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Mobile Augmented Reality (MAR)-Global Market Insights and Sales Trends 2025

Mobile Augmented Reality (MAR)-Global Market Insights and Sales Trends 2025

Publishing Date : Mar, 2025

License Type :
 

Report Code : 1863351

No of Pages : 104

Synopsis
A mobile augmented reality application (MARA) is a type of mobile application that incorporates and complements built-in components in a mobile phone and provides a specialized application to deliver reality-based services and functions.
The global Mobile Augmented Reality (MAR) market size is expected to reach US$ 84390 million by 2029, growing at a CAGR of 39.6% from 2023 to 2029. The market is mainly driven by the significant applications of Mobile Augmented Reality (MAR) in various end use industries. The expanding demands from the Medical Application, Visual Art & Games, Industrial Application and Military & Navigation, are propelling Mobile Augmented Reality (MAR) market. Monitor-Based, one of the segments analysed in this report, is projected to record % CAGR and reach US$ million by the end of the analysis period. Growth in the Video See-through HMD segment is estimated at % CAGR for the next seven-year period.
Asia Pacific shows high growth potential for Mobile Augmented Reality (MAR) market, driven by demand from China, the second largest economy with some signs of stabilising, the Mobile Augmented Reality (MAR) market in China is forecast to reach US$ million by 2029, trailing a CAGR of % over the 2023-2029 period, while the U.S. market will reach US$ million by 2029, exhibiting a CAGR of % during the same period.
Report Objectives
This report provides market insight on the different segments, by players, by Type, by Application. Market size and forecast (2018-2029) has been provided in the report. The primary objectives of this report are to provide 1) global market size and forecasts, growth rates, market dynamics, industry structure and developments, market situation, trends; 2) global market share and ranking by company; 3) comprehensive presentation of the global market for Mobile Augmented Reality (MAR), with both quantitative and qualitative analysis through detailed segmentation; 4) detailed value chain analysis and review of growth factors essential for the existing market players and new entrants; 5) emerging opportunities in the market and the future impact of major drivers and restraints of the market.
Key Features of The Study:
This report provides in-depth analysis of the global Mobile Augmented Reality (MAR) market, and provides market size (US$ million) and CAGR for the forecast period (2023-2029), considering 2022 as the base year.
This report profiles key players in the global Mobile Augmented Reality (MAR) market based on the following parameters - company details (found date, headquarters, manufacturing bases), products portfolio, Mobile Augmented Reality (MAR) sales data, market share and ranking.
This report elucidates potential market opportunities across different segments and explains attractive investment proposition matrices for this market.
This report illustrates key insights about market drivers, restraints, opportunities, market trends, regional outlook.
Key companies of Mobile Augmented Reality (MAR) covered in this report include Google Inc., Qualcomm, Microsoft Corp., Infinity Augmented Reality, Samsung Electonics, Blippar.com, Daqri LLC, Wikitude GMBH and Metaio Gmbh, etc.
