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PlayStation Network (PSN)-Global Market Insights and Sales Trends 2025

PlayStation Network (PSN)-Global Market Insights and Sales Trends 2025

Publishing Date : Mar, 2025

License Type :
 

Report Code : 1854884

No of Pages : 110

Synopsis
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. As of April 2016, over 110 million users have been documented, with 70 million of them active monthly.
The global PlayStation Network (PSN) market size is expected to reach US$ million by 2029, growing at a CAGR of % from 2023 to 2029. The market is mainly driven by the significant applications of PlayStation Network (PSN) in various end use industries. The expanding demands from the Smartphones, Tablets, Blu-Ray Players and High-Definition Televisions, are propelling PlayStation Network (PSN) market. PlayStation Games, one of the segments analysed in this report, is projected to record % CAGR and reach US$ million by the end of the analysis period. Growth in the PlayStation Movies segment is estimated at % CAGR for the next seven-year period.
The increasing demand for PlayStation Network drives the market. Rising disposable incoming, people preference, technical advancement and convenience of PlayStation Network are key factors contributing to growth of market. The play station store is an alphanumeric mass media store obtainable to consumers through the play station network. The store proposes a variety of downloadable content together for procurement and obtainable free of charge. Accessible content consists of complete games, extra content, playable samples, and theme tune and game and or film promos. There are four diverse forms of the play station store including Asia, Europe comprising Oceania and the Middle East, Japan, and North America comprising Latin America. Content may differ for each nation. There is no play station store in China.
Report Objectives
This report provides market insight on the different segments, by players, by Type, by Application. Market size and forecast (2018-2029) has been provided in the report. The primary objectives of this report are to provide 1) global market size and forecasts, growth rates, market dynamics, industry structure and developments, market situation, trends; 2) global market share and ranking by company; 3) comprehensive presentation of the global market for PlayStation Network (PSN), with both quantitative and qualitative analysis through detailed segmentation; 4) detailed value chain analysis and review of growth factors essential for the existing market players and new entrants; 5) emerging opportunities in the market and the future impact of major drivers and restraints of the market.
Key Features of The Study:
This report provides in-depth analysis of the global PlayStation Network (PSN) market, and provides market size (US$ million) and CAGR for the forecast period (2023-2029), considering 2022 as the base year.
This report profiles key players in the global PlayStation Network (PSN) market based on the following parameters - company details (found date, headquarters, manufacturing bases), products portfolio, PlayStation Network (PSN) sales data, market share and ranking.
This report elucidates potential market opportunities across different segments and explains attractive investment proposition matrices for this market.
This report illustrates key insights about market drivers, restraints, opportunities, market trends, regional outlook.
Key companies of PlayStation Network (PSN) covered in this report include Electronic Arts, PlayStation, Tecmo Koei, Atlus, Bethesda, Rockstar Games, Activision, Warner Bros Interactive and Entertainment, etc.
The global PlayStation Network (PSN) market report caters to various stakeholders in this industry including investors, suppliers, product players, distributors, new entrants, and financial analysts.
Market Segmentation
Company Profiles:
Electronic Arts
PlayStation
Tecmo Koei
Atlus
Bethesda
Rockstar Games
Activision
Warner Bros Interactive
Entertainment
2K Games
Curve Digital
Ubisoft
Sony
SCEA
Zen Studios
CD Projekt
Global PlayStation Network (PSN) market, by region:
North America (U.S., Canada, Mexico)
Europe (Germany, France, UK, Italy, etc.)
Asia Pacific (China, Japan, South Korea, Southeast Asia, India, etc.)
South America (Brazil, etc.)
Middle East and Africa (Turkey, GCC Countries, Africa, etc.)
Global PlayStation Network (PSN) market, Segment by Type:
PlayStation Games
PlayStation Movies
PlayStation TV Shows
Others
Global PlayStation Network (PSN) market, by Application
Smartphones
Tablets
Blu-Ray Players
High-Definition Televisions
Core Chapters
