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Global VR Headset Equipment Market Research Report 2025

Global VR Headset Equipment Market Research Report 2025

Publishing Date : Mar, 2025

License Type :
 

Report Code : 1674828

No of Pages : 131

Synopsis
VR Headset Equipment is the abbreviation of head mounted display equipment. All head mounted display equipment can be called head mounted display. Different effects such as virtual reality (VR), augmented reality (AR) and hybrid reality (MR) can be realized by sending optical signals to the eyes in different ways through various head mounted display devices.

The global VR Headset Equipment market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.

North American market for VR Headset Equipment is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

Asia-Pacific market for VR Headset Equipment is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

The major global manufacturers of VR Headset Equipment include Oculus (Facebook), HTC, Sony, Valve, Google, Microsoft, Apple, SAMSUNG and Qualcomm, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.

This report aims to provide a comprehensive presentation of the global market for VR Headset Equipment, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding VR Headset Equipment.

Report Scope

The VR Headset Equipment market size, estimations, and forecasts are provided in terms of output/shipments (Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global VR Headset Equipment market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.

For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the VR Headset Equipment manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, production, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

Market Segmentation

By Company

Oculus (Facebook)

HTC

Sony

Valve

Google

Microsoft

Apple

SAMSUNG

Qualcomm

Snap

SUPERNATURAL

Huawei

Pico (Bytedance)

HP Development

DPVR

Magic Leap

Lenovo

Baidu

Xiaomi

China Telecom

Panasonic

IQIYI

Nolo

Goertek

SIM Technology

NED Optics

Shinecon Industrial

3Glasses

Nreal

GSEO

Pimax Vr

ANTVR

Segment by Type

Mobile Headset

External Headset (PC Headset)

All-in-one Headset

Segment by Application

Entertainment & Leisure

Education Training

Trade Exhibition

Industrial Production

Real Estate Marketing

Medical Health

Others

Production by Region

North America

Europe

China

Japan

Consumption by Region

North America

U.S.

Canada

Europe

Germany

France

U.K.

Italy

Russia

Asia-Pacific

China

Japan

South Korea

China Taiwan

Southeast Asia

India

Latin America, Middle East & Africa

Mexico

Brazil

Turkey

GCC Countries

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Detailed analysis of VR Headset Equipment manufacturers competitive landscape, price, production and value market share, latest development plan, merger, and acquisition information, etc.

Chapter 3: Production/output, value of VR Headset Equipment by region/country. It provides a quantitative analysis of the market size and development potential of each region in the next six years.

Chapter 4: Consumption of VR Headset Equipment in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and production of each country in the world.

Chapter 5: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 6: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product production/output, value, price, gross margin, product introduction, recent development, etc.

Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.

Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 10: The main points and conclusions of the report.
Index
1 VR Headset Equipment Market Overview