The global Mobile Augmented Reality (MAR) market report caters to various stakeholders in this industry including investors, suppliers, product players, distributors, new entrants, and financial analysts.
Market Segmentation
Company Profiles:
Google Inc.
Qualcomm
Microsoft Corp.
Infinity Augmented Reality
Samsung Electonics
Blippar.com
Daqri LLC
Wikitude GMBH
Metaio Gmbh
Catchoom Technologies
Atheer
Aurasma
Global Mobile Augmented Reality (MAR) market, by region:
North America (U.S., Canada, Mexico)
Europe (Germany, France, UK, Italy, etc.)
Asia Pacific (China, Japan, South Korea, Southeast Asia, India, etc.)
South America (Brazil, etc.)
Middle East and Africa (Turkey, GCC Countries, Africa, etc.)
Global Mobile Augmented Reality (MAR) market, Segment by Type:
Monitor-Based
Video See-through HMD
Head-mounted Displays
Global Mobile Augmented Reality (MAR) market, by Application
Medical Application
Visual Art & Games
Industrial Application
Military & Navigation
Other
Core Chapters
Chapter One: Introduces the report scope of the report, executive summary of global and regional market size and CAGR for the history and forecast period (2018-2023, 2024-2029). It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter Two: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter Three: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter Four: Detailed analysis of Mobile Augmented Reality (MAR) companies’ competitive landscape, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter Five: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product introduction, revenue, recent development, etc.
Chapter Six, Seven, Eight, Nine and Ten: North America, Europe, Asia Pacific, Latin America, Middle East & Africa, revenue by country.
Chapter Eleven: this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter Twelve: Research Finding/Conclusion
Index
1 Market Overview of Mobile Augmented Reality (MAR)
1.1 Mobile Augmented Reality (MAR) Market Overview
1.1.1 Mobile Augmented Reality (MAR) Product Scope
1.1.2 Mobile Augmented Reality (MAR) Market Status and Outlook
1.2 Global Mobile Augmented Reality (MAR) Market Size Overview by Region 2018 VS 2022 VS 2029
1.3 Global Mobile Augmented Reality (MAR) Market Size by Region (2018-2029)
1.4 Global Mobile Augmented Reality (MAR) Historic Market Size by Region (2018-2023)
1.5 Global Mobile Augmented Reality (MAR) Market Size Forecast by Region (2024-2029)
1.6 Key Regions, Mobile Augmented Reality (MAR) Market Size (2018-2029)
1.6.1 North America Mobile Augmented Reality (MAR) Market Size (2018-2029)
1.6.2 Europe Mobile Augmented Reality (MAR) Market Size (2018-2029)
1.6.3 Asia-Pacific Mobile Augmented Reality (MAR) Market Size (2018-2029)
1.6.4 Latin America Mobile Augmented Reality (MAR) Market Size (2018-2029)
1.6.5 Middle East & Africa Mobile Augmented Reality (MAR) Market Size (2018-2029)
2 Mobile Augmented Reality (MAR) Market by Type
2.1 Introduction
2.1.1 Monitor-Based
2.1.2 Video See-through HMD
2.1.3 Head-mounted Displays
2.2 Global Mobile Augmented Reality (MAR) Market Size by Type: 2018 VS 2022 VS 2029
2.2.1 Global Mobile Augmented Reality (MAR) Historic Market Size by Type (2018-2023)
2.2.2 Global Mobile Augmented Reality (MAR) Forecasted Market Size by Type (2024-2029)
2.3 Key Regions Market Size by Type
2.3.1 North America Mobile Augmented Reality (MAR) Revenue Breakdown by Type (2018-2029)
2.3.2 Europe Mobile Augmented Reality (MAR) Revenue Breakdown by Type (2018-2029)
