Synopsis
Sports software is used to capture data about competitions and matches happening across leagues, clubs, sports associations, and sports academies. The software enables coaches to plan, measure, and analyze the player’s performance, thereby helping in collaboration among players within the team. The market encompasses features of sports software such as game scheduling, competition management, team management, access to member database, online payment processing, communication tools, and online registration.
The global Sports Software market size is expected to reach US$ 8889.8 million by 2029, growing at a CAGR of 12.4% from 2023 to 2029. The market is mainly driven by the significant applications of Sports Software in various end use industries. The expanding demands from the Clubs, Coaches, Leagues and Sports Association, are propelling Sports Software market. Basketball, one of the segments analysed in this report, is projected to record % CAGR and reach US$ million by the end of the analysis period. Growth in the Rugby segment is estimated at % CAGR for the next seven-year period.
The huge investments in the sports infrastructure for forthcoming global events is expected to trigger the IT investments for stadiums, sports associations, clubs, and leagues. This, in turn, boosts the requirement for sports software over the next four years. For Instance, the Russian government has allotted about USD 10 billion for setting up the key infrastructure for the 2018 FIFA World Cup that consists of 12 stadiums, 113 training sites, and the transport infrastructure. Moreover, the rising large-scale construction projects such as integrated sports complexes and sports stadiums in Brazil will also augment the demand for sports software market in the future.
Report Objectives
This report provides market insight on the different segments, by players, by Type, by Application. Market size and forecast (2018-2029) has been provided in the report. The primary objectives of this report are to provide 1) global market size and forecasts, growth rates, market dynamics, industry structure and developments, market situation, trends; 2) global market share and ranking by company; 3) comprehensive presentation of the global market for Sports Software, with both quantitative and qualitative analysis through detailed segmentation; 4) detailed value chain analysis and review of growth factors essential for the existing market players and new entrants; 5) emerging opportunities in the market and the future impact of major drivers and restraints of the market.
Key Features of The Study:
This report provides in-depth analysis of the global Sports Software market, and provides market size (US$ million) and CAGR for the forecast period (2023-2029), considering 2022 as the base year.
This report profiles key players in the global Sports Software market based on the following parameters - company details (found date, headquarters, manufacturing bases), products portfolio, Sports Software sales data, market share and ranking.
This report elucidates potential market opportunities across different segments and explains attractive investment proposition matrices for this market.
This report illustrates key insights about market drivers, restraints, opportunities, market trends, regional outlook.
Key companies of Sports Software covered in this report include Daktronics, IBM, SAP, Vista Equity Partners, Blue Star Sports, EDGE10, Jonas Club Software and Sports Insight Technologies, etc.
The global Sports Software market report caters to various stakeholders in this industry including investors, suppliers, product players, distributors, new entrants, and financial analysts.
Market Segmentation
Company Profiles:
Daktronics
IBM
SAP
Vista Equity Partners
Blue Star Sports
EDGE10
Jonas Club Software
Sports Insight Technologies
Global Sports Software market, by region:
North America (U.S., Canada, Mexico)
Europe (Germany, France, UK, Italy, etc.)
Asia Pacific (China, Japan, South Korea, Southeast Asia, India, etc.)
South America (Brazil, etc.)
Middle East and Africa (Turkey, GCC Countries, Africa, etc.)
Global Sports Software market, Segment by Type:
Basketball
Rugby
Field Soccer
Hockey
Volleyball
Netball
GAA
Ice Hockey
Cricket
Global Sports Software market, by Application
Clubs
Coaches
Leagues
Sports Association
Core Chapters
Chapter One: Introduces the report scope of the report, executive summary of global and regional market size and CAGR for the history and forecast period (2018-2023, 2024-2029). It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter Two: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter Three: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter Four: Detailed analysis of Sports Software companies’ competitive landscape, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter Five: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product introduction, revenue, recent development, etc.