1.1 Product Definition

1.2 VR Headset Equipment Segment by Type

1.2.1 Global VR Headset Equipment Market Value Growth Rate Analysis by Type 2023 VS 2030

1.2.2 Mobile Headset

1.2.3 External Headset (PC Headset)

1.2.4 All-in-one Headset

1.3 VR Headset Equipment Segment by Application

1.3.1 Global VR Headset Equipment Market Value Growth Rate Analysis by Application: 2023 VS 2030

1.3.2 Entertainment & Leisure

1.3.3 Education Training

1.3.4 Trade Exhibition

1.3.5 Industrial Production

1.3.6 Real Estate Marketing

1.3.7 Medical Health

1.3.8 Others

1.4 Global Market Growth Prospects

1.4.1 Global VR Headset Equipment Production Value Estimates and Forecasts (2019-2030)

1.4.2 Global VR Headset Equipment Production Capacity Estimates and Forecasts (2019-2030)

1.4.3 Global VR Headset Equipment Production Estimates and Forecasts (2019-2030)

1.4.4 Global VR Headset Equipment Market Average Price Estimates and Forecasts (2019-2030)

1.5 Assumptions and Limitations

2 Market Competition by Manufacturers

2.1 Global VR Headset Equipment Production Market Share by Manufacturers (2019-2024)

2.2 Global VR Headset Equipment Production Value Market Share by Manufacturers (2019-2024)

2.3 Global Key Players of VR Headset Equipment, Industry Ranking, 2022 VS 2023 VS 2024

2.4 Global VR Headset Equipment Market Share by Company Type (Tier 1, Tier 2 and Tier 3)

2.5 Global VR Headset Equipment Average Price by Manufacturers (2019-2024)

2.6 Global Key Manufacturers of VR Headset Equipment, Manufacturing Base Distribution and Headquarters

2.7 Global Key Manufacturers of VR Headset Equipment, Product Offered and Application

2.8 Global Key Manufacturers of VR Headset Equipment, Date of Enter into This Industry

2.9 VR Headset Equipment Market Competitive Situation and Trends

2.9.1 VR Headset Equipment Market Concentration Rate

2.9.2 Global 5 and 10 Largest VR Headset Equipment Players Market Share by Revenue

2.10 Mergers & Acquisitions, Expansion

3 VR Headset Equipment Production by Region

3.1 Global VR Headset Equipment Production Value Estimates and Forecasts by Region: 2019 VS 2023 VS 2030

3.2 Global VR Headset Equipment Production Value by Region (2019-2030)

3.2.1 Global VR Headset Equipment Production Value Market Share by Region (2019-2024)

3.2.2 Global Forecasted Production Value of VR Headset Equipment by Region (2025-2030)

3.3 Global VR Headset Equipment Production Estimates and Forecasts by Region: 2019 VS 2023 VS 2030

3.4 Global VR Headset Equipment Production by Region (2019-2030)

3.4.1 Global VR Headset Equipment Production Market Share by Region (2019-2024)

3.4.2 Global Forecasted Production of VR Headset Equipment by Region (2025-2030)

3.5 Global VR Headset Equipment Market Price Analysis by Region (2019-2024)

3.6 Global VR Headset Equipment Production and Value, Year-over-Year Growth

3.6.1 North America VR Headset Equipment Production Value Estimates and Forecasts (2019-2030)

3.6.2 Europe VR Headset Equipment Production Value Estimates and Forecasts (2019-2030)

3.6.3 China VR Headset Equipment Production Value Estimates and Forecasts (2019-2030)

3.6.4 Japan VR Headset Equipment Production Value Estimates and Forecasts (2019-2030)

4 VR Headset Equipment Consumption by Region

4.1 Global VR Headset Equipment Consumption Estimates and Forecasts by Region: 2019 VS 2023 VS 2030

4.2 Global VR Headset Equipment Consumption by Region (2019-2030)

4.2.1 Global VR Headset Equipment Consumption by Region (2019-2024)

4.2.2 Global VR Headset Equipment Forecasted Consumption by Region (2025-2030)

4.3 North America

4.3.1 North America VR Headset Equipment Consumption Growth Rate by Country: 2019 VS 2023 VS 2030

4.3.2 North America VR Headset Equipment Consumption by Country (2019-2030)

4.3.3 U.S.

4.3.4 Canada

4.4 Europe

4.4.1 Europe VR Headset Equipment Consumption Growth Rate by Country: 2019 VS 2023 VS 2030

4.4.2 Europe VR Headset Equipment Consumption by Country (2019-2030)

4.4.3 Germany

4.4.4 France

4.4.5 U.K.

4.4.6 Italy

4.4.7 Russia

4.5 Asia Pacific

4.5.1 Asia Pacific VR Headset Equipment Consumption Growth Rate by Region: 2019 VS 2023 VS 2030

4.5.2 Asia Pacific VR Headset Equipment Consumption by Region (2019-2030)

4.5.3 China

4.5.4 Japan

4.5.5 South Korea

4.5.6 China Taiwan

4.5.7 Southeast Asia

4.5.8 India

4.6 Latin America, Middle East & Africa

4.6.1 Latin America, Middle East & Africa VR Headset Equipment Consumption Growth Rate by Country: 2019 VS 2023 VS 2030

4.6.2 Latin America, Middle East & Africa VR Headset Equipment Consumption by Country (2019-2030)

4.6.3 Mexico

4.6.4 Brazil

4.6.5 Turkey

5 Segment by Type

5.1 Global VR Headset Equipment Production by Type (2019-2030)

5.1.1 Global VR Headset Equipment Production by Type (2019-2024)

5.1.2 Global VR Headset Equipment Production by Type (2025-2030)

5.1.3 Global VR Headset Equipment Production Market Share by Type (2019-2030)

5.2 Global VR Headset Equipment Production Value by Type (2019-2030)

5.2.1 Global VR Headset Equipment Production Value by Type (2019-2024)

5.2.2 Global VR Headset Equipment Production Value by Type (2025-2030)

5.2.3 Global VR Headset Equipment Production Value Market Share by Type (2019-2030)

5.3 Global VR Headset Equipment Price by Type (2019-2030)

6 Segment by Application

6.1 Global VR Headset Equipment Production by Application (2019-2030)

6.1.1 Global VR Headset Equipment Production by Application (2019-2024)

6.1.2 Global VR Headset Equipment Production by Application (2025-2030)

6.1.3 Global VR Headset Equipment Production Market Share by Application (2019-2030)

6.2 Global VR Headset Equipment Production Value by Application (2019-2030)

6.2.1 Global VR Headset Equipment Production Value by Application (2019-2024)

6.2.2 Global VR Headset Equipment Production Value by Application (2025-2030)

6.2.3 Global VR Headset Equipment Production Value Market Share by Application (2019-2030)

6.3 Global VR Headset Equipment Price by Application (2019-2030)

7 Key Companies Profiled

7.1 Oculus (Facebook)

7.1.1 Oculus (Facebook) VR Headset Equipment Corporation Information

7.1.2 Oculus (Facebook) VR Headset Equipment Product Portfolio

7.1.3 Oculus (Facebook) VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.1.4 Oculus (Facebook) Main Business and Markets Served

