Graphics Cards Corporation Information
7.4.2 Imagination Technologies Smartphone and Tablet Graphics Cards Product Portfolio
7.4.3 Imagination Technologies Smartphone and Tablet Graphics Cards Production, Value, Price and Gross Margin (2019-2024)
7.4.4 Imagination Technologies Main Business and Markets Served
7.4.5 Imagination Technologies Recent Developments/Updates
7.5 Intel
7.5.1 Intel Smartphone and Tablet Graphics Cards Corporation Information
7.5.2 Intel Smartphone and Tablet Graphics Cards Product Portfolio
7.5.3 Intel Smartphone and Tablet Graphics Cards Production, Value, Price and Gross Margin (2019-2024)
7.5.4 Intel Main Business and Markets Served
7.5.5 Intel Recent Developments/Updates
7.6 Vivante
7.6.1 Vivante Smartphone and Tablet Graphics Cards Corporation Information
7.6.2 Vivante Smartphone and Tablet Graphics Cards Product Portfolio
7.6.3 Vivante Smartphone and Tablet Graphics Cards Production, Value, Price and Gross Margin (2019-2024)
7.6.4 Vivante Main Business and Markets Served
7.6.5 Vivante Recent Developments/Updates
7.7 NVIDIA
7.7.1 NVIDIA Smartphone and Tablet Graphics Cards Corporation Information
7.7.2 NVIDIA Smartphone and Tablet Graphics Cards Product Portfolio
7.7.3 NVIDIA Smartphone and Tablet Graphics Cards Production, Value, Price and Gross Margin (2019-2024)
7.7.4 NVIDIA Main Business and Markets Served
7.7.5 NVIDIA Recent Developments/Updates
8 Industry Chain and Sales Channels Analysis
8.1 Smartphone and Tablet Graphics Cards Industry Chain Analysis
8.2 Smartphone and Tablet Graphics Cards Key Raw Materials
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.3 Smartphone and Tablet Graphics Cards Production Mode & Process
8.4 Smartphone and Tablet Graphics Cards Sales and Marketing
8.4.1 Smartphone and Tablet Graphics Cards Sales Channels
8.4.2 Smartphone and Tablet Graphics Cards Distributors
8.5 Smartphone and Tablet Graphics Cards Customers
9 Smartphone and Tablet Graphics Cards Market Dynamics
9.1 Smartphone and Tablet Graphics Cards Industry Trends
9.2 Smartphone and Tablet Graphics Cards Market Drivers
9.3 Smartphone and Tablet Graphics Cards Market Challenges
9.4 Smartphone and Tablet Graphics Cards Market Restraints
10 Research Finding and Conclusion
11 Methodology and Data Source
11.1 Methodology/Research Approach
11.1.1 Research Programs/Design
11.1.2 Market Size Estimation
11.1.3 Market Breakdown and Data Triangulation
11.2 Data Source
11.2.1 Secondary Sources
11.2.2 Primary Sources
11.3 Author List
11.4 Disclaimer

Published By : QY Research

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