Chapter Six, Seven, Eight, Nine and Ten: North America, Europe, Asia Pacific, Latin America, Middle East & Africa, revenue by country.
Chapter Eleven: this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter Twelve: Research Finding/Conclusion
Index
1 Market Overview of Sports Software
1.1 Sports Software Market Overview
1.1.1 Sports Software Product Scope
1.1.2 Sports Software Market Status and Outlook
1.2 Global Sports Software Market Size Overview by Region 2018 VS 2022 VS 2029
1.3 Global Sports Software Market Size by Region (2018-2029)
1.4 Global Sports Software Historic Market Size by Region (2018-2023)
1.5 Global Sports Software Market Size Forecast by Region (2024-2029)
1.6 Key Regions, Sports Software Market Size (2018-2029)
1.6.1 North America Sports Software Market Size (2018-2029)
1.6.2 Europe Sports Software Market Size (2018-2029)
1.6.3 Asia-Pacific Sports Software Market Size (2018-2029)
1.6.4 Latin America Sports Software Market Size (2018-2029)
1.6.5 Middle East & Africa Sports Software Market Size (2018-2029)
2 Sports Software Market by Type
2.1 Introduction
2.1.1 Basketball
2.1.2 Rugby
2.1.3 Field Soccer
2.1.4 Hockey
2.1.5 Volleyball
2.1.6 Netball
2.1.7 GAA
2.1.8 Ice Hockey
2.1.9 Cricket
2.2 Global Sports Software Market Size by Type: 2018 VS 2022 VS 2029
2.2.1 Global Sports Software Historic Market Size by Type (2018-2023)
2.2.2 Global Sports Software Forecasted Market Size by Type (2024-2029)
2.3 Key Regions Market Size by Type
2.3.1 North America Sports Software Revenue Breakdown by Type (2018-2029)
2.3.2 Europe Sports Software Revenue Breakdown by Type (2018-2029)
2.3.3 Asia-Pacific Sports Software Revenue Breakdown by Type (2018-2029)
2.3.4 Latin America Sports Software Revenue Breakdown by Type (2018-2029)
2.3.5 Middle East and Africa Sports Software Revenue Breakdown by Type (2018-2029)
3 Sports Software Market Overview by Application
3.1 Introduction
3.1.1 Clubs
3.1.2 Coaches
3.1.3 Leagues
3.1.4 Sports Association
3.2 Global Sports Software Market Size by Application: 2018 VS 2022 VS 2029
3.2.1 Global Sports Software Historic Market Size by Application (2018-2023)
3.2.2 Global Sports Software Forecasted Market Size by Application (2024-2029)
3.3 Key Regions Market Size by Application
3.3.1 North America Sports Software Revenue Breakdown by Application (2018-2029)
3.3.2 Europe Sports Software Revenue Breakdown by Application (2018-2029)
3.3.3 Asia-Pacific Sports Software Revenue Breakdown by Application (2018-2029)
3.3.4 Latin America Sports Software Revenue Breakdown by Application (2018-2029)
3.3.5 Middle East and Africa Sports Software Revenue Breakdown by Application (2018-2029)
4 Sports Software Competition Analysis by Players
4.1 Global Sports Software Market Size by Players (2018-2023)
4.2 Global Top Players by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Sports Software as of 2022)
4.3 Date of Key Players Enter into Sports Software Market
4.4 Global Top Players Sports Software Headquarters and Area Served
4.5 Key Players Sports Software Product Solution and Service
4.6 Competitive Status
4.6.1 Sports Software Market Concentration Rate
4.6.2 Mergers & Acquisitions, Expansion Plans
5 Company (Top Players) Profiles
5.1 Daktronics
5.1.1 Daktronics Profile
5.1.2 Daktronics Main Business