Chapter One: Introduces the report scope of the report, executive summary of global and regional market size and CAGR for the history and forecast period (2018-2023, 2024-2029). It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter Two: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter Three: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter Four: Detailed analysis of PlayStation Network (PSN) companies’ competitive landscape, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter Five: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product introduction, revenue, recent development, etc.
Chapter Six, Seven, Eight, Nine and Ten: North America, Europe, Asia Pacific, Latin America, Middle East & Africa, revenue by country.
Chapter Eleven: this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter Twelve: Research Finding/Conclusion
Index
1 Market Overview of PlayStation Network (PSN)
1.1 PlayStation Network (PSN) Market Overview
1.1.1 PlayStation Network (PSN) Product Scope
1.1.2 PlayStation Network (PSN) Market Status and Outlook
1.2 Global PlayStation Network (PSN) Market Size Overview by Region 2018 VS 2022 VS 2029
1.3 Global PlayStation Network (PSN) Market Size by Region (2018-2029)
1.4 Global PlayStation Network (PSN) Historic Market Size by Region (2018-2023)
1.5 Global PlayStation Network (PSN) Market Size Forecast by Region (2024-2029)
1.6 Key Regions, PlayStation Network (PSN) Market Size (2018-2029)
1.6.1 North America PlayStation Network (PSN) Market Size (2018-2029)
1.6.2 Europe PlayStation Network (PSN) Market Size (2018-2029)
1.6.3 Asia-Pacific PlayStation Network (PSN) Market Size (2018-2029)
1.6.4 Latin America PlayStation Network (PSN) Market Size (2018-2029)
1.6.5 Middle East & Africa PlayStation Network (PSN) Market Size (2018-2029)
2 PlayStation Network (PSN) Market by Type
2.1 Introduction
2.1.1 PlayStation Games
2.1.2 PlayStation Movies
2.1.3 PlayStation TV Shows
2.1.4 Others
2.2 Global PlayStation Network (PSN) Market Size by Type: 2018 VS 2022 VS 2029
2.2.1 Global PlayStation Network (PSN) Historic Market Size by Type (2018-2023)
2.2.2 Global PlayStation Network (PSN) Forecasted Market Size by Type (2024-2029)
2.3 Key Regions Market Size by Type
2.3.1 North America PlayStation Network (PSN) Revenue Breakdown by Type (2018-2029)
2.3.2 Europe PlayStation Network (PSN) Revenue Breakdown by Type (2018-2029)
2.3.3 Asia-Pacific PlayStation Network (PSN) Revenue Breakdown by Type (2018-2029)
2.3.4 Latin America PlayStation Network (PSN) Revenue Breakdown by Type (2018-2029)
2.3.5 Middle East and Africa PlayStation Network (PSN) Revenue Breakdown by Type (2018-2029)
3 PlayStation Network (PSN) Market Overview by Application
3.1 Introduction
3.1.1 Smartphones
3.1.2 Tablets
3.1.3 Blu-Ray Players
3.1.4 High-Definition Televisions
3.2 Global PlayStation Network (PSN) Market Size by Application: 2018 VS 2022 VS 2029
3.2.1 Global PlayStation Network (PSN) Historic Market Size by Application (2018-2023)
3.2.2 Global PlayStation Network (PSN) Forecasted Market Size by Application (2024-2029)
3.3 Key Regions Market Size by Application
3.3.1 North America PlayStation Network (PSN) Revenue Breakdown by Application (2018-2029)
3.3.2 Europe PlayStation Network (PSN) Revenue Breakdown by Application (2018-2029)
3.3.3 Asia-Pacific PlayStation Network (PSN) Revenue Breakdown by Application (2018-2029)
3.3.4 Latin America PlayStation Network (PSN) Revenue Breakdown by Application (2018-2029)
3.3.5 Middle East and Africa PlayStation Network (PSN) Revenue Breakdown by Application (2018-2029)
4 PlayStation Network (PSN) Competition Analysis by Players
4.1 Global PlayStation Network (PSN) Market Size by Players (2018-2023)
4.2 Global Top Players by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in PlayStation Network (PSN) as of 2022)
4.3 Date of Key Players Enter into PlayStation Network (PSN) Market
4.4 Global Top Players PlayStation Network (PSN) Headquarters and Area Served
4.5 Key Players PlayStation Network (PSN) Product Solution and Service
4.6 Competitive Status
4.6.1 PlayStation Network (PSN) Market Concentration Rate
4.6.2 Mergers & Acquisitions, Expansion Plans
5 Company (Top Players) Profiles
5.1 Electronic Arts
5.1.1 Electronic Arts Profile
5.1.2 Electronic Arts Main Business
5.1.3 Electronic Arts PlayStation Network (PSN) Products, Services and Solutions
5.1.4 Electronic Arts PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.1.5 Electronic Arts Recent Developments
5.2 PlayStation
5.2.1 PlayStation Profile
5.2.2 PlayStation Main Business
5.2.3 PlayStation PlayStation Network (PSN) Products, Services and Solutions
5.2.4 PlayStation PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.2.5 PlayStation Recent Developments
5.3 Tecmo Koei
5.3.1 Tecmo Koei Profile
5.3.2 Tecmo Koei Main Business
5.3.3 Tecmo Koei PlayStation Network (PSN) Products, Services and Solutions
5.3.4 Tecmo Koei PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.3.5 Atlus Recent Developments