7.1.5 Oculus (Facebook) Recent Developments/Updates

7.2 HTC

7.2.1 HTC VR Headset Equipment Corporation Information

7.2.2 HTC VR Headset Equipment Product Portfolio

7.2.3 HTC VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.2.4 HTC Main Business and Markets Served

7.2.5 HTC Recent Developments/Updates

7.3 Sony

7.3.1 Sony VR Headset Equipment Corporation Information

7.3.2 Sony VR Headset Equipment Product Portfolio

7.3.3 Sony VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.3.4 Sony Main Business and Markets Served

7.3.5 Sony Recent Developments/Updates

7.4 Valve

7.4.1 Valve VR Headset Equipment Corporation Information

7.4.2 Valve VR Headset Equipment Product Portfolio

7.4.3 Valve VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.4.4 Valve Main Business and Markets Served

7.4.5 Valve Recent Developments/Updates

7.5 Google

7.5.1 Google VR Headset Equipment Corporation Information

7.5.2 Google VR Headset Equipment Product Portfolio

7.5.3 Google VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.5.4 Google Main Business and Markets Served

7.5.5 Google Recent Developments/Updates

7.6 Microsoft

7.6.1 Microsoft VR Headset Equipment Corporation Information

7.6.2 Microsoft VR Headset Equipment Product Portfolio

7.6.3 Microsoft VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.6.4 Microsoft Main Business and Markets Served

7.6.5 Microsoft Recent Developments/Updates

7.7 Apple

7.7.1 Apple VR Headset Equipment Corporation Information

7.7.2 Apple VR Headset Equipment Product Portfolio

7.7.3 Apple VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.7.4 Apple Main Business and Markets Served

7.7.5 Apple Recent Developments/Updates

7.8 SAMSUNG

7.8.1 SAMSUNG VR Headset Equipment Corporation Information

7.8.2 SAMSUNG VR Headset Equipment Product Portfolio

7.8.3 SAMSUNG VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.8.4 SAMSUNG Main Business and Markets Served

7.7.5 SAMSUNG Recent Developments/Updates

7.9 Qualcomm

7.9.1 Qualcomm VR Headset Equipment Corporation Information

7.9.2 Qualcomm VR Headset Equipment Product Portfolio

7.9.3 Qualcomm VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.9.4 Qualcomm Main Business and Markets Served

7.9.5 Qualcomm Recent Developments/Updates

7.10 Snap

7.10.1 Snap VR Headset Equipment Corporation Information

7.10.2 Snap VR Headset Equipment Product Portfolio

7.10.3 Snap VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.10.4 Snap Main Business and Markets Served

7.10.5 Snap Recent Developments/Updates

7.11 SUPERNATURAL

7.11.1 SUPERNATURAL VR Headset Equipment Corporation Information

7.11.2 SUPERNATURAL VR Headset Equipment Product Portfolio

7.11.3 SUPERNATURAL VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.11.4 SUPERNATURAL Main Business and Markets Served

7.11.5 SUPERNATURAL Recent Developments/Updates

7.12 Huawei

7.12.1 Huawei VR Headset Equipment Corporation Information

7.12.2 Huawei VR Headset Equipment Product Portfolio

7.12.3 Huawei VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.12.4 Huawei Main Business and Markets Served

7.12.5 Huawei Recent Developments/Updates

7.13 Pico (Bytedance)

7.13.1 Pico (Bytedance) VR Headset Equipment Corporation Information

7.13.2 Pico (Bytedance) VR Headset Equipment Product Portfolio

7.13.3 Pico (Bytedance) VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.13.4 Pico (Bytedance) Main Business and Markets Served

7.13.5 Pico (Bytedance) Recent Developments/Updates

7.14 HP Development

7.14.1 HP Development VR Headset Equipment Corporation Information

7.14.2 HP Development VR Headset Equipment Product Portfolio

7.14.3 HP Development VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.14.4 HP Development Main Business and Markets Served

7.14.5 HP Development Recent Developments/Updates

7.15 DPVR

7.15.1 DPVR VR Headset Equipment Corporation Information

7.15.2 DPVR VR Headset Equipment Product Portfolio

7.15.3 DPVR VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.15.4 DPVR Main Business and Markets Served

7.15.5 DPVR Recent Developments/Updates

7.16 Magic Leap

7.16.1 Magic Leap VR Headset Equipment Corporation Information

7.16.2 Magic Leap VR Headset Equipment Product Portfolio

7.16.3 Magic Leap VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.16.4 Magic Leap Main Business and Markets Served