5.1.3 Daktronics Sports Software Products, Services and Solutions
5.1.4 Daktronics Sports Software Revenue (US$ Million) & (2018-2023)
5.1.5 Daktronics Recent Developments
5.2 IBM
5.2.1 IBM Profile
5.2.2 IBM Main Business
5.2.3 IBM Sports Software Products, Services and Solutions
5.2.4 IBM Sports Software Revenue (US$ Million) & (2018-2023)
5.2.5 IBM Recent Developments
5.3 SAP
5.3.1 SAP Profile
5.3.2 SAP Main Business
5.3.3 SAP Sports Software Products, Services and Solutions
5.3.4 SAP Sports Software Revenue (US$ Million) & (2018-2023)
5.3.5 Vista Equity Partners Recent Developments
5.4 Vista Equity Partners
5.4.1 Vista Equity Partners Profile
5.4.2 Vista Equity Partners Main Business
5.4.3 Vista Equity Partners Sports Software Products, Services and Solutions
5.4.4 Vista Equity Partners Sports Software Revenue (US$ Million) & (2018-2023)
5.4.5 Vista Equity Partners Recent Developments
5.5 Blue Star Sports
5.5.1 Blue Star Sports Profile
5.5.2 Blue Star Sports Main Business
5.5.3 Blue Star Sports Sports Software Products, Services and Solutions
5.5.4 Blue Star Sports Sports Software Revenue (US$ Million) & (2018-2023)
5.5.5 Blue Star Sports Recent Developments
5.6 EDGE10
5.6.1 EDGE10 Profile
5.6.2 EDGE10 Main Business
5.6.3 EDGE10 Sports Software Products, Services and Solutions
5.6.4 EDGE10 Sports Software Revenue (US$ Million) & (2018-2023)
5.6.5 EDGE10 Recent Developments
5.7 Jonas Club Software
5.7.1 Jonas Club Software Profile
5.7.2 Jonas Club Software Main Business
5.7.3 Jonas Club Software Sports Software Products, Services and Solutions
5.7.4 Jonas Club Software Sports Software Revenue (US$ Million) & (2018-2023)
5.7.5 Jonas Club Software Recent Developments
5.8 Sports Insight Technologies
5.8.1 Sports Insight Technologies Profile
5.8.2 Sports Insight Technologies Main Business
5.8.3 Sports Insight Technologies Sports Software Products, Services and Solutions
5.8.4 Sports Insight Technologies Sports Software Revenue (US$ Million) & (2018-2023)
5.8.5 Sports Insight Technologies Recent Developments
6 North America
6.1 North America Sports Software Market Size by Country (2018-2029)
6.2 U.S.
6.3 Canada
7 Europe
7.1 Europe Sports Software Market Size by Country (2018-2029)
7.2 Germany
7.3 France
7.4 U.K.
7.5 Italy
7.6 Russia
7.7 Nordic Countries
7.8 Rest of Europe
8 Asia-Pacific
8.1 Asia-Pacific Sports Software Market Size by Region (2018-2029)
8.2 China
8.3 Japan
8.4 South Korea
8.5 Southeast Asia
8.6 India
8.7 Australia
8.8 Rest of Asia-Pacific
9 Latin America
9.1 Latin America Sports Software Market Size by Country (2018-2029)
9.2 Mexico
9.3 Brazil
9.4 Rest of Latin America
10 Middle East & Africa
10.1 Middle East & Africa Sports Software Market Size by Country (2018-2029)
10.2 Turkey
10.3 Saudi Arabia
10.4 UAE
10.5 Rest of Middle East & Africa
11 Sports Software Market Dynamics
11.1 Sports Software Industry Trends
11.2 Sports Software Market Drivers
11.3 Sports Software Market Challenges
11.4 Sports Software Market Restraints
12 Research Finding /Conclusion
13 Methodology and Data Source
13.1 Methodology/Research Approach
13.1.1 Research Programs/Design
13.1.2 Market Size Estimation
13.1.3 Market Breakdown and Data Triangulation
13.2 Data Source
13.2.1 Secondary Sources
13.2.2 Primary Sources
13.3 Disclaimer
13.4 Author List