2.3.3 Asia-Pacific Mobile Augmented Reality (MAR) Revenue Breakdown by Type (2018-2029)
2.3.4 Latin America Mobile Augmented Reality (MAR) Revenue Breakdown by Type (2018-2029)
2.3.5 Middle East and Africa Mobile Augmented Reality (MAR) Revenue Breakdown by Type (2018-2029)
3 Mobile Augmented Reality (MAR) Market Overview by Application
3.1 Introduction
3.1.1 Medical Application
3.1.2 Visual Art & Games
3.1.3 Industrial Application
3.1.4 Military & Navigation
3.1.5 Other
3.2 Global Mobile Augmented Reality (MAR) Market Size by Application: 2018 VS 2022 VS 2029
3.2.1 Global Mobile Augmented Reality (MAR) Historic Market Size by Application (2018-2023)
3.2.2 Global Mobile Augmented Reality (MAR) Forecasted Market Size by Application (2024-2029)
3.3 Key Regions Market Size by Application
3.3.1 North America Mobile Augmented Reality (MAR) Revenue Breakdown by Application (2018-2029)
3.3.2 Europe Mobile Augmented Reality (MAR) Revenue Breakdown by Application (2018-2029)
3.3.3 Asia-Pacific Mobile Augmented Reality (MAR) Revenue Breakdown by Application (2018-2029)
3.3.4 Latin America Mobile Augmented Reality (MAR) Revenue Breakdown by Application (2018-2029)
3.3.5 Middle East and Africa Mobile Augmented Reality (MAR) Revenue Breakdown by Application (2018-2029)
4 Mobile Augmented Reality (MAR) Competition Analysis by Players
4.1 Global Mobile Augmented Reality (MAR) Market Size by Players (2018-2023)
4.2 Global Top Players by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Mobile Augmented Reality (MAR) as of 2022)
4.3 Date of Key Players Enter into Mobile Augmented Reality (MAR) Market
4.4 Global Top Players Mobile Augmented Reality (MAR) Headquarters and Area Served
4.5 Key Players Mobile Augmented Reality (MAR) Product Solution and Service
4.6 Competitive Status
4.6.1 Mobile Augmented Reality (MAR) Market Concentration Rate
4.6.2 Mergers & Acquisitions, Expansion Plans
5 Company (Top Players) Profiles
5.1 Google Inc.
5.1.1 Google Inc. Profile
5.1.2 Google Inc. Main Business
5.1.3 Google Inc. Mobile Augmented Reality (MAR) Products, Services and Solutions
5.1.4 Google Inc. Mobile Augmented Reality (MAR) Revenue (US$ Million) & (2018-2023)
5.1.5 Google Inc. Recent Developments
5.2 Qualcomm
5.2.1 Qualcomm Profile
5.2.2 Qualcomm Main Business
5.2.3 Qualcomm Mobile Augmented Reality (MAR) Products, Services and Solutions
5.2.4 Qualcomm Mobile Augmented Reality (MAR) Revenue (US$ Million) & (2018-2023)
5.2.5 Qualcomm Recent Developments
5.3 Microsoft Corp.
5.3.1 Microsoft Corp. Profile
5.3.2 Microsoft Corp. Main Business
5.3.3 Microsoft Corp. Mobile Augmented Reality (MAR) Products, Services and Solutions
5.3.4 Microsoft Corp. Mobile Augmented Reality (MAR) Revenue (US$ Million) & (2018-2023)
5.3.5 Infinity Augmented Reality Recent Developments
5.4 Infinity Augmented Reality
5.4.1 Infinity Augmented Reality Profile
5.4.2 Infinity Augmented Reality Main Business
5.4.3 Infinity Augmented Reality Mobile Augmented Reality (MAR) Products, Services and Solutions
5.4.4 Infinity Augmented Reality Mobile Augmented Reality (MAR) Revenue (US$ Million) & (2018-2023)
5.4.5 Infinity Augmented Reality Recent Developments
5.5 Samsung Electonics
5.5.1 Samsung Electonics Profile
5.5.2 Samsung Electonics Main Business
5.5.3 Samsung Electonics Mobile Augmented Reality (MAR) Products, Services and Solutions
5.5.4 Samsung Electonics Mobile Augmented Reality (MAR) Revenue (US$ Million) & (2018-2023)
5.5.5 Samsung Electonics Recent Developments