7.16.5 Magic Leap Recent Developments/Updates

7.17 Lenovo

7.17.1 Lenovo VR Headset Equipment Corporation Information

7.17.2 Lenovo VR Headset Equipment Product Portfolio

7.17.3 Lenovo VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.17.4 Lenovo Main Business and Markets Served

7.17.5 Lenovo Recent Developments/Updates

7.18 Baidu

7.18.1 Baidu VR Headset Equipment Corporation Information

7.18.2 Baidu VR Headset Equipment Product Portfolio

7.18.3 Baidu VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.18.4 Baidu Main Business and Markets Served

7.18.5 Baidu Recent Developments/Updates

7.19 Xiaomi

7.19.1 Xiaomi VR Headset Equipment Corporation Information

7.19.2 Xiaomi VR Headset Equipment Product Portfolio

7.19.3 Xiaomi VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.19.4 Xiaomi Main Business and Markets Served

7.19.5 Xiaomi Recent Developments/Updates

7.20 China Telecom

7.20.1 China Telecom VR Headset Equipment Corporation Information

7.20.2 China Telecom VR Headset Equipment Product Portfolio

7.20.3 China Telecom VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.20.4 China Telecom Main Business and Markets Served

7.20.5 China Telecom Recent Developments/Updates

7.21 Panasonic

7.21.1 Panasonic VR Headset Equipment Corporation Information

7.21.2 Panasonic VR Headset Equipment Product Portfolio

7.21.3 Panasonic VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.21.4 Panasonic Main Business and Markets Served

7.21.5 Panasonic Recent Developments/Updates

7.22 IQIYI

7.22.1 IQIYI VR Headset Equipment Corporation Information

7.22.2 IQIYI VR Headset Equipment Product Portfolio

7.22.3 IQIYI VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.22.4 IQIYI Main Business and Markets Served

7.22.5 IQIYI Recent Developments/Updates

7.23 Nolo

7.23.1 Nolo VR Headset Equipment Corporation Information

7.23.2 Nolo VR Headset Equipment Product Portfolio

7.23.3 Nolo VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.23.4 Nolo Main Business and Markets Served

7.23.5 Nolo Recent Developments/Updates

7.24 Goertek

7.24.1 Goertek VR Headset Equipment Corporation Information

7.24.2 Goertek VR Headset Equipment Product Portfolio

7.24.3 Goertek VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.24.4 Goertek Main Business and Markets Served

7.24.5 Goertek Recent Developments/Updates

7.25 SIM Technology

7.25.1 SIM Technology VR Headset Equipment Corporation Information

7.25.2 SIM Technology VR Headset Equipment Product Portfolio

7.25.3 SIM Technology VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.25.4 SIM Technology Main Business and Markets Served

7.25.5 SIM Technology Recent Developments/Updates

7.26 NED Optics

7.26.1 NED Optics VR Headset Equipment Corporation Information

7.26.2 NED Optics VR Headset Equipment Product Portfolio

7.26.3 NED Optics VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.26.4 NED Optics Main Business and Markets Served

7.26.5 NED Optics Recent Developments/Updates

7.27 Shinecon Industrial

7.27.1 Shinecon Industrial VR Headset Equipment Corporation Information

7.27.2 Shinecon Industrial VR Headset Equipment Product Portfolio

7.27.3 Shinecon Industrial VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.27.4 Shinecon Industrial Main Business and Markets Served

7.27.5 Shinecon Industrial Recent Developments/Updates

7.28 3Glasses

7.28.1 3Glasses VR Headset Equipment Corporation Information

7.28.2 3Glasses VR Headset Equipment Product Portfolio

7.28.3 3Glasses VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.28.4 3Glasses Main Business and Markets Served

