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Handheld Game Console-Global Market Insights and Sales Trends 2025

Handheld Game Console-Global Market Insights and Sales Trends 2025

Publishing Date : Mar, 2025

License Type :
 

Report Code : 1832127

No of Pages : 95

Synopsis
The global Handheld Game Console market size is expected to reach US$ million by 2029, growing at a CAGR of % from 2023 to 2029. The market is mainly driven by the significant applications of Handheld Game Console in various end use industries. The expanding demands from the Children and Adults, are propelling Handheld Game Console market. 3D Screen Type Handheld Game Console, one of the segments analysed in this report, is projected to record % CAGR and reach US$ million by the end of the analysis period. Growth in the LCD Screen Type Handheld Game Console segment is estimated at % CAGR for the next seven-year period.
Asia Pacific shows high growth potential for Handheld Game Console market, driven by demand from China, the second largest economy with some signs of stabilising, the Handheld Game Console market in China is forecast to reach US$ million by 2029, trailing a CAGR of % over the 2023-2029 period, while the U.S. market will reach US$ million by 2029, exhibiting a CAGR of % during the same period.
Report Objectives
This report provides market insight on the different segments, by manufacturers, by Type, by User. Market size and forecast (2018-2029) has been provided in the report. The primary objectives of this report are to provide 1) global market size and forecasts, growth rates, market dynamics, industry structure and developments, market situation, trends; 2) global market share and ranking by company; 3) comprehensive presentation of the global market for Handheld Game Console, with both quantitative and qualitative analysis through detailed segmentation; 4) detailed value chain analysis and review of growth factors essential for the existing market players and new entrants; 5) emerging opportunities in the market and the future impact of major drivers and restraints of the market.
Key Features of The Study:
This report provides in-depth analysis of the global Handheld Game Console market, and provides market size (US$ million) and CAGR for the forecast period (2023-2029), considering 2022 as the base year.
This report profiles key players in the global Handheld Game Console market based on the following parameters - company details (found date, headquarters, manufacturing bases), products portfolio, Handheld Game Console sales data, market share and ranking.
This report elucidates potential market opportunities across different segments and explains attractive investment proposition matrices for this market.
This report illustrates key insights about market drivers, restraints, opportunities, market trends, regional outlook.
Key companies of Handheld Game Console covered in this report include Nintendo, PlayStation Vita(Sony), Nvidia, Wikipad, Razer Edge, GCW-Zero and LeapFrog, etc.
The global Handheld Game Console market report caters to various stakeholders in this industry including investors, suppliers, product manufacturers, distributors, new entrants, and financial analysts.
Market Segmentation
Company Profiles:
Nintendo
PlayStation Vita(Sony)
Nvidia
Wikipad
Razer Edge
GCW-Zero
LeapFrog
Global Handheld Game Console market, by region:
North America (U.S., Canada, Mexico)
Europe (Germany, France, UK, Italy, etc.)
Asia Pacific (China, Japan, South Korea, Southeast Asia, India, etc.)
South America (Brazil, etc.)
Middle East and Africa (Turkey, GCC Countries, Africa, etc.)
Global Handheld Game Console market, Segment by Type:
3D Screen Type Handheld Game Console
LCD Screen Type Handheld Game Console
Global Handheld Game Console market, by User
Children
Adults
Core Chapters
Chapter One: Introduces the study scope of this report, executive summary of market segments by Type, market size segments for North America, Europe, Asia Pacific, South America, Middle East & Africa.
Chapter Two: Detailed analysis of Handheld Game Console manufacturers competitive landscape, price, sales, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter Three: Sales, revenue of Handheld Game Console in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the future development prospects, and market space in the world.
Chapter Four: Introduces market segments by User, market size segment for North America, Europe, Asia Pacific, South America, Middle East & Africa.
Chapter Five, Six, Seven, Eight and Nine: North America, Europe, Asia Pacific, South America, Middle East & Africa, sales and revenue by country.
