The Market Reports

Call: +1-631-407-1315 / +91-750-729-1479
Email: sales@themarketreports.com

Virtual Fitting Room-Global Market Share and Ranking, Overall Sales and Demand Forecast 2025-2031

Virtual Fitting Room-Global Market Share and Ranking, Overall Sales and Demand Forecast 2025-2031

Publishing Date : Nov, 2025

License Type :
 

Report Code : 2013552

No of Pages : 210

Synopsis
The global market for Virtual Fitting Room was estimated to be worth US$ 4705 million in 2024 and is forecast to a readjusted size of US$ 12653 million by 2031 with a CAGR of 15.3% during the forecast period 2025-2031.
A virtual fitting room is a technology that allows shoppers to try on items virtually. Shoppers can virtually try on clothing without actually touching the items themselves. Virtual fitting rooms are changing the retail industry by providing customers with an interactive and personalized shopping experience. Customers can use their smartphones, tablets, or in-store kiosks to see how different garments will look on them without actually trying them on. Most virtual fitting rooms utilize augmented reality. In this case, a webcam scans the body to create a 360-degree 3D model. Other virtual fitting rooms are powered by artificial intelligence. AI uses algorithms and machine learning to measure body measurements and create a full-body 3D model of the customer standing in front of the camera. VR technology overlays the scanned product on the shopper’s 3D model. This way, they can see how the product will look on them without having to physically try it on. This is a way to easily build a virtual "try before you buy" shopping experience, and it is one of several exciting innovations that are reshaping retail technology. This innovation solves common shopping problems, such as inconsistent sizes and time-consuming fitting room queues. Virtual fitting rooms use 3D body scanning and advanced algorithms to realistically and accurately present the fit of clothing, providing a convenient and engaging solution for online and offline shoppers. The broad definition of virtual fitting rooms also includes trying on accessories such as glasses and makeup products.
Virtual Fitting Room has wide range of applications, E-commerce and Physical Store. And BFSI was the most widely used area which took up about 56% of the global total. North America is the largest region of Virtual Fitting Room in the world in the past few years, took up about 36% the global market, while Europe and Japan were about 28%, 7%. True Fit Corporation, Fit Analytics, Virtooal, Quytech, Magic Mirror, etc. are the key suppliers in the global Virtual Fitting Room market. Top 5 took up more than 3% of the global market.
Benefits of Virtual Fitting Rooms
Support online sales: Fashion brand Rebecca Minkoff found that about 65% of visitors were more likely to place an order after interacting with a product through AR. Retailers can take advantage of this by installing virtual mirrors in physical stores. There is no need to dedicate valuable retail space to fitting rooms. Instead, these spaces can be used to display inventory and create visual merchandising effects.
Convenient shopping: It is inconvenient to select the right size from the rack, walk to the physical dressing room and then change clothes. Automated retail technology such as virtual fitting rooms eliminates all these hassles. Shoppers can walk to the virtual fitting mirror and quickly see how the clothes will look on them - without changing clothes.
Connect with customers: Customer loyalty is a long-term goal for most retailers. To build a long-term relationship with customers, you first need to connect with them through a diverse shopping experience.
Reduce return rates: High return rates plague fashion brands. This is not only an administrative headache, but also reduces profits (especially when free returns are offered). Data from Fytted, an AI virtual fitting room app, shows that they have reduced return rates by more than 40%.
Limitations of Virtual Fitting Rooms
Customers Still Can’t Touch Products: About 57% of consumers said they want to see and touch products before buying them online. While virtual fitting rooms can help shoppers see how clothes will look on them, they can’t touch the fabric of the clothes.
Distrust of Virtual Items’ Look-Alikeness: Some shoppers still lack confidence that they can actually present the items in front of their eyes.
Technical Complexity: Virtual reality technology has only started to become popular in the retail industry in the past decade. Retailers such as Adidas, ASOS and Macy’s have introduced virtual fitting rooms in their stores and e-commerce platforms. Virtual fitting rooms are an out-of-reach investment for small companies.
Drivers:
Technological Advancements: Innovations in AR, AI, and 3D scanning technologies will enhance the capabilities of virtual fitting rooms, thereby improving their accuracy levels. These make the online fitting experience more realistic and interactive at the same time. Retail companies are adopting these technologies to meet customer expectations and remain competitive within the industry. Continuous technological advancements have made virtual fitting room solutions more sophisticated, driving the growth of this market through higher adoption rates.
Customer Personalization Demand: Today’s consumers want a customized shopping experience that suits their specific needs and desires. Virtual fitting rooms improve the shopping experience and increase engagement through user profile proposals.
Investment in Retail Innovation: Retail companies are investing in advanced technologies to improve customer experience and differentiate themselves from their peers. Retailers’ adoption of cutting-edge innovations around virtual fitting rooms is part of a broader trend of retail innovation to attract and retain customers.
Market Challenges:
High Implementation Costs: Building, integrating, and maintaining complex virtual fitting room technology can be costly, especially for small and medium-sized merchants. To address this challenge, we need to find cheaper technologies and explore ways to reduce setup costs through technology development and economies of scale.
Privacy and data security issues: Virtual fitting rooms collect personal data, such as body measurements and preferences. If this information is not adequately protected, it will not only fail to comply with personal data protection laws, but may also lead to a loss of customer trust. To effectively address these issues, retailers must comply with data protection regulations and take strict security measures to protect user details.
This report aims to provide a comprehensive presentation of the global market for Virtual Fitting Room, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of Virtual Fitting Room by region & country, by Type, and by Application.
The Virtual Fitting Room market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Virtual Fitting Room.
Market Segmentation
By Company
Perfitly
True Fit
FXGear, Inc.
Magic Mirror
ELSE Corp
Fit Analytics
AstraFit
Coitor It Tech
Reactive Reality AG
Sizebay
Virtusize
Fision AG (Zalando)
WearFits
triMirror (uDraper)
Zugara
The Fitting Room
3DLOOK INC.
Metadome.ai
Tryndbuy(Biba)
Auglio
FittingBox
Amazon(Outfit-VITON)
SpreeAI
Walmart(Zeekit)
Style.me
Snap Inc.
Gap Inc(Drapr)
Google
Yoox(YooxMirror Reloaded)
Alibaba
Guangzhou PanX Software Development Co.,Ltd.
Segment by Type
Hardware
Software
Segment by Group
Men
Women
Children
Segment by Application
Online Retailers
In-store Retailers
By Region
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia-Pacific
Europe
Germany
France
U.K.
Italy
Netherlands
Nordic Countries
Rest of Europe
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 2: Detailed analysis of Virtual Fitting Room company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Revenue of Virtual Fitting Room in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 6: Revenue of Virtual Fitting Room in country level. It provides sigmate data by Type, and by Application for each country/region.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Conclusion.
Index
Available Upon Request

Published By : QY Research

Why ‘The Market Reports’