7.28.5 3Glasses Recent Developments/Updates

7.29 Nreal

7.29.1 Nreal VR Headset Equipment Corporation Information

7.29.2 Nreal VR Headset Equipment Product Portfolio

7.29.3 Nreal VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.29.4 Nreal Main Business and Markets Served

7.29.5 Nreal Recent Developments/Updates

7.30 GSEO

7.30.1 GSEO VR Headset Equipment Corporation Information

7.30.2 GSEO VR Headset Equipment Product Portfolio

7.30.3 GSEO VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.30.4 GSEO Main Business and Markets Served

7.30.5 GSEO Recent Developments/Updates

7.31 Pimax Vr

7.31.1 Pimax Vr VR Headset Equipment Corporation Information

7.31.2 Pimax Vr VR Headset Equipment Product Portfolio

7.31.3 Pimax Vr VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.31.4 Pimax Vr Main Business and Markets Served

7.31.5 Pimax Vr Recent Developments/Updates

7.32 ANTVR

7.32.1 ANTVR VR Headset Equipment Corporation Information

7.32.2 ANTVR VR Headset Equipment Product Portfolio

7.32.3 ANTVR VR Headset Equipment Production, Value, Price and Gross Margin (2019-2024)

7.32.4 ANTVR Main Business and Markets Served

7.32.5 ANTVR Recent Developments/Updates

8 Industry Chain and Sales Channels Analysis

8.1 VR Headset Equipment Industry Chain Analysis

8.2 VR Headset Equipment Key Raw Materials

8.2.1 Key Raw Materials

8.2.2 Raw Materials Key Suppliers

8.3 VR Headset Equipment Production Mode & Process

8.4 VR Headset Equipment Sales and Marketing

8.4.1 VR Headset Equipment Sales Channels

8.4.2 VR Headset Equipment Distributors

8.5 VR Headset Equipment Customers

9 VR Headset Equipment Market Dynamics

9.1 VR Headset Equipment Industry Trends

9.2 VR Headset Equipment Market Drivers

9.3 VR Headset Equipment Market Challenges

9.4 VR Headset Equipment Market Restraints

10 Research Finding and Conclusion

11 Methodology and Data Source

11.1 Methodology/Research Approach

11.1.1 Research Programs/Design

11.1.2 Market Size Estimation

11.1.3 Market Breakdown and Data Triangulation

11.2 Data Source

11.2.1 Secondary Sources

11.2.2 Primary Sources

11.3 Author List

11.4 Disclaimer
List of Tables
List of Tables

Table 1. Global VR Headset Equipment Market Value by Type, (US$ Million) & (2023 VS 2030)

Table 2. Global VR Headset Equipment Market Value by Application, (US$ Million) & (2023 VS 2030)

Table 3. Global VR Headset Equipment Production Capacity (Units) by Manufacturers in 2023

Table 4. Global VR Headset Equipment Production by Manufacturers (2019-2024) & (Units)

Table 5. Global VR Headset Equipment Production Market Share by Manufacturers (2019-2024)

Table 6. Global VR Headset Equipment Production Value by Manufacturers (2019-2024) & (US$ Million)

Table 7. Global VR Headset Equipment Production Value Share by Manufacturers (2019-2024)

Table 8. Global VR Headset Equipment Industry Ranking 2022 VS 2023 VS 2024

Table 9. Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in VR Headset Equipment as of 2023)

Table 10. Global Market VR Headset Equipment Average Price by Manufacturers (US$/Unit) & (2019-2024)

Table 11. Manufacturers VR Headset Equipment Production Sites and Area Served

Table 12. Manufacturers VR Headset Equipment Product Types

Table 13. Global VR Headset Equipment Manufacturers Market Concentration Ratio (CR5 and HHI)

Table 14. Mergers & Acquisitions, Expansion

Table 15. Global VR Headset Equipment Production Value by Region: 2019 VS 2023 VS 2030 (US$ Million)

Table 16. Global VR Headset Equipment Production Value (US$ Million) by Region (2019-2024)

Table 17. Global VR Headset Equipment Production Value Market Share by Region (2019-2024)

Table 18. Global VR Headset Equipment Production Value (US$ Million) Forecast by Region (2025-2030)

Table 19. Global VR Headset Equipment Production Value Market Share Forecast by Region (2025-2030)

Table 20. Global VR Headset Equipment Production Comparison by Region: 2019 VS 2023 VS 2030 (Units)

Table 21. Global VR Headset Equipment Production (Units) by Region (2019-2024)

Table 22. Global VR Headset Equipment Production Market Share by Region (2019-2024)

Table 23. Global VR Headset Equipment Production (Units) Forecast by Region (2025-2030)

Table 24. Global VR Headset Equipment Production Market Share Forecast by Region (2025-2030)

Table 25. Global VR Headset Equipment Market Average Price (US$/Unit) by Region (2019-2024)

Table 26. Global VR Headset Equipment Market Average Price (US$/Unit) by Region (2025-2030)

Table 27. Global VR Headset Equipment Consumption Growth Rate by Region: 2019 VS 2023 VS 2030 (Units)

Table 28. Global VR Headset Equipment Consumption by Region (2019-2024) & (Units)

Table 29. Global VR Headset Equipment Consumption Market Share by Region (2019-2024)

Table 30. Global VR Headset Equipment Forecasted Consumption by Region (2025-2030) & (Units)

Table 31. Global VR Headset Equipment Forecasted Consumption Market Share by Region (2019-2024)

Table 32. North America VR Headset Equipment Consumption Growth Rate by Country: 2019 VS 2023 VS 2030 (Units)

Table 33. North America VR Headset Equipment Consumption by Country (2019-2024) & (Units)

Table 34. North America VR Headset Equipment Consumption by Country (2025-2030) & (Units)

Table 35. Europe VR Headset Equipment Consumption Growth Rate by Country: 2019 VS 2023 VS 2030 (Units)

Table 36. Europe VR Headset Equipment Consumption by Country (2019-2024) & (Units)

Table 37. Europe VR Headset Equipment Consumption by Country (2025-2030) & (Units)

Table 38. Asia Pacific VR Headset Equipment Consumption Growth Rate by Region: 2019 VS 2023 VS 2030 (Units)

Table 39. Asia Pacific VR Headset Equipment Consumption by Region (2019-2024) & (Units)

Table 40. Asia Pacific VR Headset Equipment Consumption by Region (2025-2030) & (Units)