5.4 Atlus
5.4.1 Atlus Profile
5.4.2 Atlus Main Business
5.4.3 Atlus PlayStation Network (PSN) Products, Services and Solutions
5.4.4 Atlus PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.4.5 Atlus Recent Developments
5.5 Bethesda
5.5.1 Bethesda Profile
5.5.2 Bethesda Main Business
5.5.3 Bethesda PlayStation Network (PSN) Products, Services and Solutions
5.5.4 Bethesda PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.5.5 Bethesda Recent Developments
5.6 Rockstar Games
5.6.1 Rockstar Games Profile
5.6.2 Rockstar Games Main Business
5.6.3 Rockstar Games PlayStation Network (PSN) Products, Services and Solutions
5.6.4 Rockstar Games PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.6.5 Rockstar Games Recent Developments
5.7 Activision
5.7.1 Activision Profile
5.7.2 Activision Main Business
5.7.3 Activision PlayStation Network (PSN) Products, Services and Solutions
5.7.4 Activision PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.7.5 Activision Recent Developments
5.8 Warner Bros Interactive
5.8.1 Warner Bros Interactive Profile
5.8.2 Warner Bros Interactive Main Business
5.8.3 Warner Bros Interactive PlayStation Network (PSN) Products, Services and Solutions
5.8.4 Warner Bros Interactive PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.8.5 Warner Bros Interactive Recent Developments
5.9 Entertainment
5.9.1 Entertainment Profile
5.9.2 Entertainment Main Business
5.9.3 Entertainment PlayStation Network (PSN) Products, Services and Solutions
5.9.4 Entertainment PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.9.5 Entertainment Recent Developments
5.10 2K Games
5.10.1 2K Games Profile
5.10.2 2K Games Main Business
5.10.3 2K Games PlayStation Network (PSN) Products, Services and Solutions
5.10.4 2K Games PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.10.5 2K Games Recent Developments
5.11 Curve Digital
5.11.1 Curve Digital Profile
5.11.2 Curve Digital Main Business
5.11.3 Curve Digital PlayStation Network (PSN) Products, Services and Solutions
5.11.4 Curve Digital PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.11.5 Curve Digital Recent Developments
5.12 Ubisoft
5.12.1 Ubisoft Profile
5.12.2 Ubisoft Main Business
5.12.3 Ubisoft PlayStation Network (PSN) Products, Services and Solutions
5.12.4 Ubisoft PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.12.5 Ubisoft Recent Developments
5.13 Sony
5.13.1 Sony Profile
5.13.2 Sony Main Business
5.13.3 Sony PlayStation Network (PSN) Products, Services and Solutions
5.13.4 Sony PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.13.5 Sony Recent Developments
5.14 SCEA
5.14.1 SCEA Profile
5.14.2 SCEA Main Business
5.14.3 SCEA PlayStation Network (PSN) Products, Services and Solutions
5.14.4 SCEA PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.14.5 SCEA Recent Developments
5.15 Zen Studios
5.15.1 Zen Studios Profile
5.15.2 Zen Studios Main Business
5.15.3 Zen Studios PlayStation Network (PSN) Products, Services and Solutions
5.15.4 Zen Studios PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.15.5 Zen Studios Recent Developments
5.16 CD Projekt
5.16.1 CD Projekt Profile
5.16.2 CD Projekt Main Business
5.16.3 CD Projekt PlayStation Network (PSN) Products, Services and Solutions
5.16.4 CD Projekt PlayStation Network (PSN) Revenue (US$ Million) & (2018-2023)
5.16.5 CD Projekt Recent Developments
6 North America
6.1 North America PlayStation Network (PSN) Market Size by Country (2018-2029)
6.2 U.S.
6.3 Canada
7 Europe
7.1 Europe PlayStation Network (PSN) Market Size by Country (2018-2029)
7.2 Germany
7.3 France
7.4 U.K.
7.5 Italy
7.6 Russia
7.7 Nordic Countries
7.8 Rest of Europe
8 Asia-Pacific
8.1 Asia-Pacific PlayStation Network (PSN) Market Size by Region (2018-2029)
8.2 China
8.3 Japan
8.4 South Korea
8.5 Southeast Asia
8.6 India
8.7 Australia
8.8 Rest of Asia-Pacific
9 Latin America
9.1 Latin America PlayStation Network (PSN) Market Size by Country (2018-2029)
9.2 Mexico
9.3 Brazil
9.4 Rest of Latin America
10 Middle East & Africa
10.1 Middle East & Africa PlayStation Network (PSN) Market Size by Country (2018-2029)
10.2 Turkey
10.3 Saudi Arabia
10.4 UAE
10.5 Rest of Middle East & Africa
11 PlayStation Network (PSN) Market Dynamics
11.1 PlayStation Network (PSN) Industry Trends
11.2 PlayStation Network (PSN) Market Drivers
11.3 PlayStation Network (PSN) Market Challenges
11.4 PlayStation Network (PSN) Market Restraints
12 Research Finding /Conclusion
13 Methodology and Data Source
13.1 Methodology/Research Approach
13.1.1 Research Programs/Design
13.1.2 Market Size Estimation
13.1.3 Market Breakdown and Data Triangulation
13.2 Data Source
13.2.1 Secondary Sources
13.2.2 Primary Sources
13.3 Disclaimer
13.4 Author List

Published By : QY Research

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