Chapter Ten: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter Eleven: Analysis of industrial chain, key raw materials, manufacturing cost, and market dynamics. Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter Twelve: Analysis of sales channel, distributors and customers.
Chapter Thirteen: Research Findings and Conclusion.
Index
1 Handheld Game Console Market Overview
1.1 Handheld Game Console Product Overview
1.2 Handheld Game Console Market Segment by Type
1.2.1 3D Screen Type Handheld Game Console
1.2.2 LCD Screen Type Handheld Game Console
1.3 Global Handheld Game Console Market Size by Type
1.3.1 Global Handheld Game Console Market Size Overview by Type (2018-2029)
1.3.2 Global Handheld Game Console Historic Market Size Review by Type (2018-2023)
1.3.3 Global Handheld Game Console Forecasted Market Size by Type (2024-2029)
1.4 Key Regions Market Size Segment by Type
1.4.1 North America Handheld Game Console Sales Breakdown by Type (2018-2023)
1.4.2 Europe Handheld Game Console Sales Breakdown by Type (2018-2023)
1.4.3 Asia-Pacific Handheld Game Console Sales Breakdown by Type (2018-2023)
1.4.4 Latin America Handheld Game Console Sales Breakdown by Type (2018-2023)
1.4.5 Middle East and Africa Handheld Game Console Sales Breakdown by Type (2018-2023)
2 Global Handheld Game Console Market Competition by Company
2.1 Global Top Players by Handheld Game Console Sales (2018-2023)
2.2 Global Top Players by Handheld Game Console Revenue (2018-2023)
2.3 Global Top Players by Handheld Game Console Price (2018-2023)
2.4 Global Top Manufacturers Handheld Game Console Manufacturing Base Distribution, Sales Area, Product Type
2.5 Handheld Game Console Market Competitive Situation and Trends
2.5.1 Handheld Game Console Market Concentration Rate (2018-2023)
2.5.2 Global 5 and 10 Largest Manufacturers by Handheld Game Console Sales and Revenue in 2022
2.6 Global Top Manufacturers by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Handheld Game Console as of 2022)
2.7 Date of Key Manufacturers Enter into Handheld Game Console Market
2.8 Key Manufacturers Handheld Game Console Product Offered
2.9 Mergers & Acquisitions, Expansion
3 Handheld Game Console Status and Outlook by Region
3.1 Global Handheld Game Console Market Size and CAGR by Region: 2018 VS 2022 VS 2029
3.2 Global Handheld Game Console Historic Market Size by Region
3.2.1 Global Handheld Game Console Sales in Volume by Region (2018-2023)
3.2.2 Global Handheld Game Console Sales in Value by Region (2018-2023)
3.2.3 Global Handheld Game Console Sales (Volume & Value) Price and Gross Margin (2018-2023)
3.3 Global Handheld Game Console Forecasted Market Size by Region
3.3.1 Global Handheld Game Console Sales in Volume by Region (2024-2029)
3.3.2 Global Handheld Game Console Sales in Value by Region (2024-2029)
3.3.3 Global Handheld Game Console Sales (Volume & Value), Price and Gross Margin (2024-2029)
4 Global Handheld Game Console by User
4.1 Handheld Game Console Market Segment by User
4.1.1 Children
4.1.2 Adults
4.2 Global Handheld Game Console Market Size by User
4.2.1 Global Handheld Game Console Market Size Overview by User (2018-2029)
4.2.2 Global Handheld Game Console Historic Market Size Review by User (2018-2023)
4.2.3 Global Handheld Game Console Forecasted Market Size by User (2024-2029)
4.3 Key Regions Market Size Segment by User
4.3.1 North America Handheld Game Console Sales Breakdown by User (2018-2023)
4.3.2 Europe Handheld Game Console Sales Breakdown by User (2018-2023)
4.3.3 Asia-Pacific Handheld Game Console Sales Breakdown by User (2018-2023)
4.3.4 Latin America Handheld Game Console Sales Breakdown by User (2018-2023)
4.3.5 Middle East and Africa Handheld Game Console Sales Breakdown by User (2018-2023)
5 North America Handheld Game Console by Country
5.1 North America Handheld Game Console Historic Market Size by Country
5.1.1 North America Handheld Game Console Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
5.1.2 North America Handheld Game Console Sales in Volume by Country (2018-2023)
5.1.3 North America Handheld Game Console Sales in Value by Country (2018-2023)
5.2 North America Handheld Game Console Forecasted Market Size by Country
5.2.1 North America Handheld Game Console Sales in Volume by Country (2024-2029)
5.2.2 North America Handheld Game Console Sales in Value by Country (2024-2029)
6 Europe Handheld Game Console by Country
6.1 Europe Handheld Game Console Historic Market Size by Country
6.1.1 Europe Handheld Game Console Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
6.1.2 Europe Handheld Game Console Sales in Volume by Country (2018-2023)
6.1.3 Europe Handheld Game Console Sales in Value by Country (2018-2023)
6.2 Europe Handheld Game Console Forecasted Market Size by Country
6.2.1 Europe Handheld Game Console Sales in Volume by Country (2024-2029)