Table 41. Latin America, Middle East & Africa VR Headset Equipment Consumption Growth Rate by Country: 2019 VS 2023 VS 2030 (Units)

Table 42. Latin America, Middle East & Africa VR Headset Equipment Consumption by Country (2019-2024) & (Units)

Table 43. Latin America, Middle East & Africa VR Headset Equipment Consumption by Country (2025-2030) & (Units)

Table 44. Global VR Headset Equipment Production (Units) by Type (2019-2024)

Table 45. Global VR Headset Equipment Production (Units) by Type (2025-2030)

Table 46. Global VR Headset Equipment Production Market Share by Type (2019-2024)

Table 47. Global VR Headset Equipment Production Market Share by Type (2025-2030)

Table 48. Global VR Headset Equipment Production Value (US$ Million) by Type (2019-2024)

Table 49. Global VR Headset Equipment Production Value (US$ Million) by Type (2025-2030)

Table 50. Global VR Headset Equipment Production Value Share by Type (2019-2024)

Table 51. Global VR Headset Equipment Production Value Share by Type (2025-2030)

Table 52. Global VR Headset Equipment Price (US$/Unit) by Type (2019-2024)

Table 53. Global VR Headset Equipment Price (US$/Unit) by Type (2025-2030)

Table 54. Global VR Headset Equipment Production (Units) by Application (2019-2024)

Table 55. Global VR Headset Equipment Production (Units) by Application (2025-2030)

Table 56. Global VR Headset Equipment Production Market Share by Application (2019-2024)

Table 57. Global VR Headset Equipment Production Market Share by Application (2025-2030)

Table 58. Global VR Headset Equipment Production Value (US$ Million) by Application (2019-2024)

Table 59. Global VR Headset Equipment Production Value (US$ Million) by Application (2025-2030)

Table 60. Global VR Headset Equipment Production Value Share by Application (2019-2024)

Table 61. Global VR Headset Equipment Production Value Share by Application (2025-2030)

Table 62. Global VR Headset Equipment Price (US$/Unit) by Application (2019-2024)

Table 63. Global VR Headset Equipment Price (US$/Unit) by Application (2025-2030)

Table 64. Oculus (Facebook) VR Headset Equipment Corporation Information

Table 65. Oculus (Facebook) Specification and Application

Table 66. Oculus (Facebook) VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 67. Oculus (Facebook) Main Business and Markets Served

Table 68. Oculus (Facebook) Recent Developments/Updates

Table 69. HTC VR Headset Equipment Corporation Information

Table 70. HTC Specification and Application

Table 71. HTC VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 72. HTC Main Business and Markets Served

Table 73. HTC Recent Developments/Updates

Table 74. Sony VR Headset Equipment Corporation Information

Table 75. Sony Specification and Application

Table 76. Sony VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 77. Sony Main Business and Markets Served

Table 78. Sony Recent Developments/Updates

Table 79. Valve VR Headset Equipment Corporation Information

Table 80. Valve Specification and Application

Table 81. Valve VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 82. Valve Main Business and Markets Served

Table 83. Valve Recent Developments/Updates

Table 84. Google VR Headset Equipment Corporation Information

Table 85. Google Specification and Application

Table 86. Google VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 87. Google Main Business and Markets Served

Table 88. Google Recent Developments/Updates

Table 89. Microsoft VR Headset Equipment Corporation Information

Table 90. Microsoft Specification and Application

Table 91. Microsoft VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 92. Microsoft Main Business and Markets Served

Table 93. Microsoft Recent Developments/Updates

Table 94. Apple VR Headset Equipment Corporation Information

Table 95. Apple Specification and Application

Table 96. Apple VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 97. Apple Main Business and Markets Served

Table 98. Apple Recent Developments/Updates

Table 99. SAMSUNG VR Headset Equipment Corporation Information

Table 100. SAMSUNG Specification and Application

Table 101. SAMSUNG VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 102. SAMSUNG Main Business and Markets Served

Table 103. SAMSUNG Recent Developments/Updates

Table 104. Qualcomm VR Headset Equipment Corporation Information

Table 105. Qualcomm Specification and Application

Table 106. Qualcomm VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 107. Qualcomm Main Business and Markets Served

Table 108. Qualcomm Recent Developments/Updates

Table 109. Snap VR Headset Equipment Corporation Information

Table 110. Snap Specification and Application

Table 111. Snap VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 112. Snap Main Business and Markets Served

Table 113. Snap Recent Developments/Updates

Table 114. SUPERNATURAL VR Headset Equipment Corporation Information

Table 115. SUPERNATURAL Specification and Application

Table 116. SUPERNATURAL VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 117. SUPERNATURAL Main Business and Markets Served

Table 118. SUPERNATURAL Recent Developments/Updates

Table 119. Huawei VR Headset Equipment Corporation Information

Table 120. Huawei Specification and Application

Table 121. Huawei VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 122. Huawei Main Business and Markets Served