5.6 Blippar.com
5.6.1 Blippar.com Profile
5.6.2 Blippar.com Main Business
5.6.3 Blippar.com Mobile Augmented Reality (MAR) Products, Services and Solutions
5.6.4 Blippar.com Mobile Augmented Reality (MAR) Revenue (US$ Million) & (2018-2023)
5.6.5 Blippar.com Recent Developments
5.7 Daqri LLC
5.7.1 Daqri LLC Profile
5.7.2 Daqri LLC Main Business
5.7.3 Daqri LLC Mobile Augmented Reality (MAR) Products, Services and Solutions
5.7.4 Daqri LLC Mobile Augmented Reality (MAR) Revenue (US$ Million) & (2018-2023)
5.7.5 Daqri LLC Recent Developments
5.8 Wikitude GMBH
5.8.1 Wikitude GMBH Profile
5.8.2 Wikitude GMBH Main Business
5.8.3 Wikitude GMBH Mobile Augmented Reality (MAR) Products, Services and Solutions
5.8.4 Wikitude GMBH Mobile Augmented Reality (MAR) Revenue (US$ Million) & (2018-2023)
5.8.5 Wikitude GMBH Recent Developments
5.9 Metaio Gmbh
5.9.1 Metaio Gmbh Profile
5.9.2 Metaio Gmbh Main Business
5.9.3 Metaio Gmbh Mobile Augmented Reality (MAR) Products, Services and Solutions
5.9.4 Metaio Gmbh Mobile Augmented Reality (MAR) Revenue (US$ Million) & (2018-2023)
5.9.5 Metaio Gmbh Recent Developments
5.10 Catchoom Technologies
5.10.1 Catchoom Technologies Profile
5.10.2 Catchoom Technologies Main Business
5.10.3 Catchoom Technologies Mobile Augmented Reality (MAR) Products, Services and Solutions
5.10.4 Catchoom Technologies Mobile Augmented Reality (MAR) Revenue (US$ Million) & (2018-2023)
5.10.5 Catchoom Technologies Recent Developments
5.11 Atheer
5.11.1 Atheer Profile
5.11.2 Atheer Main Business
5.11.3 Atheer Mobile Augmented Reality (MAR) Products, Services and Solutions
5.11.4 Atheer Mobile Augmented Reality (MAR) Revenue (US$ Million) & (2018-2023)
5.11.5 Atheer Recent Developments
5.12 Aurasma
5.12.1 Aurasma Profile
5.12.2 Aurasma Main Business
5.12.3 Aurasma Mobile Augmented Reality (MAR) Products, Services and Solutions
5.12.4 Aurasma Mobile Augmented Reality (MAR) Revenue (US$ Million) & (2018-2023)
5.12.5 Aurasma Recent Developments
6 North America
6.1 North America Mobile Augmented Reality (MAR) Market Size by Country (2018-2029)
6.2 U.S.
6.3 Canada
7 Europe
7.1 Europe Mobile Augmented Reality (MAR) Market Size by Country (2018-2029)
7.2 Germany
7.3 France
7.4 U.K.
7.5 Italy
7.6 Russia
7.7 Nordic Countries
7.8 Rest of Europe
8 Asia-Pacific
8.1 Asia-Pacific Mobile Augmented Reality (MAR) Market Size by Region (2018-2029)
8.2 China
8.3 Japan
8.4 South Korea
8.5 Southeast Asia
8.6 India
8.7 Australia
8.8 Rest of Asia-Pacific
9 Latin America
9.1 Latin America Mobile Augmented Reality (MAR) Market Size by Country (2018-2029)
9.2 Mexico
9.3 Brazil
9.4 Rest of Latin America
10 Middle East & Africa
10.1 Middle East & Africa Mobile Augmented Reality (MAR) Market Size by Country (2018-2029)
10.2 Turkey
10.3 Saudi Arabia
10.4 UAE
10.5 Rest of Middle East & Africa
11 Mobile Augmented Reality (MAR) Market Dynamics
11.1 Mobile Augmented Reality (MAR) Industry Trends
11.2 Mobile Augmented Reality (MAR) Market Drivers
11.3 Mobile Augmented Reality (MAR) Market Challenges
11.4 Mobile Augmented Reality (MAR) Market Restraints
12 Research Finding /Conclusion
13 Methodology and Data Source
13.1 Methodology/Research Approach
13.1.1 Research Programs/Design
13.1.2 Market Size Estimation
13.1.3 Market Breakdown and Data Triangulation
13.2 Data Source
13.2.1 Secondary Sources
13.2.2 Primary Sources
13.3 Disclaimer
13.4 Author List

Published By : QY Research

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