6.2.2 Europe Handheld Game Console Sales in Value by Country (2024-2029)
7 Asia-Pacific Handheld Game Console by Region
7.1 Asia-Pacific Handheld Game Console Historic Market Size by Region
7.1.1 Asia-Pacific Handheld Game Console Market Size Growth Rate (CAGR) by Region: 2018 VS 2022 VS 2029
7.1.2 Asia-Pacific Handheld Game Console Sales in Volume by Region (2018-2023)
7.1.3 Asia-Pacific Handheld Game Console Sales in Value by Region (2018-2023)
7.2 Asia-Pacific Handheld Game Console Forecasted Market Size by Region
7.2.1 Asia-Pacific Handheld Game Console Sales in Volume by Region (2024-2029)
7.2.2 Asia-Pacific Handheld Game Console Sales in Value by Region (2024-2029)
8 Latin America Handheld Game Console by Country
8.1 Latin America Handheld Game Console Historic Market Size by Country
8.1.1 Latin America Handheld Game Console Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
8.1.2 Latin America Handheld Game Console Sales in Volume by Country (2018-2023)
8.1.3 Latin America Handheld Game Console Sales in Value by Country (2018-2023)
8.2 Latin America Handheld Game Console Forecasted Market Size by Country
8.2.1 Latin America Handheld Game Console Sales in Volume by Country (2024-2029)
8.2.2 Latin America Handheld Game Console Sales in Value by Country (2024-2029)
9 Middle East and Africa Handheld Game Console by Country
9.1 Middle East and Africa Handheld Game Console Historic Market Size by Country
9.1.1 Middle East and Africa Handheld Game Console Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
9.1.2 Middle East and Africa Handheld Game Console Sales in Volume by Country (2018-2023)
9.1.3 Middle East and Africa Handheld Game Console Sales in Value by Country (2018-2023)
9.2 Middle East and Africa Handheld Game Console Forecasted Market Size by Country
9.2.1 Middle East and Africa Handheld Game Console Sales in Volume by Country (2024-2029)
9.2.2 Middle East and Africa Handheld Game Console Sales in Value by Country (2024-2029)
10 Company Profiles
10.1 Nintendo
10.1.1 Nintendo Company Information
10.1.2 Nintendo Introduction and Business Overview
10.1.3 Nintendo Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
10.1.4 Nintendo Handheld Game Console Products Offered
10.1.5 Nintendo Recent Development
10.2 PlayStation Vita(Sony)
10.2.1 PlayStation Vita(Sony) Company Information
10.2.2 PlayStation Vita(Sony) Introduction and Business Overview
10.2.3 PlayStation Vita(Sony) Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
10.2.4 PlayStation Vita(Sony) Handheld Game Console Products Offered
10.2.5 PlayStation Vita(Sony) Recent Development
10.3 Nvidia
10.3.1 Nvidia Company Information
10.3.2 Nvidia Introduction and Business Overview
10.3.3 Nvidia Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
10.3.4 Nvidia Handheld Game Console Products Offered
10.3.5 Nvidia Recent Development
10.4 Wikipad
10.4.1 Wikipad Company Information
10.4.2 Wikipad Introduction and Business Overview
10.4.3 Wikipad Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
10.4.4 Wikipad Handheld Game Console Products Offered
10.4.5 Wikipad Recent Development
10.5 Razer Edge
10.5.1 Razer Edge Company Information
10.5.2 Razer Edge Introduction and Business Overview
10.5.3 Razer Edge Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
10.5.4 Razer Edge Handheld Game Console Products Offered
10.5.5 Razer Edge Recent Development
10.6 GCW-Zero
10.6.1 GCW-Zero Company Information
10.6.2 GCW-Zero Introduction and Business Overview
10.6.3 GCW-Zero Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
10.6.4 GCW-Zero Handheld Game Console Products Offered
10.6.5 GCW-Zero Recent Development
10.7 LeapFrog
10.7.1 LeapFrog Company Information
10.7.2 LeapFrog Introduction and Business Overview
10.7.3 LeapFrog Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
10.7.4 LeapFrog Handheld Game Console Products Offered
10.7.5 LeapFrog Recent Development
11 Upstream, Opportunities, Challenges, Risks and Influences Factors Analysis
11.1 Handheld Game Console Key Raw Materials
11.1.1 Key Raw Materials
11.1.2 Key Raw Materials Price
11.1.3 Raw Materials Key Suppliers
11.2 Manufacturing Cost Structure
11.2.1 Raw Materials
11.2.2 Labor Cost
11.2.3 Manufacturing Expenses
11.3 Handheld Game Console Industrial Chain Analysis
11.4 Handheld Game Console Market Dynamics
11.4.1 Handheld Game Console Industry Trends
11.4.2 Handheld Game Console Market Drivers
11.4.3 Handheld Game Console Market Challenges
11.4.4 Handheld Game Console Market Restraints
12 Market Strategy Analysis, Distributors
12.1 Sales Channel
12.2 Handheld Game Console Distributors
12.3 Handheld Game Console Downstream Customers
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details
14.3 Disclaimer

Published By : QY Research

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