Table 123. Huawei Recent Developments/Updates

Table 124. Pico (Bytedance) VR Headset Equipment Corporation Information

Table 125. Pico (Bytedance) Specification and Application

Table 126. Pico (Bytedance) VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 127. Pico (Bytedance) Main Business and Markets Served

Table 128. Pico (Bytedance) Recent Developments/Updates

Table 129. HP Development VR Headset Equipment Corporation Information

Table 130. HP Development Specification and Application

Table 131. HP Development VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 132. HP Development Main Business and Markets Served

Table 133. HP Development Recent Developments/Updates

Table 134. HP Development VR Headset Equipment Corporation Information

Table 135. DPVR Specification and Application

Table 136. DPVR VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 137. DPVR Main Business and Markets Served

Table 138. DPVR Recent Developments/Updates

Table 139. Magic Leap VR Headset Equipment Corporation Information

Table 140. Magic Leap VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 141. Magic Leap Main Business and Markets Served

Table 142. Magic Leap Recent Developments/Updates

Table 143. Lenovo VR Headset Equipment Corporation Information

Table 144. Lenovo Specification and Application

Table 145. Lenovo VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 146. Lenovo Main Business and Markets Served

Table 147. Lenovo Recent Developments/Updates

Table 148. Baidu VR Headset Equipment Corporation Information

Table 149. Baidu Specification and Application

Table 150. Baidu VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 151. Baidu Main Business and Markets Served

Table 152. Baidu Recent Developments/Updates

Table 153. Xiaomi VR Headset Equipment Corporation Information

Table 154. Xiaomi Specification and Application

Table 155. Xiaomi VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 156. Xiaomi Main Business and Markets Served

Table 157. Xiaomi Recent Developments/Updates

Table 158. China Telecom VR Headset Equipment Corporation Information

Table 159. China Telecom Specification and Application

Table 160. China Telecom VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 161. China Telecom Main Business and Markets Served

Table 162. China Telecom Recent Developments/Updates

Table 163. Panasonic VR Headset Equipment Corporation Information

Table 164. Panasonic Specification and Application

Table 165. Panasonic VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 166. Panasonic Main Business and Markets Served

Table 167. Panasonic Recent Developments/Updates

Table 168. IQIYI VR Headset Equipment Corporation Information

Table 169. IQIYI Specification and Application

Table 170. IQIYI VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 171. IQIYI Main Business and Markets Served

Table 172. IQIYI Recent Developments/Updates

Table 173. Nolo VR Headset Equipment Corporation Information

Table 174. Nolo Specification and Application

Table 175. Nolo VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 176. Nolo Main Business and Markets Served

Table 177. Nolo Recent Developments/Updates

Table 178. Goertek VR Headset Equipment Corporation Information

Table 179. Goertek Specification and Application

Table 180. Goertek VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 181. Goertek Main Business and Markets Served

Table 182. Goertek Recent Developments/Updates

Table 183. SIM Technology VR Headset Equipment Corporation Information

Table 184. SIM Technology Specification and Application

Table 185. SIM Technology VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 186. SIM Technology Main Business and Markets Served

Table 187. SIM Technology Recent Developments/Updates

Table 188. NED Optics VR Headset Equipment Corporation Information

Table 189. NED Optics Specification and Application

Table 190. NED Optics VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 191. NED Optics Main Business and Markets Served

Table 192. NED Optics Recent Developments/Updates

Table 193. Shinecon Industrial VR Headset Equipment Corporation Information

Table 194. Shinecon Industrial Specification and Application

Table 195. Shinecon Industrial VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 196. Shinecon Industrial Main Business and Markets Served

Table 197. Shinecon Industrial Recent Developments/Updates

Table 198. 3Glasses VR Headset Equipment Corporation Information

Table 199. 3Glasses Specification and Application

Table 200. 3Glasses VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 201. 3Glasses Main Business and Markets Served

Table 202. 3Glasses Recent Developments/Updates

Table 203. Nreal VR Headset Equipment Corporation Information

Table 204. Nreal Specification and Application

Table 205. Nreal VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 206. Nreal Main Business and Markets Served

Table 207. Nreal Recent Developments/Updates

Table 208. GSEO VR Headset Equipment Corporation Information

Table 209. GSEO Specification and Application

Table 210. GSEO VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 211. GSEO Main Business and Markets Served

Table 212. GSEO Recent Developments/Updates

Table 213. Pimax Vr VR Headset Equipment Corporation Information

Table 214. Pimax Vr Specification and Application

Table 215. Pimax Vr VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 216. Pimax Vr Main Business and Markets Served

Table 217. Pimax Vr Recent Developments/Updates

Table 218. ANTVR VR Headset Equipment Corporation Information

Table 219. ANTVR Specification and Application

Table 220. ANTVR VR Headset Equipment Production (Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)

Table 221. ANTVR Main Business and Markets Served

Table 222. ANTVR Recent Developments/Updates

Table 223. Key Raw Materials Lists

Table 224. Raw Materials Key Suppliers Lists

Table 225. VR Headset Equipment Distributors List

Table 226. VR Headset Equipment Customers List

Table 227. VR Headset Equipment Market Trends

Table 228. VR Headset Equipment Market Drivers

Table 229. VR Headset Equipment Market Challenges

Table 230. VR Headset Equipment Market Restraints

Table 231. Research Programs/Design for This Report

Table 232. Key Data Information from Secondary Sources

Table 233. Key Data Information from Primary Sources

List of Figures

Figure 1. Product Picture of VR Headset Equipment

Figure 2. Global VR Headset Equipment Market Value by Type, (US$ Million) & (2023 VS 2030)

Figure 3. Global VR Headset Equipment Market Share by Type: 2023 VS 2030

Figure 4. Mobile Headset Product Picture

Figure 5. External Headset (PC Headset) Product Picture

Figure 6. All-in-one Headset Product Picture

Figure 7. Global VR Headset Equipment Market Value by Application, (US$ Million) & (2023 VS 2030)

Figure 8. Global VR Headset Equipment Market Share by Application: 2023 VS 2030

Figure 9. Entertainment & Leisure

Figure 10. Education Training

Figure 11. Trade Exhibition

Figure 12. Industrial Production

Figure 13. Real Estate Marketing

Figure 14. Medical Health

Figure 15. Others

Figure 16. Global VR Headset Equipment Production Value (US$ Million), 2019 VS 2023 VS 2030

Figure 17. Global VR Headset Equipment Production Value (US$ Million) & (2019-2030)

Figure 18. Global VR Headset Equipment Production (Units) & (2019-2030)

Figure 19. Global VR Headset Equipment Average Price (US$/Unit) & (2019-2030)

Figure 20. VR Headset Equipment Report Years Considered

Figure 21. VR Headset Equipment Production Share by Manufacturers in 2023

Figure 22. VR Headset Equipment Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023

Figure 23. The Global 5 and 10 Largest Players: Market Share by VR Headset Equipment Revenue in 2023

Figure 24. Global VR Headset Equipment Production Value by Region: 2019 VS 2023 VS 2030 (US$ Million)

Figure 25. Global VR Headset Equipment Production Value Market Share by Region: 2019 VS 2023 VS 2030

Figure 26. Global VR Headset Equipment Production Comparison by Region: 2019 VS 2023 VS 2030 (Units)

Figure 27. Global VR Headset Equipment Production Market Share by Region: 2019 VS 2023 VS 2030

Figure 28. North America VR Headset Equipment Production Value (US$ Million) Growth Rate (2019-2030)

Figure 29. Europe VR Headset Equipment Production Value (US$ Million) Growth Rate (2019-2030)

Figure 30. China VR Headset Equipment Production Value (US$ Million) Growth Rate (2019-2030)

Figure 31. Japan VR Headset Equipment Production Value (US$ Million) Growth Rate (2019-2030)

Figure 32. Global VR Headset Equipment Consumption by Region: 2019 VS 2023 VS 2030 (Units)

Figure 33. Global VR Headset Equipment Consumption Market Share by Region: 2019 VS 2023 VS 2030

Figure 34. North America VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 35. North America VR Headset Equipment Consumption Market Share by Country (2019-2030)

Figure 36. Canada VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 37. U.S. VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 38. Europe VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 39. Europe VR Headset Equipment Consumption Market Share by Country (2019-2030)

Figure 40. Germany VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 41. France VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 42. U.K. VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 43. Italy VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 44. Russia VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 45. Asia Pacific VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 46. Asia Pacific VR Headset Equipment Consumption Market Share by Regions (2019-2030)

Figure 47. China VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 48. Japan VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 49. South Korea VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 50. China Taiwan VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 51. Southeast Asia VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 52. India VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 53. Latin America, Middle East & Africa VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 54. Latin America, Middle East & Africa VR Headset Equipment Consumption Market Share by Country (2019-2030)

Figure 55. Mexico VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 56. Brazil VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 57. Turkey VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 58. GCC Countries VR Headset Equipment Consumption and Growth Rate (2019-2024) & (Units)

Figure 59. Global Production Market Share of VR Headset Equipment by Type (2019-2030)

Figure 60. Global Production Value Market Share of VR Headset Equipment by Type (2019-2030)

Figure 61. Global VR Headset Equipment Price (US$/Unit) by Type (2019-2030)

Figure 62. Global Production Market Share of VR Headset Equipment by Application (2019-2030)

Figure 63. Global Production Value Market Share of VR Headset Equipment by Application (2019-2030)

Figure 64. Global VR Headset Equipment Price (US$/Unit) by Application (2019-2030)

Figure 65. VR Headset Equipment Value Chain

Figure 66. VR Headset Equipment Production Process

Figure 67. Channels of Distribution (Direct Vs Distribution)

Figure 68. Distributors Profiles

Figure 69. Bottom-up and Top-down Approaches for This Report

Figure 70. Data Triangulation

Published By : QY Research

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